My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Giant Witch Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Giant Inferno Dragon
Giant Snowball
Archers Witch Princess Inferno Dragon
Zap
Archers Witch Princess Inferno Dragon
Barbarian Barrel
Archers Knight Elite Barbarians Valkyrie Witch Princess
The Log
Archers Elite Barbarians Witch Princess
Earthquake
Archers Witch
Arrows
Archers Witch Princess
Royal Delivery
Archers Knight Elite Barbarians Valkyrie Witch Princess Inferno Dragon
Fireball
Archers Elite Barbarians Witch Princess Inferno Dragon
Poison
Archers Witch Princess
Lightning
Knight Elite Barbarians Valkyrie Witch Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Princess Valkyrie Inferno Dragon Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Princess Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Elite Barbarians Giant Inferno Dragon
Knight
Archers Princess Elite Barbarians Witch
Elite Barbarians
Valkyrie Archers Knight
Valkyrie
Archers Elite Barbarians Giant Witch
Giant
Archers Valkyrie Witch Princess
Witch
Knight Valkyrie Giant
Princess
Knight Giant
Inferno Dragon
Archers

Defense Synergies 4 4

Archers
Knight Valkyrie Witch
Knight
Archers Princess Witch
Elite Barbarians
Valkyrie
Valkyrie
Archers Elite Barbarians Witch Princess
Giant
Witch
Archers Knight Valkyrie
Princess
Knight Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Elite Barbarians Inferno Dragon Knight Valkyrie Witch
Witch Archers Knight Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Witch Inferno Dragon Knight Valkyrie
Elite Barbarians Valkyrie Princess
Archers Valkyrie
Inferno Dragon Archers Witch Princess
Valkyrie
Witch Inferno Dragon Elite Barbarians Princess
Knight Elite Barbarians Archers Valkyrie
Archers Valkyrie Witch Knight Princess
Inferno Dragon Archers Witch Princess
Knight Elite Barbarians Valkyrie Witch
Valkyrie Witch Princess
Elite Barbarians Inferno Dragon Knight
Elite Barbarians Inferno Dragon
Knight Elite Barbarians Valkyrie Witch
Valkyrie Archers Knight Elite Barbarians Witch
Valkyrie Witch Archers Knight Princess Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Archers Knight Elite Barbarians Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Elite Barbarians Witch
Archers Knight Elite Barbarians Valkyrie Inferno Dragon
Knight Elite Barbarians Valkyrie Witch
Valkyrie Knight Elite Barbarians
Knight Elite Barbarians Valkyrie Witch Inferno Dragon
Archers Witch Princess
Archers Knight Elite Barbarians Valkyrie Witch
Knight Elite Barbarians Valkyrie Inferno Dragon
Knight Elite Barbarians Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie
Elite Barbarians Knight Valkyrie Witch
Archers Valkyrie Witch Princess
Elite Barbarians Witch Archers Knight Valkyrie Inferno Dragon
Valkyrie Archers Elite Barbarians Witch Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie
Princess
Knight Valkyrie
Valkyrie
Witch Princess
Archers Witch Princess
Princess
Elite Barbarians
Knight Valkyrie Princess
Archers Princess
Knight Elite Barbarians Princess
Princess
Princess Elite Barbarians
Witch Princess
Princess
Archers Princess
Valkyrie Witch Princess
Princess
Valkyrie Witch Princess
Witch Inferno Dragon
Witch Princess
Witch Princess
Elite Barbarians Archers Witch Princess
Witch
Elite Barbarians
Princess
Princess
Archers Witch Princess
Archers Witch Princess
Knight Valkyrie Princess
Princess
Elite Barbarians
Elite Barbarians Witch Princess
Witch Princess
Witch Princess
Inferno Dragon

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