My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Dart Goblin Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Goblins Spear Goblins Dart Goblin Goblin Barrel
Zap
Goblins Spear Goblins Dart Goblin Goblin Barrel Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Dart Goblin Goblin Barrel
The Log
Goblins Spear Goblins Dart Goblin Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Goblins Spear Goblins Dart Goblin Goblin Barrel
Royal Delivery
Goblins Spear Goblins Dart Goblin Goblin Barrel P.E.K.K.A
Fireball
Dart Goblin Goblin Barrel
Poison
Spear Goblins Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins The Log Arrows Dart Goblin Goblin Barrel Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins The Log Arrows

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Goblin Barrel Dart Goblin Goblin Giant
Arrows
P.E.K.K.A Goblin Barrel Goblin Giant
Dart Goblin
Goblin Barrel Spear Goblins Goblin Giant P.E.K.K.A The Log
Goblin Barrel
Spear Goblins Dart Goblin Arrows Goblin Giant P.E.K.K.A
Goblin Giant
Spear Goblins Arrows Dart Goblin Goblin Barrel The Log
P.E.K.K.A
Arrows Dart Goblin Goblin Barrel The Log
The Log
Dart Goblin Goblin Giant P.E.K.K.A

Defense Synergies 1 12

Goblins
Dart Goblin The Log
Spear Goblins
Arrows Dart Goblin Goblin Giant P.E.K.K.A The Log
Arrows
Spear Goblins P.E.K.K.A
Dart Goblin
Goblins Spear Goblins Goblin Giant P.E.K.K.A The Log
Goblin Barrel
Goblin Giant
Spear Goblins Dart Goblin The Log
P.E.K.K.A
The Log Spear Goblins Arrows Dart Goblin
The Log
P.E.K.K.A Goblins Spear Goblins Dart Goblin Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Goblin Giant The Log
P.E.K.K.A Goblins Dart Goblin The Log
P.E.K.K.A Goblins Dart Goblin
P.E.K.K.A Goblins Dart Goblin
Arrows P.E.K.K.A The Log
Arrows The Log Goblins Spear Goblins Dart Goblin
Dart Goblin Spear Goblins Arrows
Arrows Dart Goblin Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Goblins
Goblins Spear Goblins Dart Goblin
Goblins Dart Goblin Spear Goblins Arrows Goblin Giant The Log
Arrows Spear Goblins Dart Goblin
P.E.K.K.A The Log
Goblins Arrows Dart Goblin P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Goblins Arrows P.E.K.K.A
Arrows Goblins Spear Goblins Dart Goblin The Log
Arrows The Log Spear Goblins Dart Goblin
P.E.K.K.A Dart Goblin
Goblins Spear Goblins Arrows Dart Goblin Goblin Giant P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins P.E.K.K.A
Arrows The Log
P.E.K.K.A Goblins Spear Goblins Goblin Giant The Log
P.E.K.K.A Goblin Giant The Log
P.E.K.K.A Goblin Giant
Arrows Dart Goblin Goblin Giant
P.E.K.K.A Goblins Spear Goblins Dart Goblin Goblin Giant
P.E.K.K.A Goblin Giant
P.E.K.K.A Goblins Spear Goblins The Log
P.E.K.K.A Dart Goblin Goblin Giant
P.E.K.K.A Dart Goblin
P.E.K.K.A Arrows Goblin Giant The Log
P.E.K.K.A Goblin Giant
Dart Goblin
Goblins Spear Goblins Dart Goblin Goblin Giant P.E.K.K.A The Log
Arrows Dart Goblin P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin The Log
Arrows The Log
Arrows Spear Goblins Dart Goblin Goblin Giant
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Goblins
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Spear Goblins Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log
Arrows
P.E.K.K.A
Arrows The Log
Spear Goblins Dart Goblin
Arrows Dart Goblin
Arrows The Log
Dart Goblin
Arrows The Log Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin The Log
Dart Goblin
Dart Goblin Goblin Giant The Log

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