My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Electro Dragon
Zap
Prince
Barbarian Barrel
The Log
Mini P.E.K.K.A Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Prince Electro Dragon
Fireball
Electro Dragon
Poison
Electro Dragon
Lightning
Mini P.E.K.K.A Prince Electro Dragon
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Tornado Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Tornado Fireball Mini P.E.K.K.A Prince Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Tornado Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mini P.E.K.K.A Prince Mega Knight
Fireball
Arrows Tornado Mega Knight
Mini P.E.K.K.A
Arrows Rage Tornado Mega Knight
Rage
Mini P.E.K.K.A Prince Electro Dragon
Tornado
Fireball Mini P.E.K.K.A Electro Dragon Mega Knight
Prince
Mega Knight Arrows Rage
Electro Dragon
Rage Tornado Mega Knight
Mega Knight
Prince Arrows Fireball Mini P.E.K.K.A Tornado Electro Dragon

Defense Synergies 2 11

Arrows
Mega Knight Fireball Mini P.E.K.K.A Tornado Prince
Fireball
Tornado Arrows Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Fireball Tornado Electro Dragon
Rage
Tornado
Fireball Arrows Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Prince
Arrows Tornado
Electro Dragon
Mini P.E.K.K.A Tornado
Mega Knight
Arrows Fireball Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Dragon
Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince Mega Knight Electro Dragon
Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Arrows Fireball Mini P.E.K.K.A Tornado Prince Mega Knight
Arrows Fireball Tornado Electro Dragon Mega Knight
Tornado Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince
Tornado Mini P.E.K.K.A Prince Mega Knight
Arrows Fireball Tornado Electro Dragon Mega Knight
Arrows Fireball Tornado Electro Dragon
Mini P.E.K.K.A Prince Mega Knight Fireball Electro Dragon
Fireball Mega Knight Arrows Mini P.E.K.K.A Tornado Prince Electro Dragon
Mini P.E.K.K.A Prince Mega Knight
Tornado Fireball Mini P.E.K.K.A Prince Mega Knight
Mega Knight Arrows Fireball Mini P.E.K.K.A Tornado Prince Electro Dragon
Arrows Fireball Mega Knight Tornado Prince Electro Dragon
Arrows Tornado Fireball Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince
Mega Knight Arrows Fireball Mini P.E.K.K.A Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Prince
Fireball Arrows Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Prince Electro Dragon
Mini P.E.K.K.A Prince Mega Knight Fireball Tornado
Mini P.E.K.K.A Prince Mega Knight
Arrows Fireball Tornado Electro Dragon
Mini P.E.K.K.A Prince Fireball
Mini P.E.K.K.A Mega Knight Prince
Electro Dragon Mega Knight Fireball Mini P.E.K.K.A Tornado Prince
Mega Knight Mini P.E.K.K.A Prince Electro Dragon
Mega Knight Arrows Fireball Tornado Prince
Mini P.E.K.K.A Prince Mega Knight Fireball
Fireball Electro Dragon Mega Knight
Electro Dragon Fireball Mini P.E.K.K.A Tornado Prince
Arrows Mega Knight Fireball Mini P.E.K.K.A Electro Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Electro Dragon
Arrows Fireball Tornado Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball Prince
Fireball Arrows Mega Knight
Arrows Fireball Tornado Electro Dragon
Arrows Tornado
Arrows Fireball Tornado Electro Dragon
Arrows Fireball Tornado Electro Dragon
Fireball Mini P.E.K.K.A Tornado Prince Electro Dragon
Arrows Fireball Tornado Prince Electro Dragon
Fireball Arrows Tornado Electro Dragon
Fireball
Arrows Fireball Electro Dragon
Arrows Fireball Prince
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon Mega Knight
Arrows Fireball Tornado
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Arrows Fireball Tornado Electro Dragon Mega Knight
Fireball Prince Mega Knight
Arrows Fireball Tornado
Tornado Prince
Arrows Fireball Electro Dragon
Arrows Tornado Fireball Electro Dragon Mega Knight
Arrows Fireball Tornado Electro Dragon
Fireball Arrows Tornado Prince Electro Dragon Mega Knight
Fireball Arrows Tornado
Arrows Fireball Tornado Electro Dragon
Electro Dragon Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Electro Dragon Mega Knight
Arrows Fireball Electro Dragon
Prince Mega Knight
Arrows Fireball
Fireball Prince Electro Dragon
Fireball Arrows Tornado Electro Dragon
Arrows Fireball
Fireball Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Arrows Fireball Electro Dragon
Arrows Fireball Tornado
Prince Electro Dragon Mega Knight
Electro Dragon Fireball Tornado
Fireball Tornado Electro Dragon
Electro Dragon Fireball Tornado Prince Mega Knight
Prince
Fireball Electro Dragon Mega Knight

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