My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Balloon Skeleton King
Giant Snowball
Minion Horde Goblin Barrel Witch Balloon Skeleton King
Zap
Minion Horde Goblin Barrel Witch Balloon Skeleton King
Barbarian Barrel
Wizard Goblin Barrel Witch Skeleton King
The Log
Goblin Barrel Witch Skeleton King
Earthquake
Goblin Barrel Witch Skeleton King
Arrows
Minion Horde Goblin Barrel Witch Skeleton King
Royal Delivery
Minion Horde Wizard Goblin Barrel Witch Balloon Skeleton King
Fireball
Minion Horde Wizard Goblin Barrel Witch Balloon Skeleton King
Poison
Minion Horde Wizard Witch Balloon Skeleton King
Lightning
Wizard Witch Balloon Skeleton King
Rocket
Minion Horde Wizard Witch Balloon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Freeze Skeleton King Minion Horde Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Freeze Skeleton King

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Freeze
Fireball
Freeze Skeleton King
Wizard
Balloon
Goblin Barrel
Balloon Skeleton King
Freeze
Balloon Minion Horde Fireball
Witch
Skeleton King
Balloon
Freeze Wizard Goblin Barrel
Skeleton King
Fireball Goblin Barrel Witch

Defense Synergies 0 4

Minion Horde
Freeze
Fireball
Freeze
Wizard
Freeze Skeleton King
Goblin Barrel
Freeze
Minion Horde Fireball Wizard
Witch
Balloon
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Witch
Minion Horde Witch Freeze
Minion Horde Witch Skeleton King
Fireball
Fireball Freeze
Minion Horde Fireball Wizard Freeze Witch
Fireball
Minion Horde Witch Skeleton King
Minion Horde
Minion Horde Witch Fireball Wizard Freeze Skeleton King
Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Freeze Witch
Fireball Wizard Minion Horde Freeze Witch Skeleton King
Minion Horde Skeleton King
Minion Horde Fireball Freeze
Minion Horde Wizard Fireball Witch
Fireball Minion Horde Wizard Witch
Wizard Freeze Witch Fireball
Wizard Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Wizard
Minion Horde Witch
Minion Horde Fireball
Minion Horde Witch
Fireball Wizard Minion Horde Freeze Witch
Minion Horde Fireball Witch
Minion Horde
Minion Horde Freeze Fireball Witch
Witch Minion Horde
Minion Horde Witch
Fireball
Minion Horde Fireball Wizard Witch Skeleton King
Wizard Minion Horde Fireball Witch
Witch Minion Horde Fireball Freeze Skeleton King
Minion Horde Fireball Wizard Freeze Witch Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Fireball Freeze
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Freeze Witch
Minion Horde Wizard Witch
Fireball Wizard Freeze
Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard
Fireball Wizard
Fireball
Minion Horde Fireball Freeze
Fireball
Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard
Fireball Freeze
Minion Horde
Fireball Wizard
Fireball Wizard Witch
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Freeze Fireball Wizard Witch
Minion Horde Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Freeze Witch
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Freeze
Minion Horde
Fireball Wizard
Minion Horde Fireball Freeze Witch
Fireball Wizard Witch
Freeze
Fireball
Fireball Minion Horde Wizard
Fireball Wizard Skeleton King
Fireball
Minion Horde
Minion Horde Fireball Freeze Witch Skeleton King
Fireball Witch
Fireball Freeze Witch
Fireball Wizard

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