My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Phoenix Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Golem Electro Wizard Phoenix Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie Golem Phoenix Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Phoenix
Giant Snowball
Miner
Zap
Mortar
Barbarian Barrel
Mortar Valkyrie Electro Wizard
The Log
Earthquake
Mortar
Arrows
Royal Delivery
Valkyrie Miner Electro Wizard
Fireball
Mortar Electro Wizard
Poison
Mortar Electro Wizard Phoenix
Lightning
Mortar Valkyrie Electro Wizard Phoenix Archer Queen
Rocket
Mortar Valkyrie Phoenix Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Miner Mortar Valkyrie Electro Wizard Phoenix Archer Queen Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Void Miner Mortar Valkyrie

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner
Valkyrie
Electro Wizard Archer Queen
Void
Golem
Electro Wizard Archer Queen
Miner
Mortar Electro Wizard
Electro Wizard
Valkyrie Golem Miner
Phoenix
Archer Queen
Valkyrie Golem

Defense Synergies 0 4

Mortar
Valkyrie Electro Wizard
Valkyrie
Mortar Electro Wizard Archer Queen
Void
Golem
Miner
Electro Wizard
Mortar Valkyrie
Phoenix
Archer Queen
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie Void Electro Wizard
Mortar Valkyrie Electro Wizard Phoenix
Mortar Valkyrie Void Electro Wizard
Mortar Valkyrie Electro Wizard Phoenix
Valkyrie
Valkyrie Electro Wizard
Electro Wizard Mortar Void Phoenix
Valkyrie Void Electro Wizard Phoenix
Mortar Phoenix Archer Queen
Valkyrie Miner Electro Wizard Phoenix
Valkyrie Electro Wizard
Electro Wizard Phoenix
Mortar Valkyrie Electro Wizard
Valkyrie Mortar Electro Wizard
Mortar Electro Wizard Phoenix
Mortar Electro Wizard
Mortar Valkyrie Electro Wizard
Mortar Valkyrie Electro Wizard
Mortar Valkyrie Electro Wizard
Mortar Electro Wizard Phoenix
Valkyrie Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void Electro Wizard
Void Electro Wizard Mortar Valkyrie Miner Phoenix
Valkyrie Electro Wizard
Valkyrie Electro Wizard Phoenix
Valkyrie Phoenix
Electro Wizard
Valkyrie Void Electro Wizard Phoenix
Valkyrie Phoenix
Void Electro Wizard Mortar Valkyrie Phoenix
Phoenix
Valkyrie Phoenix
Valkyrie Void Electro Wizard Phoenix Archer Queen
Valkyrie
Valkyrie
Electro Wizard Phoenix Mortar Valkyrie Archer Queen
Valkyrie Electro Wizard Phoenix Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Valkyrie
Mortar Void Miner Electro Wizard
Void Miner
Valkyrie Void
Mortar Valkyrie
Mortar
Void Miner Mortar
Void Electro Wizard
Void Miner Mortar Valkyrie Electro Wizard
Void Archer Queen
Mortar Void Miner
Mortar Void
Mortar
Mortar
Mortar
Mortar
Void Mortar Electro Wizard
Mortar Valkyrie Miner
Void
Void
Void
Mortar Void
Mortar Valkyrie
Mortar Void Miner Electro Wizard
Void Mortar Miner
Void Miner Mortar
Electro Wizard
Electro Wizard Void
Void
Void Mortar Miner
Void Electro Wizard
Electro Wizard Void
Electro Wizard Archer Queen
Void Miner Valkyrie Electro Wizard
Mortar
Void Archer Queen
Archer Queen
Electro Wizard Archer Queen
Void Electro Wizard Archer Queen
Void Mortar Miner Electro Wizard Archer Queen

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