My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Executioner Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Goblin Drill
Giant Snowball
Fire Spirit Goblin Drill Little Prince
Zap
Fire Spirit Dark Prince Goblin Drill Goblin Giant Little Prince
Barbarian Barrel
Electro Spirit Fire Spirit Dark Prince Goblin Drill Executioner Little Prince
The Log
Electro Spirit Fire Spirit Dark Prince Goblin Drill Little Prince
Earthquake
Goblin Drill
Arrows
Electro Spirit Fire Spirit Goblin Drill Little Prince
Royal Delivery
Electro Spirit Fire Spirit Dark Prince Goblin Drill Executioner Little Prince
Fireball
Goblin Drill Executioner Little Prince
Poison
Goblin Drill Executioner Little Prince
Lightning
Dark Prince Executioner Little Prince
Rocket
Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Dark Prince Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Dark Prince Freeze Goblin Drill Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Little Prince Dark Prince Freeze Goblin Drill Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Fire Spirit Little Prince Dark Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill Goblin Giant
Fire Spirit
Goblin Drill Dark Prince Goblin Giant
Dark Prince
Fire Spirit Goblin Drill Executioner Goblin Giant Little Prince
Freeze
Goblin Drill
Fire Spirit Electro Spirit Dark Prince
Executioner
Dark Prince
Goblin Giant
Electro Spirit Fire Spirit Dark Prince Little Prince
Little Prince
Dark Prince Goblin Giant

Defense Synergies 0 6

Electro Spirit
Dark Prince Goblin Drill Little Prince
Fire Spirit
Goblin Drill
Dark Prince
Electro Spirit Executioner Little Prince
Freeze
Goblin Drill
Electro Spirit Fire Spirit
Executioner
Dark Prince
Goblin Giant
Little Prince
Electro Spirit Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Goblin Giant
Dark Prince Goblin Drill Executioner
Fire Spirit Dark Prince Freeze Goblin Drill Executioner
Dark Prince Goblin Drill
Dark Prince
Freeze Electro Spirit Fire Spirit Dark Prince Executioner
Electro Spirit Fire Spirit Freeze Executioner Little Prince
Electro Spirit Goblin Giant
Goblin Drill
Fire Spirit Dark Prince Little Prince
Executioner Electro Spirit Dark Prince Freeze Goblin Drill Goblin Giant
Executioner
Goblin Drill Fire Spirit Dark Prince Freeze
Fire Spirit Executioner Electro Spirit Dark Prince Freeze Goblin Drill
Goblin Drill
Freeze Goblin Drill
Dark Prince Goblin Drill Executioner
Fire Spirit Electro Spirit Dark Prince Goblin Drill Executioner Little Prince
Freeze Goblin Drill Executioner Electro Spirit Fire Spirit Dark Prince Little Prince
Goblin Drill
Dark Prince Electro Spirit Fire Spirit Executioner Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince
Executioner
Dark Prince Goblin Giant
Dark Prince Goblin Giant
Dark Prince Goblin Drill Executioner Goblin Giant
Fire Spirit Executioner Electro Spirit Freeze Goblin Giant
Dark Prince Goblin Giant
Dark Prince Goblin Giant
Freeze Electro Spirit Dark Prince
Goblin Drill Goblin Giant
Dark Prince
Dark Prince Goblin Giant
Dark Prince Executioner Goblin Giant
Executioner
Electro Spirit Dark Prince Freeze Goblin Drill Executioner Goblin Giant Little Prince
Executioner Electro Spirit Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Goblin Drill
Executioner
Goblin Drill Goblin Giant
Dark Prince Freeze
Executioner Fire Spirit Dark Prince
Executioner Electro Spirit Fire Spirit Freeze Goblin Giant
Fire Spirit Executioner
Fire Spirit Freeze Executioner
Fire Spirit
Dark Prince
Fire Spirit Executioner
Fire Spirit Executioner
Freeze
Goblin Drill Executioner
Executioner
Freeze
Fire Spirit Dark Prince Executioner
Fire Spirit Little Prince
Goblin Drill
Freeze Electro Spirit Fire Spirit Dark Prince Executioner Little Prince
Executioner
Fire Spirit Executioner Little Prince
Electro Spirit Freeze
Electro Spirit Freeze
Electro Spirit Fire Spirit Dark Prince Freeze
Fire Spirit Executioner
Freeze
Dark Prince Executioner
Executioner
Dark Prince Executioner
Electro Spirit Freeze
Executioner
Dark Prince Freeze Executioner Goblin Giant Little Prince

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