My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon Prince
Giant Snowball
Skeleton Army Balloon
Zap
Skeleton Army Balloon Prince
Barbarian Barrel
Tesla Elite Barbarians Skeleton Army
The Log
Elite Barbarians Skeleton Army Prince
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Skeleton Army Balloon Prince
Fireball
Tesla Elite Barbarians Skeleton Army Balloon
Poison
Skeleton Army Balloon
Lightning
Tesla Elite Barbarians Balloon Prince
Rocket
Elite Barbarians Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Tesla Fireball Balloon Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Tesla Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Fireball The Log Mega Knight
Fireball
Elite Barbarians The Log Mega Knight
Skeleton Army
Balloon
The Log Mega Knight
Prince
Mega Knight The Log
The Log
Elite Barbarians Fireball Balloon Prince Mega Knight
Mega Knight
Prince Elite Barbarians Fireball Balloon The Log

Defense Synergies 3 9

Tesla
The Log Fireball Skeleton Army Prince
Elite Barbarians
The Log Mega Knight
Fireball
The Log Tesla Mega Knight
Skeleton Army
Tesla Prince The Log
Balloon
Prince
The Log Tesla Skeleton Army
The Log
Tesla Fireball Prince Elite Barbarians Skeleton Army Mega Knight
Mega Knight
Elite Barbarians Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log
Elite Barbarians Skeleton Army Tesla Prince The Log Mega Knight
Tesla Skeleton Army Prince Mega Knight Elite Barbarians
Tesla Elite Barbarians Skeleton Army Prince Mega Knight
Elite Barbarians Fireball Skeleton Army Prince The Log Mega Knight
Fireball Skeleton Army The Log Tesla Mega Knight
Tesla Fireball
Tesla Fireball The Log Mega Knight
Tesla Elite Barbarians Skeleton Army Prince
Elite Barbarians Skeleton Army Tesla Prince Mega Knight
Skeleton Army Tesla Fireball The Log Mega Knight
Tesla Fireball
Tesla Skeleton Army Prince Mega Knight Elite Barbarians Fireball The Log
Fireball Skeleton Army Mega Knight Tesla Prince The Log
Elite Barbarians Skeleton Army Tesla Prince Mega Knight
Skeleton Army Tesla Elite Barbarians Fireball Prince The Log Mega Knight
Tesla Mega Knight Elite Barbarians Fireball Skeleton Army Prince
Tesla Fireball Mega Knight Elite Barbarians Skeleton Army Prince The Log
The Log Tesla Fireball Mega Knight
Tesla Elite Barbarians Prince
Skeleton Army Mega Knight Tesla Elite Barbarians Fireball Prince The Log
Tesla Elite Barbarians Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Elite Barbarians Fireball Prince
Fireball Tesla Elite Barbarians Prince The Log Mega Knight
Skeleton Army Mega Knight Elite Barbarians Prince The Log
Skeleton Army Prince Mega Knight Tesla Elite Barbarians Fireball The Log
Tesla Elite Barbarians Skeleton Army Prince Mega Knight
Fireball Tesla
Skeleton Army Prince Tesla Elite Barbarians Fireball
Mega Knight Tesla Elite Barbarians Skeleton Army Prince
Mega Knight Elite Barbarians Fireball Skeleton Army Prince The Log
Tesla Skeleton Army
Mega Knight Tesla Elite Barbarians Prince
Skeleton Army Mega Knight Elite Barbarians Fireball Prince The Log
Elite Barbarians Skeleton Army Prince Mega Knight Tesla Fireball
Tesla Fireball Skeleton Army Mega Knight
Tesla Elite Barbarians Skeleton Army Fireball Prince The Log
Mega Knight Tesla Elite Barbarians Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Prince The Log
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Prince
Fireball Prince The Log
Fireball
Elite Barbarians Fireball The Log
Fireball
Elite Barbarians Fireball Prince The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Fireball Prince The Log Mega Knight
Fireball The Log Mega Knight
Fireball Prince The Log Mega Knight
Fireball
Prince The Log
Fireball The Log
The Log Fireball Mega Knight
Fireball The Log
Fireball Prince The Log Mega Knight
Fireball The Log
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Fireball The Log Mega Knight
Fireball
Prince Mega Knight
Fireball The Log
Fireball Skeleton Army Prince
Fireball
The Log Fireball
Fireball Prince Mega Knight
The Log Fireball
Fireball
Elite Barbarians Prince Mega Knight
Elite Barbarians Fireball The Log
Fireball
Fireball Prince The Log Mega Knight
Prince
Fireball Mega Knight

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