My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Clone
Zap
Skeleton Barrel Firecracker Clone
Barbarian Barrel
Electro Spirit Knight Skeleton Barrel Firecracker Clone Giant Skeleton
The Log
Electro Spirit Skeleton Barrel Firecracker Clone Giant Skeleton
Earthquake
Firecracker Clone
Arrows
Electro Spirit Skeleton Barrel Firecracker Clone
Royal Delivery
Electro Spirit Knight Skeleton Barrel Firecracker Clone Giant Skeleton
Fireball
Skeleton Barrel Firecracker Clone
Poison
Skeleton Barrel Firecracker Clone
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Skeleton Barrel Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Knight Skeleton Barrel Firecracker Clone Fireball Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Electro Spirit Knight Skeleton Barrel

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Giant Skeleton
Knight
Skeleton Barrel Firecracker Fireball
Skeleton Barrel
Knight Firecracker Fireball Clone Mirror Giant Skeleton
Firecracker
Knight Skeleton Barrel Mirror Giant Skeleton
Fireball
Skeleton Barrel Mirror Electro Spirit Knight
Mirror
Fireball Skeleton Barrel Firecracker Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton
Giant Skeleton
Clone Electro Spirit Skeleton Barrel Firecracker Mirror

Defense Synergies 2 4

Electro Spirit
Knight
Firecracker Fireball
Skeleton Barrel
Fireball
Firecracker
Knight Mirror Giant Skeleton
Fireball
Mirror Knight Skeleton Barrel
Mirror
Fireball Firecracker
Clone
Giant Skeleton
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Fireball
Knight Firecracker
Knight Giant Skeleton
Knight Firecracker
Firecracker Fireball Giant Skeleton
Fireball Electro Spirit Firecracker
Electro Spirit Firecracker Fireball
Electro Spirit Skeleton Barrel Fireball Giant Skeleton
Knight Firecracker Giant Skeleton
Electro Spirit Knight Firecracker Fireball Giant Skeleton
Firecracker Fireball
Knight Fireball Giant Skeleton
Fireball Electro Spirit Firecracker
Knight
Fireball
Knight Firecracker Fireball
Fireball Electro Spirit Knight Firecracker
Electro Spirit Knight Firecracker Fireball Giant Skeleton
Electro Spirit Knight Firecracker Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Giant Skeleton
Fireball Knight Skeleton Barrel Firecracker
Giant Skeleton Knight
Giant Skeleton Knight Fireball
Giant Skeleton Knight
Firecracker Fireball Electro Spirit Skeleton Barrel
Knight Fireball Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Electro Spirit Knight Firecracker Fireball
Knight Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Knight Fireball
Firecracker Fireball
Electro Spirit Knight Firecracker Fireball Giant Skeleton
Electro Spirit Firecracker Fireball Giant Skeleton
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Firecracker Giant Skeleton
Firecracker Fireball Skeleton Barrel
Skeleton Barrel Fireball Giant Skeleton
Knight Skeleton Barrel Firecracker Fireball Giant Skeleton
Fireball Firecracker
Firecracker Fireball Electro Spirit Skeleton Barrel
Firecracker
Fireball Skeleton Barrel Firecracker
Fireball Skeleton Barrel Firecracker
Fireball
Firecracker Knight Skeleton Barrel Fireball
Fireball Firecracker
Knight Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Fireball Giant Skeleton
Fireball
Skeleton Barrel Fireball
Firecracker Electro Spirit Fireball
Firecracker Fireball Skeleton Barrel
Fireball Skeleton Barrel
Fireball Skeleton Barrel Firecracker
Firecracker Fireball
Electro Spirit Skeleton Barrel Firecracker Fireball
Fireball
Fireball
Electro Spirit Firecracker Fireball
Giant Skeleton
Firecracker Fireball
Skeleton Barrel Electro Spirit Fireball
Fireball Firecracker
Fireball
Fireball Knight Firecracker
Skeleton Barrel Firecracker Fireball
Fireball Giant Skeleton
Firecracker
Electro Spirit Firecracker Fireball Giant Skeleton
Firecracker Fireball
Skeleton Barrel Firecracker Fireball Giant Skeleton
Fireball Firecracker

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