My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Princess Electro Wizard Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon Ram Rider
Giant Snowball
Bats Princess Inferno Dragon Ram Rider
Zap
Bats Firecracker Princess Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Princess Electro Wizard
The Log
Firecracker Princess Ram Rider
Earthquake
Firecracker
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker P.E.K.K.A Princess Electro Wizard Inferno Dragon Ram Rider
Fireball
Firecracker Princess Electro Wizard Inferno Dragon Ram Rider
Poison
Bats Firecracker Princess Electro Wizard
Lightning
Electro Wizard Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Princess Electro Wizard Inferno Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Princess

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker P.E.K.K.A Inferno Dragon Ram Rider
Firecracker
Bats P.E.K.K.A Princess Inferno Dragon Ram Rider
P.E.K.K.A
Electro Wizard Bats Firecracker The Log Princess Ram Rider
The Log
P.E.K.K.A Princess Ram Rider
Princess
Firecracker P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A Ram Rider
Inferno Dragon
Bats Firecracker
Ram Rider
Bats Firecracker P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 16

Bats
Firecracker P.E.K.K.A The Log Electro Wizard Inferno Dragon
Firecracker
The Log Bats P.E.K.K.A Princess Electro Wizard
P.E.K.K.A
The Log Bats Firecracker Princess Electro Wizard
The Log
Firecracker P.E.K.K.A Bats Princess Electro Wizard Inferno Dragon Ram Rider
Princess
Firecracker P.E.K.K.A The Log
Electro Wizard
Bats Firecracker P.E.K.K.A The Log Inferno Dragon Ram Rider
Inferno Dragon
Bats The Log Electro Wizard
Ram Rider
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon Bats Firecracker The Log Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Bats Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Firecracker Electro Wizard Ram Rider
Firecracker P.E.K.K.A The Log Princess
The Log Bats Firecracker Electro Wizard
Bats Electro Wizard Inferno Dragon Ram Rider Firecracker Princess
P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon Princess
Firecracker Electro Wizard
Bats Electro Wizard Firecracker The Log Princess Ram Rider
Inferno Dragon Bats Firecracker Princess Electro Wizard Ram Rider
P.E.K.K.A Bats The Log Electro Wizard Ram Rider
Bats Firecracker P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Inferno Dragon Electro Wizard Ram Rider
P.E.K.K.A The Log Electro Wizard Inferno Dragon Ram Rider
Bats Firecracker P.E.K.K.A Electro Wizard
Bats Firecracker The Log Electro Wizard Ram Rider
The Log Bats Firecracker Princess Electro Wizard Inferno Dragon Ram Rider
P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider
Bats Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Firecracker The Log Inferno Dragon
P.E.K.K.A Bats The Log Electro Wizard Ram Rider
P.E.K.K.A Bats The Log Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon Ram Rider
Firecracker Bats Princess Electro Wizard Ram Rider
P.E.K.K.A Bats Electro Wizard Ram Rider
P.E.K.K.A Inferno Dragon
P.E.K.K.A Electro Wizard Bats Firecracker The Log Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Ram Rider
Firecracker Princess
Electro Wizard Bats Firecracker P.E.K.K.A The Log Inferno Dragon
Bats Firecracker P.E.K.K.A The Log Princess Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker The Log
Firecracker The Log Princess Electro Wizard Ram Rider
The Log
Firecracker The Log
Firecracker The Log
Firecracker Bats Princess Ram Rider
Firecracker The Log Princess
The Log Firecracker Princess Ram Rider
The Log Firecracker Ram Rider
Bats Electro Wizard
Firecracker The Log Princess Electro Wizard Ram Rider
Firecracker Princess
Firecracker The Log Princess
Firecracker Princess
Princess Firecracker The Log
Firecracker The Log Princess
Firecracker The Log Princess
Bats
Firecracker The Log Princess Electro Wizard
Firecracker The Log Princess
The Log
Princess
The Log
The Log
Firecracker The Log Princess
Inferno Dragon
Firecracker The Log Princess Electro Wizard Ram Rider
The Log Princess Ram Rider
Firecracker The Log
Bats Firecracker Princess Electro Wizard
Electro Wizard Bats Firecracker
The Log
Firecracker Princess Electro Wizard
P.E.K.K.A
Firecracker The Log Princess
Electro Wizard Bats Princess
Firecracker Princess Electro Wizard Ram Rider
The Log
Firecracker Princess Electro Wizard
The Log Firecracker Princess
Firecracker P.E.K.K.A
Bats Firecracker The Log Princess Electro Wizard
Firecracker Bats Princess Electro Wizard
Firecracker The Log Princess Electro Wizard
P.E.K.K.A Inferno Dragon
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: