My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Bats Hog Rider Skeleton Army Electro Dragon
Zap
Bats Firecracker Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Hog Rider Skeleton Army Electro Dragon
Fireball
Firecracker Hog Rider Skeleton Army Electro Dragon
Poison
Bats Firecracker Skeleton Army Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Firecracker Skeleton Army Mini P.E.K.K.A Hog Rider Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Firecracker

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A
Firecracker
Hog Rider Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Firecracker Hog Rider The Log
Hog Rider
Bats Arrows Firecracker The Log Mini P.E.K.K.A
Skeleton Army
Electro Dragon
The Log
Hog Rider Mini P.E.K.K.A

Defense Synergies 2 12

Bats
Firecracker Mini P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A
Firecracker
The Log Bats Mini P.E.K.K.A Skeleton Army Electro Dragon
Mini P.E.K.K.A
The Log Bats Arrows Firecracker Skeleton Army Electro Dragon
Hog Rider
Skeleton Army
Firecracker Mini P.E.K.K.A Electro Dragon The Log
Electro Dragon
Firecracker Mini P.E.K.K.A Skeleton Army The Log
The Log
Firecracker Mini P.E.K.K.A Bats Skeleton Army Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Mini P.E.K.K.A Skeleton Army Bats Firecracker Electro Dragon The Log
Mini P.E.K.K.A Skeleton Army Bats Electro Dragon
Mini P.E.K.K.A Skeleton Army Bats Firecracker Electro Dragon
Arrows Firecracker Mini P.E.K.K.A Skeleton Army The Log
Arrows Skeleton Army The Log Bats Firecracker Electro Dragon
Bats Arrows Firecracker Electro Dragon
Arrows Electro Dragon The Log
Mini P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A
Bats Skeleton Army Arrows Firecracker Electro Dragon The Log
Arrows Bats Firecracker Electro Dragon
Mini P.E.K.K.A Skeleton Army Bats Electro Dragon The Log
Skeleton Army Bats Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A The Log
Bats Arrows Firecracker Mini P.E.K.K.A Skeleton Army Electro Dragon
Arrows Bats Firecracker Skeleton Army Electro Dragon The Log
Arrows The Log Bats Firecracker Electro Dragon
Mini P.E.K.K.A
Skeleton Army Bats Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
Skeleton Army Bats Mini P.E.K.K.A Electro Dragon The Log
Mini P.E.K.K.A Skeleton Army Bats The Log
Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Bats Electro Dragon
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Electro Dragon Bats Firecracker Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Bats Mini P.E.K.K.A Electro Dragon
Skeleton Army Arrows The Log
Mini P.E.K.K.A Skeleton Army
Firecracker Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Bats Firecracker Mini P.E.K.K.A The Log
Bats Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon The Log
Arrows Firecracker Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker Bats Electro Dragon
Arrows Firecracker The Log
Arrows The Log Firecracker Electro Dragon
Arrows The Log Firecracker Electro Dragon
Bats Mini P.E.K.K.A Electro Dragon
Firecracker Arrows Electro Dragon The Log
Arrows Firecracker Electro Dragon
Firecracker The Log
Arrows Firecracker Electro Dragon
Arrows Firecracker The Log
Arrows Firecracker Electro Dragon The Log
Arrows Firecracker Electro Dragon The Log
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Dragon The Log
Arrows Firecracker Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows Firecracker The Log Electro Dragon
Arrows Firecracker The Log Electro Dragon
Arrows Electro Dragon The Log
Arrows Firecracker The Log
Bats Arrows Firecracker Electro Dragon
Electro Dragon Bats Firecracker
Mini P.E.K.K.A
Arrows Electro Dragon The Log
Arrows Firecracker Electro Dragon
Arrows Firecracker The Log
Bats Skeleton Army Electro Dragon
Arrows Firecracker Electro Dragon
Arrows The Log
Firecracker Mini P.E.K.K.A Electro Dragon
Arrows The Log Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Bats Firecracker The Log
Firecracker Bats Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: