My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Golem Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Army Sparky
Giant Snowball
Bomber Bats Skeleton Army
Zap
Bomber Bats Skeleton Army Sparky
Barbarian Barrel
Bomber Skeleton Army Magic Archer Sparky
The Log
Bomber Mini P.E.K.K.A Skeleton Army Sparky
Earthquake
Bomber Skeleton Army
Arrows
Bomber Bats Skeleton Army
Royal Delivery
Bomber Bats Mini P.E.K.K.A Skeleton Army Magic Archer Sparky
Fireball
Bomber Skeleton Army Magic Archer Sparky
Poison
Bomber Bats Skeleton Army Magic Archer Sparky
Lightning
Mini P.E.K.K.A Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Golem Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Skeleton Army Mini P.E.K.K.A Magic Archer Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Skeleton Army

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Mini P.E.K.K.A Sparky
Bats
Bomber Mini P.E.K.K.A Golem Sparky
Arrows
Golem Sparky Mini P.E.K.K.A
Mini P.E.K.K.A
Sparky Bomber Bats Arrows Golem Magic Archer
Skeleton Army
Sparky
Golem
Bomber Arrows Bats Mini P.E.K.K.A Magic Archer Sparky
Magic Archer
Mini P.E.K.K.A Golem
Sparky
Arrows Mini P.E.K.K.A Bomber Bats Skeleton Army Golem

Defense Synergies 0 10

Bomber
Bats Mini P.E.K.K.A
Bats
Bomber Mini P.E.K.K.A Sparky
Arrows
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Bomber Bats Arrows Skeleton Army Magic Archer
Skeleton Army
Mini P.E.K.K.A Magic Archer Sparky
Golem
Magic Archer
Mini P.E.K.K.A Skeleton Army
Sparky
Bats Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Magic Archer Sparky
Mini P.E.K.K.A Skeleton Army Sparky Bats
Mini P.E.K.K.A Skeleton Army Sparky Bomber Bats
Mini P.E.K.K.A Skeleton Army Sparky Bats
Bomber Arrows Mini P.E.K.K.A Skeleton Army Sparky
Arrows Skeleton Army Bomber Bats Magic Archer
Bats Arrows Magic Archer
Arrows Magic Archer Sparky
Mini P.E.K.K.A Sparky Skeleton Army
Skeleton Army Bomber Mini P.E.K.K.A Sparky
Bats Skeleton Army Bomber Arrows Magic Archer
Arrows Bats Magic Archer
Mini P.E.K.K.A Skeleton Army Sparky Bomber Bats
Bomber Skeleton Army Sparky Bats Arrows Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Mini P.E.K.K.A Sparky
Sparky Bomber Bats Arrows Mini P.E.K.K.A Skeleton Army
Arrows Bomber Bats Skeleton Army Magic Archer
Arrows Bomber Bats Magic Archer
Mini P.E.K.K.A Sparky
Bomber Skeleton Army Bats Arrows Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Sparky
Bomber Arrows Mini P.E.K.K.A Magic Archer
Skeleton Army Bats Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Skeleton Army Bats Sparky
Mini P.E.K.K.A Skeleton Army Sparky
Arrows Bats Magic Archer
Mini P.E.K.K.A Skeleton Army Sparky Bats
Mini P.E.K.K.A Skeleton Army Sparky
Bats Mini P.E.K.K.A Skeleton Army Magic Archer Sparky
Skeleton Army Sparky
Bats Mini P.E.K.K.A Sparky
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Sparky
Bomber Skeleton Army Magic Archer Sparky
Skeleton Army Sparky Bomber Bats Mini P.E.K.K.A Magic Archer
Bats Arrows Bomber Mini P.E.K.K.A Magic Archer Sparky
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Sparky
Arrows Magic Archer
Arrows Magic Archer Sparky
Arrows Sparky
Bomber Arrows Magic Archer Sparky
Arrows Bats Magic Archer
Bomber Arrows Magic Archer Sparky
Arrows Magic Archer
Arrows
Bats Mini P.E.K.K.A Sparky
Arrows Magic Archer Sparky
Arrows Magic Archer
Magic Archer Sparky
Arrows Magic Archer
Arrows Magic Archer Sparky
Bomber Arrows Magic Archer Sparky
Magic Archer Arrows Sparky
Arrows Sparky
Bomber Bats Mini P.E.K.K.A Sparky
Bomber Arrows Mini P.E.K.K.A Magic Archer Sparky
Bomber Arrows Magic Archer
Magic Archer Sparky
Arrows
Sparky
Arrows
Arrows Bomber Magic Archer Sparky
Arrows Magic Archer Sparky
Arrows Magic Archer Sparky
Arrows Magic Archer Sparky
Bats Arrows Magic Archer Sparky
Bats
Mini P.E.K.K.A Sparky
Bomber Arrows Magic Archer Sparky
Arrows Magic Archer Sparky
Sparky
Arrows Magic Archer Sparky
Bats Skeleton Army Magic Archer
Arrows Magic Archer
Arrows
Mini P.E.K.K.A Magic Archer Sparky
Arrows Bomber Magic Archer
Arrows Sparky
Sparky
Bats Magic Archer Sparky
Bats Magic Archer
Magic Archer Sparky
Sparky
Sparky

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