My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Curse Goblin Drill Phoenix
Giant Snowball
Archers Goblin Curse Goblin Drill
Zap
Archers Goblin Curse Goblin Drill
Barbarian Barrel
Archers Tesla Valkyrie Goblin Curse Goblin Drill
The Log
Archers Goblin Curse Goblin Drill
Earthquake
Archers Tesla Goblin Drill
Arrows
Archers Goblin Curse Goblin Drill
Royal Delivery
Archers Valkyrie Goblin Drill
Fireball
Archers Tesla Goblin Drill
Poison
Archers Goblin Curse Goblin Drill Phoenix
Lightning
Tesla Valkyrie Phoenix
Rocket
Valkyrie Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Goblin Curse Goblin Drill Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Archers Arrows Tesla Valkyrie Goblin Drill Phoenix Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Archers Arrows Tesla

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Mega Knight
Arrows
Goblin Curse Archers Goblin Drill Phoenix Mega Knight
Tesla
Valkyrie
Archers
Goblin Curse
Arrows
Goblin Drill
Arrows Mega Knight
Phoenix
Arrows
Mega Knight
Archers Arrows Goblin Drill

Defense Synergies 2 9

Archers
Valkyrie Tesla Goblin Drill Mega Knight
Arrows
Mega Knight Tesla Valkyrie Phoenix
Tesla
Archers Arrows Valkyrie Goblin Drill
Valkyrie
Archers Arrows Tesla Goblin Drill
Goblin Curse
Goblin Drill
Archers Tesla Valkyrie
Phoenix
Arrows
Mega Knight
Arrows Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie
Tesla Valkyrie Goblin Curse Goblin Drill Phoenix Mega Knight
Tesla Mega Knight Archers Valkyrie Goblin Curse Goblin Drill
Tesla Valkyrie Goblin Curse Goblin Drill Phoenix Mega Knight
Arrows Valkyrie Mega Knight
Arrows Archers Tesla Valkyrie Mega Knight
Tesla Archers Arrows Goblin Curse Phoenix
Arrows Tesla Valkyrie Phoenix Mega Knight
Tesla Goblin Curse Goblin Drill Phoenix
Archers Tesla Valkyrie Phoenix Mega Knight
Archers Valkyrie Goblin Curse Arrows Tesla Goblin Drill Mega Knight
Arrows Tesla Archers Goblin Curse Phoenix
Tesla Goblin Drill Mega Knight Valkyrie Goblin Curse
Valkyrie Mega Knight Arrows Tesla Goblin Curse Goblin Drill
Tesla Goblin Curse Goblin Drill Phoenix Mega Knight
Tesla Goblin Curse Goblin Drill Mega Knight
Tesla Mega Knight Arrows Valkyrie Goblin Drill
Arrows Tesla Valkyrie Mega Knight Archers Goblin Drill
Arrows Valkyrie Goblin Drill Archers Tesla Goblin Curse Mega Knight
Tesla Goblin Curse Goblin Drill Phoenix
Valkyrie Mega Knight Archers Arrows Tesla Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Archers Tesla
Archers Arrows Tesla Valkyrie Phoenix Mega Knight
Mega Knight Valkyrie
Valkyrie Mega Knight Tesla Phoenix
Tesla Valkyrie Goblin Curse Goblin Drill Phoenix Mega Knight
Arrows Archers Tesla Goblin Curse
Archers Tesla Valkyrie Phoenix
Mega Knight Tesla Valkyrie Goblin Curse Phoenix
Mega Knight Valkyrie Phoenix
Tesla Goblin Curse Goblin Drill Phoenix
Mega Knight Tesla Valkyrie Phoenix
Mega Knight Arrows Valkyrie Phoenix
Mega Knight Tesla Valkyrie Goblin Curse
Archers Tesla Valkyrie Goblin Curse Mega Knight
Tesla Phoenix Archers Valkyrie Goblin Drill
Arrows Valkyrie Mega Knight Archers Tesla Goblin Curse Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Goblin Drill
Arrows Goblin Curse
Arrows Goblin Drill
Arrows Valkyrie
Arrows Valkyrie Goblin Curse Mega Knight
Arrows Goblin Curse
Archers Arrows
Arrows Goblin Curse
Arrows
Arrows Valkyrie
Archers Arrows Goblin Curse
Arrows
Arrows
Arrows Goblin Drill
Arrows Mega Knight
Arrows
Archers Arrows Mega Knight
Arrows Valkyrie Goblin Curse Mega Knight
Mega Knight
Arrows
Arrows Goblin Drill
Arrows Goblin Curse Valkyrie Mega Knight
Arrows
Arrows Mega Knight
Arrows Goblin Curse
Archers Arrows Goblin Curse
Arrows Mega Knight
Arrows
Mega Knight
Arrows Goblin Curse
Archers
Archers Arrows Goblin Curse
Arrows
Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Mega Knight
Mega Knight

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