My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Phoenix Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Phoenix
Giant Snowball
Baby Dragon Electro Dragon Lumberjack
Zap
Barbarian Barrel
Elixir Golem Lumberjack
The Log
Elixir Golem Lumberjack
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon Lumberjack
Fireball
Elixir Golem Battle Healer Baby Dragon Electro Dragon Lumberjack
Poison
Elixir Golem Battle Healer Electro Dragon Phoenix
Lightning
Battle Healer Baby Dragon Electro Dragon Phoenix Lumberjack
Rocket
Battle Healer Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Rage Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Elixir Golem Battle Healer Baby Dragon Phoenix Lumberjack Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Elixir Golem Battle Healer

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elixir Golem Battle Healer Baby Dragon Electro Dragon Phoenix Lumberjack
Elixir Golem
Battle Healer Rage Zap Baby Dragon Electro Dragon Lumberjack
Battle Healer
Elixir Golem Rage Baby Dragon Electro Dragon Zap Lumberjack
Rage
Elixir Golem Battle Healer Electro Dragon Phoenix
Baby Dragon
Battle Healer Zap Elixir Golem Electro Dragon Lumberjack
Electro Dragon
Battle Healer Zap Elixir Golem Rage Baby Dragon
Phoenix
Zap Rage
Lumberjack
Zap Elixir Golem Battle Healer Baby Dragon

Defense Synergies 2 10

Zap
Battle Healer Baby Dragon Electro Dragon Phoenix Lumberjack
Elixir Golem
Battle Healer
Baby Dragon Electro Dragon Zap Phoenix Lumberjack
Rage
Baby Dragon
Battle Healer Zap Electro Dragon Lumberjack
Electro Dragon
Battle Healer Zap Baby Dragon Lumberjack
Phoenix
Zap Battle Healer
Lumberjack
Zap Battle Healer Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Dragon
Lumberjack Zap Battle Healer Electro Dragon Phoenix
Lumberjack Electro Dragon
Lumberjack Electro Dragon Phoenix
Battle Healer Lumberjack
Zap Baby Dragon Electro Dragon Lumberjack
Zap Baby Dragon Electro Dragon Phoenix
Zap Battle Healer Baby Dragon Electro Dragon Phoenix
Phoenix Lumberjack
Battle Healer Phoenix Lumberjack
Zap Baby Dragon Electro Dragon Lumberjack
Zap Baby Dragon Electro Dragon Phoenix
Lumberjack Zap Battle Healer Electro Dragon
Zap Baby Dragon Electro Dragon Lumberjack
Phoenix Lumberjack
Zap Lumberjack
Electro Dragon Lumberjack
Zap Battle Healer Baby Dragon Electro Dragon Lumberjack
Zap Baby Dragon Battle Healer Electro Dragon Lumberjack
Phoenix Lumberjack
Battle Healer Baby Dragon Electro Dragon Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Battle Healer
Zap Battle Healer Baby Dragon Electro Dragon Phoenix Lumberjack
Lumberjack Zap Battle Healer Electro Dragon
Lumberjack Zap Battle Healer Phoenix
Battle Healer Phoenix Lumberjack
Zap Baby Dragon Electro Dragon
Battle Healer Phoenix Lumberjack
Battle Healer Phoenix Lumberjack
Zap Electro Dragon Baby Dragon Phoenix
Phoenix
Electro Dragon Phoenix Lumberjack
Zap Phoenix
Lumberjack
Baby Dragon Electro Dragon
Electro Dragon Phoenix Zap Battle Healer Baby Dragon Lumberjack
Zap Battle Healer Baby Dragon Electro Dragon Phoenix
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon
Zap Baby Dragon Electro Dragon
Zap Electro Dragon
Electro Dragon Lumberjack
Zap Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Baby Dragon Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Lumberjack
Zap Baby Dragon Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon Baby Dragon
Zap Electro Dragon
Electro Dragon Zap Baby Dragon
Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: