My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Fire Spirit Goblin Barrel Electro Dragon
Zap
Fire Spirit Goblin Barrel Goblin Giant
Barbarian Barrel
Fire Spirit Goblin Barrel Electro Wizard
The Log
Fire Spirit Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Fire Spirit Goblin Barrel
Royal Delivery
Fire Spirit Battle Healer Goblin Barrel Electro Dragon Electro Wizard
Fireball
Battle Healer Goblin Barrel Electro Dragon Electro Wizard
Poison
Battle Healer Electro Dragon Electro Wizard
Lightning
Battle Healer Electro Dragon Electro Wizard
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Freeze Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Healer Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Void Battle Healer Freeze Electro Wizard Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Goblin Barrel Void Battle Healer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Healer Goblin Barrel Goblin Giant
Battle Healer
Electro Dragon Fire Spirit Goblin Barrel Goblin Giant Electro Wizard
Goblin Barrel
Fire Spirit Battle Healer Goblin Giant
Void
Goblin Giant
Freeze
Electro Dragon
Battle Healer Goblin Giant
Goblin Giant
Fire Spirit Battle Healer Goblin Barrel Void Electro Dragon Electro Wizard
Electro Wizard
Battle Healer Goblin Giant

Defense Synergies 1 6

Fire Spirit
Battle Healer Electro Wizard
Battle Healer
Electro Dragon Fire Spirit Electro Wizard
Goblin Barrel
Void
Freeze
Electro Wizard
Electro Dragon
Battle Healer Electro Wizard
Goblin Giant
Electro Wizard
Electro Wizard
Fire Spirit Battle Healer Freeze Electro Dragon Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Electro Dragon Goblin Giant Electro Wizard
Battle Healer Electro Dragon Electro Wizard
Fire Spirit Void Freeze Electro Dragon Electro Wizard
Electro Dragon Electro Wizard
Battle Healer
Freeze Fire Spirit Electro Dragon Electro Wizard
Electro Wizard Fire Spirit Void Freeze Electro Dragon
Battle Healer Void Electro Dragon Goblin Giant Electro Wizard
Fire Spirit Battle Healer Electro Wizard
Electro Wizard Freeze Electro Dragon Goblin Giant
Electro Dragon Electro Wizard
Fire Spirit Battle Healer Freeze Electro Dragon Electro Wizard
Fire Spirit Freeze Electro Dragon Electro Wizard
Electro Wizard
Freeze Electro Wizard
Electro Dragon Electro Wizard
Fire Spirit Battle Healer Electro Dragon Electro Wizard
Freeze Fire Spirit Battle Healer Electro Dragon Electro Wizard
Electro Wizard
Fire Spirit Battle Healer Electro Dragon Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Void Electro Wizard
Void Electro Wizard Battle Healer Electro Dragon
Battle Healer Electro Dragon Goblin Giant Electro Wizard
Battle Healer Goblin Giant Electro Wizard
Battle Healer Goblin Giant
Fire Spirit Freeze Electro Dragon Goblin Giant Electro Wizard
Battle Healer Void Goblin Giant Electro Wizard
Battle Healer Goblin Giant
Void Freeze Electro Dragon Electro Wizard
Goblin Giant
Electro Dragon
Void Goblin Giant Electro Wizard
Goblin Giant
Electro Dragon
Electro Dragon Electro Wizard Battle Healer Freeze Goblin Giant
Battle Healer Freeze Electro Dragon Electro Wizard
Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Freeze Electro Dragon
Void Electro Dragon Electro Wizard
Void Electro Dragon Goblin Giant
Void Freeze
Fire Spirit
Fire Spirit Freeze Electro Dragon Goblin Giant
Fire Spirit
Fire Spirit Freeze Electro Dragon
Void Electro Dragon
Fire Spirit Void Electro Dragon Electro Wizard
Void Electro Dragon Electro Wizard
Void Fire Spirit Electro Dragon
Fire Spirit Void
Void Freeze Electro Dragon
Electro Dragon
Electro Dragon
Freeze
Void Fire Spirit Electro Dragon Electro Wizard
Fire Spirit Void Electro Dragon
Void
Void
Void
Void Electro Dragon
Freeze Fire Spirit Electro Dragon
Void Electro Dragon Electro Wizard
Void Electro Dragon
Void
Fire Spirit Void Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Void Freeze
Void
Void Electro Dragon
Void Freeze Electro Dragon Electro Wizard
Electro Wizard Fire Spirit Void Freeze Electro Dragon
Fire Spirit Electro Dragon Electro Wizard
Freeze
Void Electro Dragon Electro Wizard
Electro Dragon
Void
Electro Dragon
Electro Dragon Freeze Electro Wizard
Void Electro Dragon Electro Wizard
Void Electro Dragon Freeze Goblin Giant Electro Wizard
Void Electro Dragon
Void

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