My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Goblin Drill
Giant Snowball
Skeletons Bats Archers Goblin Drill
Zap
Skeletons Bats Archers Goblin Drill
Barbarian Barrel
Skeletons Electro Spirit Archers Knight Tesla Goblin Drill
The Log
Skeletons Electro Spirit Archers Goblin Drill
Earthquake
Skeletons Archers Tesla Goblin Drill
Arrows
Skeletons Electro Spirit Bats Archers Goblin Drill
Royal Delivery
Skeletons Electro Spirit Bats Archers Knight Goblin Drill
Fireball
Archers Tesla Goblin Drill
Poison
Bats Archers Goblin Drill
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Knight Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Archers Arrows Knight Tesla Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Bats Archers

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblin Drill
Bats
Knight Goblin Drill
Archers
Knight Arrows
Arrows
Archers Knight Goblin Drill
Knight
Bats Archers Arrows Goblin Drill
Tesla
Goblin Drill
Electro Spirit Bats Arrows Knight

Defense Synergies 4 12

Skeletons
Tesla Electro Spirit Bats Archers Knight
Electro Spirit
Skeletons Goblin Drill
Bats
Knight Skeletons Tesla Goblin Drill
Archers
Knight Skeletons Tesla Goblin Drill
Arrows
Knight Tesla
Knight
Bats Archers Tesla Skeletons Arrows
Tesla
Skeletons Knight Bats Archers Arrows Goblin Drill
Goblin Drill
Electro Spirit Bats Archers Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla
Skeletons Bats Knight Tesla Goblin Drill
Tesla Skeletons Bats Archers Knight Goblin Drill
Tesla Skeletons Bats Knight Goblin Drill
Arrows
Arrows Skeletons Electro Spirit Bats Archers Tesla
Bats Tesla Electro Spirit Archers Arrows
Electro Spirit Arrows Tesla
Tesla Skeletons Goblin Drill
Knight Skeletons Archers Tesla
Bats Archers Skeletons Electro Spirit Arrows Knight Tesla Goblin Drill
Arrows Tesla Bats Archers
Tesla Goblin Drill Skeletons Bats Knight
Electro Spirit Bats Arrows Tesla Goblin Drill
Knight Tesla Goblin Drill
Tesla Goblin Drill
Tesla Skeletons Bats Arrows Knight Goblin Drill
Arrows Tesla Electro Spirit Bats Archers Knight Goblin Drill
Arrows Goblin Drill Electro Spirit Bats Archers Knight Tesla
Tesla Goblin Drill
Electro Spirit Bats Archers Arrows Knight Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Archers Tesla
Archers Arrows Knight Tesla
Skeletons Bats Knight
Bats Knight Tesla
Skeletons Knight Tesla Goblin Drill
Arrows Skeletons Electro Spirit Bats Archers Tesla
Skeletons Bats Archers Knight Tesla
Knight Tesla
Skeletons Electro Spirit Bats Knight
Skeletons Tesla Goblin Drill
Bats Knight Tesla
Arrows
Skeletons Knight Tesla
Archers Tesla
Tesla Skeletons Electro Spirit Bats Archers Knight Goblin Drill
Bats Arrows Electro Spirit Archers Tesla
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Goblin Drill
Arrows
Arrows Goblin Drill
Arrows Knight
Arrows
Arrows Electro Spirit Bats
Archers Arrows
Arrows
Arrows
Bats
Arrows Knight
Archers Arrows
Knight
Arrows
Arrows
Arrows Goblin Drill
Arrows
Arrows
Bats
Archers Arrows
Arrows
Arrows
Arrows Goblin Drill
Arrows Electro Spirit
Arrows
Arrows
Arrows
Bats Archers Arrows
Electro Spirit Bats
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Bats Archers
Archers Arrows
Arrows
Knight
Arrows
Arrows
Electro Spirit Bats
Bats

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