My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Prince Electro Dragon Mother Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Prince Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince
Giant Snowball
Electro Dragon
Zap
Prince
Barbarian Barrel
Elixir Golem
The Log
Elixir Golem Prince
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Battle Healer Prince Electro Dragon Mother Witch
Fireball
Elixir Golem Battle Healer Electro Dragon Mother Witch
Poison
Elixir Golem Battle Healer Electro Dragon Mother Witch
Lightning
Battle Healer Prince Electro Dragon Mother Witch Archer Queen
Rocket
Battle Healer Prince Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Elixir Golem Battle Healer Mother Witch Prince Electro Dragon Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Elixir Golem Battle Healer

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem Battle Healer Prince Mother Witch
Elixir Golem
Battle Healer Arrows Mirror Electro Dragon Mother Witch
Battle Healer
Elixir Golem Electro Dragon Arrows Mirror Prince
Mirror
Arrows Elixir Golem Battle Healer
Prince
Arrows Battle Healer
Electro Dragon
Battle Healer Elixir Golem Mother Witch
Mother Witch
Arrows Elixir Golem Electro Dragon
Archer Queen

Defense Synergies 3 7

Arrows
Mirror Battle Healer Prince Mother Witch
Elixir Golem
Battle Healer
Mirror Electro Dragon Arrows Prince Mother Witch Archer Queen
Mirror
Arrows Battle Healer Electro Dragon
Prince
Arrows Battle Healer
Electro Dragon
Battle Healer Mirror
Mother Witch
Arrows Battle Healer
Archer Queen
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Battle Healer Prince Electro Dragon
Prince Electro Dragon
Prince Electro Dragon
Arrows Battle Healer Prince
Arrows Electro Dragon Mother Witch
Arrows Electro Dragon
Arrows Battle Healer Electro Dragon
Prince Archer Queen
Battle Healer Prince
Mother Witch Arrows Electro Dragon
Arrows Electro Dragon
Prince Battle Healer Electro Dragon
Arrows Prince Electro Dragon
Prince
Prince
Arrows Prince Electro Dragon
Arrows Battle Healer Prince Electro Dragon
Arrows Battle Healer Electro Dragon Mother Witch
Prince
Arrows Battle Healer Prince Electro Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Prince
Arrows Battle Healer Prince Electro Dragon
Battle Healer Prince Electro Dragon
Prince Battle Healer
Battle Healer Prince
Arrows Mother Witch Electro Dragon
Prince Battle Healer
Battle Healer Prince
Electro Dragon Prince
Prince Electro Dragon
Arrows Prince Archer Queen
Prince
Electro Dragon
Electro Dragon Battle Healer Prince Archer Queen
Arrows Battle Healer Electro Dragon Mother Witch Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Prince
Arrows
Arrows Mother Witch Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Prince Electro Dragon
Arrows Prince Electro Dragon
Arrows Electro Dragon Archer Queen
Arrows Electro Dragon
Arrows Prince
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Prince Electro Dragon
Arrows Electro Dragon Mother Witch
Prince
Arrows
Prince
Arrows Electro Dragon
Arrows Mother Witch Electro Dragon
Arrows Electro Dragon
Arrows Prince Electro Dragon
Arrows
Arrows Electro Dragon Mother Witch
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Prince
Arrows
Prince Electro Dragon
Arrows Electro Dragon Archer Queen
Arrows
Prince Electro Dragon
Arrows Electro Dragon
Arrows Archer Queen
Prince Electro Dragon Archer Queen
Electro Dragon Archer Queen
Electro Dragon Archer Queen
Electro Dragon Prince Archer Queen
Prince
Electro Dragon

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