My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Cage Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Wall Breakers Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Wall Breakers Bandit
Giant Snowball
Minion Horde Musketeer Wall Breakers
Zap
Minion Horde Wall Breakers Bandit
Barbarian Barrel
Musketeer Goblin Cage Wall Breakers Bandit
The Log
Musketeer Goblin Cage Wall Breakers Bandit
Earthquake
Goblin Cage
Arrows
Minion Horde Wall Breakers
Royal Delivery
Minion Horde Musketeer Goblin Cage Wall Breakers Bandit
Fireball
Minion Horde Musketeer Goblin Cage Wall Breakers Bandit
Poison
Minion Horde Musketeer Goblin Cage
Lightning
Musketeer Goblin Cage Bandit Archer Queen
Rocket
Minion Horde Musketeer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Zap Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Bandit Musketeer Goblin Cage Minion Horde Goblin Machine Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Wall Breakers Bandit Musketeer

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minion Horde Musketeer Goblin Cage Wall Breakers Bandit
Minion Horde
Zap
Musketeer
Zap Goblin Cage Bandit
Goblin Cage
Zap Musketeer Wall Breakers Bandit
Wall Breakers
Zap Goblin Cage
Bandit
Zap Musketeer Goblin Cage
Goblin Machine
Archer Queen

Defense Synergies 0 9

Zap
Minion Horde Musketeer Goblin Cage Bandit Archer Queen
Minion Horde
Zap
Musketeer
Zap Goblin Cage Bandit
Goblin Cage
Zap Musketeer Bandit Archer Queen
Wall Breakers
Bandit
Zap Musketeer Goblin Cage
Goblin Machine
Archer Queen
Zap Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer Goblin Cage
Minion Horde Zap Musketeer Goblin Cage Bandit
Minion Horde Goblin Cage Musketeer Bandit
Minion Horde Goblin Cage Musketeer Bandit
Goblin Cage
Zap Musketeer Bandit
Minion Horde Musketeer Zap Goblin Cage
Zap Musketeer Goblin Cage Bandit
Minion Horde Musketeer Goblin Cage Archer Queen
Minion Horde Musketeer Bandit
Minion Horde Zap Musketeer Bandit
Minion Horde Musketeer Zap
Minion Horde Goblin Cage Zap Musketeer Bandit
Zap Minion Horde Goblin Cage
Minion Horde Goblin Cage Bandit
Minion Horde Zap Goblin Cage Bandit
Minion Horde Musketeer Goblin Cage
Goblin Cage Zap Minion Horde Musketeer Bandit
Zap Goblin Cage Musketeer Bandit
Musketeer Goblin Cage
Minion Horde Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Cage Bandit
Bandit Zap Musketeer
Bandit Zap Minion Horde Musketeer Goblin Cage
Zap Minion Horde Musketeer Goblin Cage Bandit
Minion Horde Musketeer Goblin Cage Bandit
Zap Minion Horde Musketeer
Minion Horde Musketeer Goblin Cage Bandit
Minion Horde Goblin Cage
Zap Minion Horde Goblin Cage Bandit
Minion Horde Musketeer Goblin Cage
Minion Horde Musketeer Goblin Cage
Zap Goblin Cage Archer Queen
Minion Horde Goblin Cage Bandit
Minion Horde Musketeer Goblin Cage
Zap Minion Horde Musketeer Goblin Cage Archer Queen
Zap Minion Horde Musketeer Goblin Cage Archer Queen
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Bandit
Zap Musketeer Bandit
Minion Horde Bandit
Musketeer
Zap Minion Horde
Zap Minion Horde Musketeer Goblin Machine
Minion Horde Musketeer
Zap
Zap Bandit
Minion Horde Musketeer
Zap Minion Horde Musketeer Bandit Goblin Machine
Zap Musketeer Archer Queen
Musketeer Bandit
Minion Horde Musketeer Bandit
Zap Musketeer
Zap Minion Horde Musketeer Bandit
Minion Horde Musketeer Bandit
Minion Horde
Zap Musketeer Bandit Goblin Machine
Zap Goblin Machine
Minion Horde Musketeer
Musketeer
Zap Minion Horde Musketeer
Zap Goblin Machine
Minion Horde
Zap Musketeer Bandit
Zap Musketeer Bandit
Zap Musketeer Bandit
Zap Minion Horde Musketeer
Zap Minion Horde Musketeer
Minion Horde
Zap Minion Horde Musketeer Bandit
Zap Minion Horde
Minion Horde
Zap Minion Horde Musketeer Bandit
Zap Musketeer Archer Queen
Minion Horde Musketeer
Zap Musketeer
Zap Archer Queen
Minion Horde Musketeer Archer Queen
Zap Minion Horde Musketeer Archer Queen
Zap Musketeer Archer Queen
Zap Musketeer Bandit Archer Queen

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