My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Princess Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Prince Princess Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Baby Dragon Princess Lumberjack
Zap
Prince Princess
Barbarian Barrel
Princess Lumberjack
The Log
Mini P.E.K.K.A Prince Princess Lumberjack
Earthquake
Arrows
Princess
Royal Delivery
Mini P.E.K.K.A Baby Dragon Prince Princess Lumberjack
Fireball
Baby Dragon Princess Lumberjack
Poison
Princess
Lightning
Mini P.E.K.K.A Baby Dragon Prince Lumberjack Archer Queen
Rocket
Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Void Princess Mini P.E.K.K.A Baby Dragon Lumberjack Prince Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Void Princess Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Baby Dragon The Log Princess Lumberjack
Void
Baby Dragon
Mini P.E.K.K.A Prince Lumberjack
Prince
Baby Dragon The Log Princess Lumberjack
The Log
Mini P.E.K.K.A Prince Princess Lumberjack
Princess
Mini P.E.K.K.A Prince The Log
Lumberjack
Mini P.E.K.K.A Baby Dragon Prince The Log
Archer Queen

Defense Synergies 3 7

Mini P.E.K.K.A
The Log Baby Dragon Princess
Void
Baby Dragon
Mini P.E.K.K.A Prince The Log Lumberjack
Prince
The Log Baby Dragon
The Log
Mini P.E.K.K.A Prince Archer Queen Baby Dragon Princess Lumberjack
Princess
Mini P.E.K.K.A The Log
Lumberjack
Baby Dragon The Log
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Baby Dragon The Log
Mini P.E.K.K.A Lumberjack Prince The Log
Mini P.E.K.K.A Prince Lumberjack Void
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Prince The Log Princess Lumberjack
The Log Baby Dragon Lumberjack
Void Baby Dragon Princess
Void Baby Dragon The Log
Mini P.E.K.K.A Prince Princess Lumberjack Archer Queen
Mini P.E.K.K.A Prince Lumberjack
Baby Dragon The Log Princess Lumberjack
Baby Dragon Princess
Mini P.E.K.K.A Prince Lumberjack The Log
Mini P.E.K.K.A Baby Dragon Prince The Log Princess Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Prince The Log Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Baby Dragon Prince The Log Lumberjack
Baby Dragon The Log Princess Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Baby Dragon Prince The Log Lumberjack
Mini P.E.K.K.A Lumberjack Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Void Prince
Void Mini P.E.K.K.A Baby Dragon Prince The Log Lumberjack
Lumberjack Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Lumberjack The Log
Mini P.E.K.K.A Prince Lumberjack
Baby Dragon Princess
Mini P.E.K.K.A Prince Void Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Void Mini P.E.K.K.A Baby Dragon Prince The Log
Mini P.E.K.K.A Prince Lumberjack
Void Prince The Log Archer Queen
Mini P.E.K.K.A Prince Lumberjack
Baby Dragon Princess
Mini P.E.K.K.A Baby Dragon Prince The Log Lumberjack Archer Queen
Mini P.E.K.K.A Baby Dragon The Log Princess Archer Queen
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Baby Dragon The Log
Void Baby Dragon The Log Princess
Void Baby Dragon The Log
Void Prince The Log
Baby Dragon The Log
Baby Dragon Princess
Baby Dragon The Log Princess
The Log Baby Dragon Princess
Void The Log
Mini P.E.K.K.A Void Prince Lumberjack
Void Prince The Log Princess
Void Baby Dragon Princess Archer Queen
Void Baby Dragon The Log Princess
Void Baby Dragon Princess
Princess Baby Dragon Prince The Log
Baby Dragon The Log Princess
Baby Dragon The Log Princess
Mini P.E.K.K.A
Void Mini P.E.K.K.A Baby Dragon Prince The Log Princess
Void Baby Dragon The Log Princess
Void Baby Dragon Prince The Log
Void Princess
Void Prince The Log
Void Baby Dragon The Log
The Log Baby Dragon Princess
Void The Log Baby Dragon Princess
Void Baby Dragon Prince The Log Princess
Void Baby Dragon The Log
Void Baby Dragon Princess
Void
Mini P.E.K.K.A Void
Void The Log
Void Princess
Prince
The Log Princess
Void Prince Princess
Baby Dragon Princess Archer Queen
The Log
Void Mini P.E.K.K.A Baby Dragon Prince Princess Lumberjack
The Log Baby Dragon Princess
Void Archer Queen
Prince Archer Queen
Baby Dragon The Log Princess Archer Queen
Void Princess Archer Queen
Void Baby Dragon Prince The Log Princess Archer Queen
Prince
Void
Void

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