My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Bandit
Giant Snowball
Skeletons Dart Goblin Hog Rider
Zap
Skeletons Dart Goblin Bandit
Barbarian Barrel
Skeletons Tesla Dart Goblin Bandit Electro Wizard
The Log
Skeletons Dart Goblin Hog Rider Bandit
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Hog Rider P.E.K.K.A Bandit Electro Wizard
Fireball
Tesla Dart Goblin Hog Rider Bandit Electro Wizard
Poison
Dart Goblin Electro Wizard
Lightning
Tesla Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Dart Goblin Bandit Tesla Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Dart Goblin Bandit

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider P.E.K.K.A Bandit
Tesla
Dart Goblin
Hog Rider P.E.K.K.A Bandit
Hog Rider
Arrows Dart Goblin Bandit Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Dart Goblin
Bandit
Arrows Dart Goblin Hog Rider Electro Wizard
Electro Wizard
P.E.K.K.A Hog Rider Bandit

Defense Synergies 2 13

Skeletons
Tesla Dart Goblin P.E.K.K.A Bandit Electro Wizard
Arrows
Tesla P.E.K.K.A Bandit
Tesla
Skeletons Arrows Dart Goblin Electro Wizard
Dart Goblin
Skeletons Tesla P.E.K.K.A Bandit Electro Wizard
Hog Rider
P.E.K.K.A
Skeletons Arrows Dart Goblin Electro Wizard
Bandit
Skeletons Arrows Dart Goblin Electro Wizard
Electro Wizard
Skeletons Tesla Dart Goblin P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Electro Wizard
P.E.K.K.A Skeletons Tesla Dart Goblin Bandit Electro Wizard
Tesla P.E.K.K.A Skeletons Dart Goblin Bandit Electro Wizard
Tesla P.E.K.K.A Skeletons Dart Goblin Bandit Electro Wizard
Arrows P.E.K.K.A
Arrows Skeletons Tesla Dart Goblin Bandit Electro Wizard
Tesla Dart Goblin Electro Wizard Arrows
Arrows Tesla Dart Goblin P.E.K.K.A Bandit Electro Wizard
Tesla P.E.K.K.A Skeletons
Skeletons Tesla Dart Goblin Bandit Electro Wizard
Dart Goblin Electro Wizard Skeletons Arrows Tesla Bandit
Arrows Tesla Dart Goblin Electro Wizard
Tesla P.E.K.K.A Skeletons Bandit Electro Wizard
Arrows Tesla Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Bandit Electro Wizard
Tesla P.E.K.K.A Bandit Electro Wizard
Tesla Skeletons Arrows P.E.K.K.A Electro Wizard
Arrows Tesla Dart Goblin Bandit Electro Wizard
Arrows Tesla Dart Goblin Bandit Electro Wizard
P.E.K.K.A Tesla Dart Goblin Electro Wizard
Arrows Tesla Dart Goblin P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Tesla
P.E.K.K.A Bandit Skeletons Electro Wizard
P.E.K.K.A Tesla Bandit Electro Wizard
P.E.K.K.A Skeletons Tesla Bandit
Arrows Skeletons Tesla Dart Goblin Electro Wizard
P.E.K.K.A Skeletons Tesla Dart Goblin Bandit Electro Wizard
P.E.K.K.A Tesla
P.E.K.K.A Electro Wizard Skeletons Bandit
P.E.K.K.A Skeletons Tesla Dart Goblin
P.E.K.K.A Tesla Dart Goblin
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Skeletons Tesla Bandit
Tesla Dart Goblin
Tesla Electro Wizard Skeletons Dart Goblin P.E.K.K.A
Arrows Tesla Dart Goblin P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit Electro Wizard
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Bandit
Electro Wizard
Arrows Dart Goblin Bandit Electro Wizard
Arrows Dart Goblin
Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin
Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows
Arrows Dart Goblin Bandit Electro Wizard
Arrows Dart Goblin
Arrows
Arrows
Arrows
Arrows Dart Goblin Bandit Electro Wizard
Arrows Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Arrows Dart Goblin Bandit
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Dart Goblin Bandit
Arrows Dart Goblin Electro Wizard
Arrows
Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Bandit Electro Wizard
P.E.K.K.A
Dart Goblin

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