My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Three Musketeers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Three Musketeers Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Skeleton Army Night Witch
Giant Snowball
Zappies Three Musketeers Guards Skeleton Army Night Witch
Zap
Zappies Three Musketeers Guards Skeleton Army Night Witch
Barbarian Barrel
Zappies Three Musketeers Guards Skeleton Army Night Witch
The Log
Zappies Three Musketeers Guards Skeleton Army
Earthquake
Zappies Guards Skeleton Army
Arrows
Zappies Guards Skeleton Army Night Witch
Royal Delivery
Zappies Three Musketeers Guards Skeleton Army Night Witch
Fireball
Zappies Three Musketeers Skeleton Army Night Witch
Poison
Zappies Three Musketeers Guards Skeleton Army Night Witch
Lightning
Three Musketeers Night Witch
Rocket
Three Musketeers Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Skeleton Army Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Guards Skeleton Army Zappies Freeze Night Witch Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Guards Skeleton Army

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Three Musketeers Barbarian Barrel Night Witch
Zappies
Three Musketeers Barbarian Barrel
Three Musketeers
Giant Snowball Zappies Barbarian Barrel Guards
Barbarian Barrel
Giant Snowball Zappies Three Musketeers
Guards
Three Musketeers
Skeleton Army
Freeze
Night Witch
Giant Snowball

Defense Synergies 0 13

Giant Snowball
Zappies Three Musketeers Barbarian Barrel Guards Night Witch
Zappies
Giant Snowball Barbarian Barrel Guards Skeleton Army
Three Musketeers
Giant Snowball Barbarian Barrel
Barbarian Barrel
Giant Snowball Zappies Three Musketeers Guards Night Witch
Guards
Giant Snowball Zappies Barbarian Barrel Skeleton Army
Skeleton Army
Zappies Guards Freeze
Freeze
Skeleton Army
Night Witch
Giant Snowball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Barbarian Barrel
Skeleton Army Zappies Three Musketeers Night Witch
Three Musketeers Skeleton Army Giant Snowball Zappies Freeze Night Witch
Three Musketeers Skeleton Army Night Witch Zappies Guards
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Freeze Giant Snowball Zappies Guards Night Witch
Giant Snowball Three Musketeers Zappies Freeze Night Witch
Barbarian Barrel
Zappies Three Musketeers Skeleton Army Night Witch
Guards Skeleton Army Giant Snowball Zappies Barbarian Barrel Night Witch
Guards Skeleton Army Giant Snowball Zappies Barbarian Barrel Freeze Night Witch
Three Musketeers Giant Snowball Zappies Night Witch
Skeleton Army Night Witch Giant Snowball Zappies Three Musketeers Guards Freeze
Three Musketeers Skeleton Army Giant Snowball Zappies Barbarian Barrel Guards Freeze Night Witch
Skeleton Army Zappies Three Musketeers
Skeleton Army Giant Snowball Zappies Three Musketeers Freeze
Three Musketeers Zappies Skeleton Army Night Witch
Giant Snowball Zappies Three Musketeers Barbarian Barrel Guards Skeleton Army Night Witch
Giant Snowball Barbarian Barrel Freeze Zappies Guards
Zappies Three Musketeers
Skeleton Army Giant Snowball Zappies Barbarian Barrel Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Giant Snowball Zappies Barbarian Barrel
Giant Snowball Barbarian Barrel
Zappies Guards Skeleton Army
Guards Skeleton Army Zappies Barbarian Barrel Night Witch
Zappies Three Musketeers Guards Skeleton Army Night Witch
Giant Snowball Zappies Three Musketeers Freeze
Guards Skeleton Army Zappies Night Witch
Zappies Skeleton Army
Freeze Giant Snowball Zappies Barbarian Barrel Skeleton Army
Zappies Three Musketeers Guards Skeleton Army
Zappies Guards
Skeleton Army Giant Snowball Guards
Skeleton Army Zappies Three Musketeers Guards Night Witch
Zappies Three Musketeers Skeleton Army
Zappies Guards Skeleton Army Three Musketeers Barbarian Barrel Freeze Night Witch
Giant Snowball Zappies Barbarian Barrel Freeze
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Freeze
Giant Snowball Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Guards Freeze
Giant Snowball Barbarian Barrel
Giant Snowball Freeze
Giant Snowball Barbarian Barrel Freeze
Giant Snowball
Giant Snowball Three Musketeers Guards Night Witch
Barbarian Barrel
Giant Snowball
Giant Snowball Three Musketeers Barbarian Barrel
Barbarian Barrel Freeze
Giant Snowball Barbarian Barrel
Giant Snowball Three Musketeers Barbarian Barrel
Three Musketeers Barbarian Barrel
Giant Snowball Three Musketeers Barbarian Barrel Freeze
Night Witch
Giant Snowball Three Musketeers Barbarian Barrel
Giant Snowball Barbarian Barrel
Night Witch
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Freeze Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball
Barbarian Barrel
Giant Snowball Night Witch
Giant Snowball Zappies Guards Freeze
Giant Snowball Night Witch
Giant Snowball Night Witch
Giant Snowball Zappies Freeze
Giant Snowball
Zappies Barbarian Barrel Guards Skeleton Army Freeze Night Witch
Giant Snowball Zappies Three Musketeers
Freeze
Barbarian Barrel
Three Musketeers
Giant Snowball
Giant Snowball
Three Musketeers
Giant Snowball Zappies Guards Freeze
Giant Snowball Zappies
Giant Snowball Barbarian Barrel Freeze

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