My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Goblin Cage Electro Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Graveyard
Giant Snowball
Skeletons Electro Dragon Graveyard
Zap
Skeletons Graveyard
Barbarian Barrel
Skeletons Knight Goblin Cage Graveyard
The Log
Skeletons Goblin Cage Graveyard
Earthquake
Skeletons Goblin Cage Graveyard
Arrows
Skeletons Graveyard
Royal Delivery
Skeletons Knight Goblin Cage Electro Dragon Graveyard
Fireball
Goblin Cage Electro Dragon
Poison
Goblin Cage Electro Dragon Graveyard
Lightning
Knight Goblin Cage Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Knight Goblin Cage Poison Electro Dragon Graveyard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Barbarian Barrel Knight Goblin Cage

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Graveyard Barbarian Barrel Poison Electro Dragon
Goblin Cage
Barbarian Barrel Graveyard
Barbarian Barrel
Graveyard Knight Goblin Cage Electro Dragon
Poison
Graveyard Knight Electro Dragon
Electro Dragon
Knight Barbarian Barrel Poison Graveyard
Graveyard
Knight Barbarian Barrel Poison Goblin Cage Electro Dragon
Goblinstein

Defense Synergies 2 12

Skeletons
Goblin Cage Knight Barbarian Barrel Poison Electro Dragon
Knight
Electro Dragon Skeletons Goblin Cage Barbarian Barrel Poison
Goblin Cage
Skeletons Knight Barbarian Barrel Poison Electro Dragon
Barbarian Barrel
Skeletons Knight Goblin Cage Poison Electro Dragon
Poison
Skeletons Knight Goblin Cage Barbarian Barrel
Electro Dragon
Knight Skeletons Goblin Cage Barbarian Barrel
Graveyard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Cage Barbarian Barrel Electro Dragon
Skeletons Knight Goblin Cage Electro Dragon
Goblin Cage Skeletons Knight Electro Dragon
Goblin Cage Skeletons Knight Electro Dragon
Goblin Cage Barbarian Barrel Poison
Barbarian Barrel Skeletons Electro Dragon
Goblin Cage Poison Electro Dragon
Goblin Cage Barbarian Barrel Poison Electro Dragon
Skeletons Goblin Cage
Knight Skeletons Barbarian Barrel
Poison Skeletons Knight Barbarian Barrel Electro Dragon
Poison Electro Dragon
Goblin Cage Skeletons Knight Electro Dragon
Goblin Cage Barbarian Barrel Poison Electro Dragon
Knight Goblin Cage
Goblin Cage
Skeletons Knight Goblin Cage Poison Electro Dragon
Goblin Cage Knight Barbarian Barrel Electro Dragon
Goblin Cage Barbarian Barrel Poison Knight Electro Dragon
Goblin Cage
Knight Barbarian Barrel Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Goblin Cage Barbarian Barrel
Poison Knight Barbarian Barrel Electro Dragon
Skeletons Knight Goblin Cage Electro Dragon
Knight Goblin Cage Barbarian Barrel
Skeletons Knight Goblin Cage
Poison Skeletons Electro Dragon
Skeletons Knight Goblin Cage
Knight Goblin Cage
Goblin Cage Electro Dragon Skeletons Knight Barbarian Barrel Poison
Skeletons Goblin Cage
Knight Goblin Cage Electro Dragon
Goblin Cage Poison
Skeletons Knight Goblin Cage
Goblin Cage Electro Dragon
Electro Dragon Skeletons Knight Goblin Cage Barbarian Barrel Poison
Poison Goblin Cage Barbarian Barrel Electro Dragon
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Barrel Electro Dragon
Poison Barbarian Barrel Electro Dragon
Barbarian Barrel Poison Electro Dragon
Knight Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Electro Dragon
Poison
Poison Barbarian Barrel Electro Dragon
Poison Electro Dragon
Poison Electro Dragon
Poison Knight Barbarian Barrel Electro Dragon
Poison Electro Dragon
Poison Knight Barbarian Barrel
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison Electro Dragon
Poison
Poison
Barbarian Barrel Poison Electro Dragon
Poison Barbarian Barrel Electro Dragon
Poison Barbarian Barrel Electro Dragon
Poison Electro Dragon
Poison Barbarian Barrel
Poison Electro Dragon
Electro Dragon Poison
Poison Electro Dragon
Poison Electro Dragon
Poison
Barbarian Barrel Electro Dragon
Poison Electro Dragon
Barbarian Barrel
Poison Knight Electro Dragon
Poison Electro Dragon
Poison
Electro Dragon
Electro Dragon Poison
Poison Electro Dragon
Poison Electro Dragon Barbarian Barrel
Electro Dragon

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