My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Ghost Inferno Dragon Mega Knight Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Mega Knight Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Inferno Dragon
Giant Snowball
Archers Hog Rider Inferno Dragon
Zap
Archers Inferno Dragon
Barbarian Barrel
Archers Royal Ghost
The Log
Archers Hog Rider
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Hog Rider Royal Ghost Inferno Dragon Boss Bandit
Fireball
Archers Hog Rider Inferno Dragon Boss Bandit
Poison
Archers Boss Bandit
Lightning
Inferno Dragon Boss Bandit
Rocket
Hog Rider Inferno Dragon Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost Inferno Dragon Mega Knight Boss Bandit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Royal Ghost Hog Rider Inferno Dragon Boss Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Royal Ghost

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Archers Royal Ghost Mega Knight
Archers
Zap Arrows Hog Rider Royal Ghost Inferno Dragon Mega Knight
Arrows
Zap Hog Rider Archers Mega Knight
Hog Rider
Zap Arrows Archers Mega Knight
Royal Ghost
Zap Archers Mega Knight
Inferno Dragon
Mega Knight Archers
Mega Knight
Inferno Dragon Zap Archers Arrows Hog Rider Royal Ghost
Boss Bandit

Defense Synergies 2 7

Zap
Mega Knight Archers Arrows Royal Ghost Inferno Dragon
Archers
Zap Mega Knight
Arrows
Mega Knight Zap
Hog Rider
Royal Ghost
Zap Mega Knight
Inferno Dragon
Zap Mega Knight
Mega Knight
Zap Arrows Archers Royal Ghost Inferno Dragon
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Inferno Dragon Zap Mega Knight
Mega Knight Archers Inferno Dragon
Inferno Dragon Mega Knight
Arrows Mega Knight
Arrows Zap Archers Royal Ghost Mega Knight
Inferno Dragon Zap Archers Arrows
Zap Arrows Mega Knight
Inferno Dragon
Archers Royal Ghost Mega Knight
Archers Zap Arrows Royal Ghost Mega Knight
Arrows Inferno Dragon Zap Archers
Mega Knight Zap
Mega Knight Zap Arrows Royal Ghost
Inferno Dragon Mega Knight
Zap Inferno Dragon Mega Knight
Mega Knight Arrows
Arrows Mega Knight Zap Archers Royal Ghost
Zap Arrows Archers Royal Ghost Inferno Dragon Mega Knight
Inferno Dragon
Royal Ghost Mega Knight Archers Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Royal Ghost
Zap Archers Arrows Royal Ghost Inferno Dragon Mega Knight
Mega Knight Zap
Mega Knight Zap
Inferno Dragon Mega Knight
Arrows Zap Archers
Archers
Mega Knight Inferno Dragon
Zap Mega Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Zap Arrows
Mega Knight
Archers Mega Knight
Zap Archers Inferno Dragon
Arrows Mega Knight Zap Archers Royal Ghost Inferno Dragon
Zap Arrows
Mega Knight
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Zap Royal Ghost
Arrows
Arrows
Zap Arrows Mega Knight
Arrows Zap
Archers Arrows
Arrows Zap
Arrows Zap
Zap Arrows
Zap Archers Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows Mega Knight
Arrows
Zap Archers Arrows Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Mega Knight
Inferno Dragon
Arrows Zap Royal Ghost
Zap Arrows Mega Knight
Zap Arrows
Zap Archers Arrows
Zap
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Archers
Zap Archers Arrows
Arrows
Mega Knight
Arrows Zap
Zap Arrows
Mega Knight
Zap
Zap
Zap Royal Ghost Mega Knight
Inferno Dragon
Mega Knight

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