My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Cannon Cart
Giant Snowball
Minions Hog Rider Goblin Barrel
Zap
Minions Firecracker Goblin Barrel Cannon Cart
Barbarian Barrel
Firecracker Valkyrie Wizard Goblin Barrel Cannon Cart
The Log
Firecracker Hog Rider Goblin Barrel Cannon Cart
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Minions Firecracker Goblin Barrel
Royal Delivery
Minions Firecracker Valkyrie Hog Rider Wizard Goblin Barrel Cannon Cart
Fireball
Minions Firecracker Hog Rider Wizard Goblin Barrel Cannon Cart
Poison
Minions Firecracker Wizard
Lightning
Valkyrie Wizard Cannon Cart
Rocket
Valkyrie Hog Rider Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Goblin Barrel Valkyrie Hog Rider Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Firecracker Goblin Barrel

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Valkyrie Cannon Cart
Firecracker
Hog Rider Minions Valkyrie Goblin Barrel Cannon Cart
Valkyrie
Hog Rider Goblin Barrel Cannon Cart Minions Firecracker Wizard
Hog Rider
Minions Firecracker Valkyrie The Log Wizard Goblin Barrel Cannon Cart
Wizard
Valkyrie Hog Rider
Goblin Barrel
Valkyrie Firecracker Hog Rider Cannon Cart
Cannon Cart
Valkyrie The Log Minions Firecracker Hog Rider Goblin Barrel
The Log
Hog Rider Cannon Cart

Defense Synergies 3 8

Minions
Valkyrie Firecracker Cannon Cart The Log
Firecracker
Valkyrie The Log Minions
Valkyrie
Minions Firecracker Wizard Cannon Cart The Log
Hog Rider
Wizard
Valkyrie Cannon Cart The Log
Goblin Barrel
Cannon Cart
Minions Valkyrie Wizard
The Log
Firecracker Minions Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Firecracker Valkyrie Wizard The Log
Minions Firecracker Valkyrie Cannon Cart The Log
Minions Valkyrie Cannon Cart
Minions Firecracker Valkyrie Cannon Cart
Firecracker Valkyrie The Log
The Log Minions Firecracker Valkyrie Cannon Cart
Minions Firecracker Wizard
Valkyrie Cannon Cart The Log
Minions
Firecracker Valkyrie Cannon Cart
Minions Valkyrie Firecracker Wizard Cannon Cart The Log
Minions Firecracker Wizard
Minions Valkyrie Wizard Cannon Cart The Log
Valkyrie Wizard Minions Firecracker Cannon Cart The Log
Cannon Cart
The Log
Wizard Minions Firecracker Valkyrie Cannon Cart
Valkyrie Minions Firecracker Wizard Cannon Cart The Log
Valkyrie Wizard The Log Minions Firecracker Cannon Cart
Cannon Cart
Valkyrie Wizard Minions Firecracker Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Cannon Cart
Firecracker Valkyrie Wizard Cannon Cart The Log
Minions Valkyrie Cannon Cart The Log
Valkyrie Cannon Cart The Log
Valkyrie Cannon Cart
Firecracker Wizard Minions
Minions Valkyrie Cannon Cart
Valkyrie Cannon Cart
Minions Firecracker Valkyrie Cannon Cart The Log
Minions Valkyrie Cannon Cart
Valkyrie The Log
Cannon Cart Valkyrie Wizard
Wizard Firecracker Valkyrie Cannon Cart
Minions Firecracker Valkyrie Cannon Cart The Log
Minions Valkyrie Firecracker Wizard Cannon Cart The Log
Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
Cannon Cart The Log
Cannon Cart Firecracker Valkyrie The Log
Wizard Firecracker Valkyrie The Log
Firecracker Wizard Minions
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Minions
Firecracker Valkyrie Wizard Cannon Cart The Log
Firecracker Wizard
Firecracker Cannon Cart The Log
Minions Firecracker Cannon Cart
Firecracker Cannon Cart The Log
Firecracker Wizard Cannon Cart The Log
Firecracker Wizard Cannon Cart The Log
Minions
Firecracker Wizard The Log
Firecracker Valkyrie Wizard The Log
Minions The Log
Wizard
The Log
Cannon Cart The Log
Firecracker The Log Valkyrie Wizard
Firecracker The Log Wizard
Wizard The Log
Firecracker The Log
Firecracker Wizard
Minions Firecracker Wizard
Wizard The Log
Firecracker
Firecracker Wizard The Log
Minions Cannon Cart
Firecracker Wizard
The Log
Firecracker Valkyrie Wizard Cannon Cart
The Log Firecracker Wizard
Firecracker Cannon Cart
Minions Firecracker The Log
Firecracker
Firecracker Cannon Cart The Log
Cannon Cart
Firecracker Wizard

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