My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Balloon Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Elixir Golem Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Balloon
Giant Snowball
Goblins Cannon Musketeer Balloon Electro Dragon Lumberjack
Zap
Goblins Cannon Mortar Balloon
Barbarian Barrel
Goblins Cannon Mortar Elixir Golem Musketeer Lumberjack
The Log
Goblins Cannon Elixir Golem Musketeer Lumberjack
Earthquake
Cannon Mortar Elixir Golem
Arrows
Goblins
Royal Delivery
Goblins Elixir Golem Musketeer Balloon Electro Dragon Lumberjack
Fireball
Cannon Mortar Elixir Golem Musketeer Balloon Electro Dragon Lumberjack
Poison
Cannon Mortar Elixir Golem Musketeer Balloon Electro Dragon
Lightning
Cannon Mortar Musketeer Balloon Electro Dragon Lumberjack
Rocket
Mortar Musketeer Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Cannon Elixir Golem Mortar Musketeer Lumberjack Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Cannon Elixir Golem Mortar

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Cannon
Mortar
Musketeer
Elixir Golem
Musketeer Balloon Electro Dragon Lumberjack
Musketeer
Mortar Elixir Golem Balloon Electro Dragon Lumberjack
Balloon
Lumberjack Elixir Golem Musketeer Electro Dragon
Electro Dragon
Elixir Golem Musketeer Balloon
Lumberjack
Balloon Elixir Golem Musketeer

Defense Synergies 2 9

Goblins
Cannon Mortar Musketeer Electro Dragon
Cannon
Musketeer Goblins Electro Dragon Lumberjack
Mortar
Goblins Musketeer Lumberjack
Elixir Golem
Musketeer
Cannon Lumberjack Goblins Mortar
Balloon
Electro Dragon
Goblins Cannon Lumberjack
Lumberjack
Musketeer Cannon Mortar Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Musketeer Electro Dragon
Lumberjack Goblins Cannon Mortar Musketeer Electro Dragon
Cannon Mortar Lumberjack Goblins Musketeer Electro Dragon
Cannon Lumberjack Goblins Mortar Musketeer Electro Dragon
Lumberjack
Goblins Cannon Musketeer Electro Dragon Lumberjack
Musketeer Cannon Mortar Electro Dragon
Cannon Musketeer Electro Dragon
Cannon Goblins Mortar Musketeer Lumberjack
Goblins Cannon Musketeer Lumberjack
Goblins Cannon Musketeer Electro Dragon Lumberjack
Musketeer Electro Dragon
Cannon Mortar Lumberjack Musketeer Electro Dragon
Goblins Cannon Mortar Electro Dragon Lumberjack
Cannon Mortar Lumberjack
Cannon Mortar Lumberjack
Goblins Cannon Mortar Musketeer Electro Dragon Lumberjack
Cannon Mortar Goblins Musketeer Electro Dragon Lumberjack
Mortar Cannon Musketeer Electro Dragon Lumberjack
Cannon Mortar Musketeer Lumberjack
Goblins Cannon Musketeer Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins
Mortar Musketeer Electro Dragon Lumberjack
Lumberjack Goblins Musketeer Electro Dragon
Lumberjack Musketeer
Cannon Musketeer Lumberjack
Musketeer Electro Dragon
Goblins Musketeer Lumberjack
Lumberjack
Electro Dragon Goblins Mortar
Cannon Musketeer
Musketeer Electro Dragon Lumberjack
Cannon Lumberjack
Cannon Musketeer Electro Dragon
Electro Dragon Goblins Mortar Musketeer Lumberjack
Cannon Musketeer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer Electro Dragon
Mortar Musketeer Electro Dragon
Electro Dragon
Musketeer
Mortar
Musketeer Electro Dragon
Mortar Musketeer
Electro Dragon
Mortar Electro Dragon
Goblins Musketeer Electro Dragon Lumberjack
Mortar Musketeer Electro Dragon
Musketeer Electro Dragon
Mortar Musketeer
Mortar Musketeer Electro Dragon
Mortar Musketeer
Mortar Musketeer Electro Dragon
Mortar Musketeer Electro Dragon
Mortar
Mortar Musketeer Electro Dragon
Mortar Electro Dragon
Musketeer
Musketeer
Mortar Musketeer Electro Dragon
Mortar Electro Dragon
Mortar Musketeer Electro Dragon
Mortar Musketeer Electro Dragon
Mortar Musketeer
Musketeer Electro Dragon
Electro Dragon Musketeer
Mortar Musketeer Electro Dragon
Electro Dragon
Musketeer Electro Dragon
Musketeer Electro Dragon
Musketeer Electro Dragon Lumberjack
Mortar Musketeer Electro Dragon
Musketeer Electro Dragon
Electro Dragon Musketeer
Musketeer Electro Dragon
Electro Dragon Mortar Musketeer

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