My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Rune Giant Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse
Giant Snowball
Skeletons Goblin Curse Electro Dragon
Zap
Skeletons Firecracker Goblin Curse
Barbarian Barrel
Skeletons Electro Spirit Firecracker Goblin Curse
The Log
Skeletons Electro Spirit Firecracker Goblin Curse
Earthquake
Skeletons Firecracker
Arrows
Skeletons Electro Spirit Firecracker Goblin Curse
Royal Delivery
Skeletons Electro Spirit Firecracker Electro Dragon
Fireball
Firecracker Electro Dragon
Poison
Firecracker Goblin Curse Electro Dragon
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Goblin Curse Tornado Rune Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Goblin Curse Arrows Firecracker Tornado Rune Giant Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Goblin Curse Arrows

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblin Curse
Arrows
Goblin Curse
Firecracker
Tornado Rune Giant
Goblin Curse
Arrows Electro Spirit
Tornado
Firecracker Electro Dragon
Rune Giant
Firecracker
Electro Dragon
Tornado

Defense Synergies 0 8

Skeletons
Electro Spirit Firecracker Tornado Electro Dragon
Electro Spirit
Skeletons
Arrows
Tornado
Firecracker
Skeletons Tornado Electro Dragon
Goblin Curse
Tornado
Skeletons Arrows Firecracker Electro Dragon
Rune Giant
Electro Dragon
Skeletons Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Skeletons Firecracker Goblin Curse Electro Dragon
Tornado Skeletons Goblin Curse Electro Dragon
Skeletons Firecracker Goblin Curse Electro Dragon
Arrows Firecracker Tornado
Arrows Tornado Skeletons Electro Spirit Firecracker Electro Dragon
Tornado Electro Spirit Arrows Firecracker Goblin Curse Electro Dragon
Electro Spirit Arrows Electro Dragon
Skeletons Goblin Curse Tornado
Tornado Skeletons Firecracker
Goblin Curse Skeletons Electro Spirit Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Skeletons Goblin Curse Electro Dragon
Electro Spirit Arrows Firecracker Goblin Curse Tornado Electro Dragon
Goblin Curse
Tornado Goblin Curse
Skeletons Arrows Firecracker Tornado Electro Dragon
Arrows Electro Spirit Firecracker Tornado Electro Dragon
Arrows Tornado Electro Spirit Firecracker Goblin Curse Electro Dragon
Goblin Curse Tornado
Electro Spirit Arrows Firecracker Goblin Curse Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Arrows Firecracker Electro Dragon
Skeletons Electro Dragon
Tornado
Skeletons Goblin Curse
Arrows Firecracker Skeletons Electro Spirit Goblin Curse Tornado Electro Dragon
Skeletons
Goblin Curse
Electro Dragon Skeletons Electro Spirit Firecracker Tornado
Skeletons Goblin Curse
Electro Dragon
Arrows Tornado
Skeletons Goblin Curse
Firecracker Goblin Curse Electro Dragon
Electro Dragon Skeletons Electro Spirit Firecracker Tornado
Arrows Electro Spirit Firecracker Goblin Curse Electro Dragon
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows Firecracker Electro Spirit Goblin Curse Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Arrows Tornado Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Arrows Firecracker Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Spirit Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Firecracker Goblin Curse Tornado
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Electro Dragon Electro Spirit Firecracker
Arrows Electro Dragon
Electro Spirit Arrows Firecracker Electro Dragon
Arrows Firecracker Goblin Curse
Electro Spirit Electro Dragon
Arrows Firecracker Goblin Curse Tornado Electro Dragon
Arrows
Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Firecracker Electro Dragon
Electro Dragon Electro Spirit Firecracker Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Electro Dragon

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