My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Wizard Three Musketeers Bowler Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers
Giant Snowball
Three Musketeers
Zap
Three Musketeers
Barbarian Barrel
Tesla Valkyrie Wizard Three Musketeers Executioner
The Log
Three Musketeers
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Wizard Three Musketeers Bowler Executioner
Fireball
Tesla Wizard Three Musketeers Bowler Executioner
Poison
Wizard Three Musketeers Executioner
Lightning
Tesla Valkyrie Wizard Three Musketeers Bowler Executioner
Rocket
Valkyrie Wizard Three Musketeers Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Valkyrie Giant Wizard Bowler Executioner Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Tesla Valkyrie Giant Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Giant Wizard Three Musketeers Executioner
Giant
Valkyrie Wizard Three Musketeers Bowler Executioner
Wizard
Valkyrie Giant Mega Knight
Three Musketeers
Valkyrie Giant
Bowler
Giant Executioner
Executioner
Valkyrie Giant Bowler Mega Knight
Mega Knight
Wizard Executioner

Defense Synergies 0 8

Tesla
Valkyrie Wizard Bowler
Valkyrie
Tesla Wizard Bowler Executioner
Giant
Wizard
Tesla Valkyrie Mega Knight
Three Musketeers
Bowler
Tesla Valkyrie
Executioner
Valkyrie Mega Knight
Mega Knight
Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Valkyrie Wizard Executioner
Tesla Valkyrie Three Musketeers Executioner Mega Knight
Tesla Three Musketeers Bowler Mega Knight Valkyrie Executioner
Tesla Three Musketeers Valkyrie Bowler Mega Knight
Valkyrie Bowler Mega Knight
Bowler Tesla Valkyrie Executioner Mega Knight
Tesla Three Musketeers Wizard Executioner
Bowler Tesla Valkyrie Mega Knight
Tesla Three Musketeers
Tesla Valkyrie Bowler Mega Knight
Valkyrie Executioner Tesla Wizard Bowler Mega Knight
Tesla Three Musketeers Executioner Wizard
Tesla Bowler Mega Knight Valkyrie Wizard Three Musketeers
Valkyrie Wizard Three Musketeers Bowler Executioner Mega Knight Tesla
Tesla Three Musketeers Mega Knight
Tesla Three Musketeers Bowler Mega Knight
Tesla Wizard Three Musketeers Mega Knight Valkyrie Bowler Executioner
Tesla Valkyrie Mega Knight Wizard Three Musketeers Bowler Executioner
Valkyrie Wizard Executioner Tesla Bowler Mega Knight
Tesla Three Musketeers
Valkyrie Wizard Bowler Mega Knight Tesla Executioner
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Bowler
Tesla Valkyrie Wizard Bowler Executioner Mega Knight
Mega Knight Valkyrie Bowler
Valkyrie Bowler Mega Knight Tesla
Tesla Valkyrie Three Musketeers Bowler Executioner Mega Knight
Wizard Executioner Tesla Three Musketeers
Tesla Valkyrie Bowler
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie
Tesla Three Musketeers
Mega Knight Tesla Valkyrie Bowler
Mega Knight Valkyrie Bowler
Bowler Mega Knight Tesla Valkyrie Wizard Three Musketeers Executioner
Wizard Tesla Valkyrie Three Musketeers Bowler Executioner Mega Knight
Tesla Valkyrie Three Musketeers Bowler Executioner
Valkyrie Bowler Executioner Mega Knight Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Bowler Executioner
Valkyrie
Wizard Executioner Valkyrie Bowler Mega Knight
Wizard Executioner
Wizard Bowler Executioner
Wizard Bowler Executioner
Wizard
Three Musketeers Bowler
Valkyrie Wizard Bowler
Wizard Executioner
Three Musketeers Bowler Executioner
Wizard Three Musketeers Bowler Executioner
Wizard Three Musketeers Bowler Executioner Mega Knight
Three Musketeers
Wizard Three Musketeers Bowler Executioner Mega Knight
Valkyrie Wizard Bowler Mega Knight
Bowler Mega Knight
Wizard
Bowler
Valkyrie Wizard Bowler Executioner Mega Knight
Wizard Bowler Executioner
Wizard Bowler Mega Knight
Wizard Executioner
Wizard
Bowler
Wizard Mega Knight
Mega Knight
Wizard Bowler
Wizard Three Musketeers Executioner
Valkyrie Wizard Three Musketeers Bowler Executioner Mega Knight
Wizard Bowler Executioner
Three Musketeers Executioner Mega Knight
Bowler
Executioner
Bowler Executioner Mega Knight
Wizard Bowler Mega Knight

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