My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Balloon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner Inferno Dragon
Giant Snowball
Tombstone Balloon Miner Inferno Dragon
Zap
Tombstone Balloon Inferno Dragon
Barbarian Barrel
Tombstone
The Log
Tombstone Mini P.E.K.K.A
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Mini P.E.K.K.A Balloon P.E.K.K.A Miner Inferno Dragon
Fireball
Tombstone Balloon Inferno Dragon
Poison
Tombstone Balloon
Lightning
Tombstone Mini P.E.K.K.A Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A P.E.K.K.A Miner Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Tombstone Miner Mini P.E.K.K.A Inferno Dragon Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Tombstone Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon P.E.K.K.A Miner
Arrows
Balloon P.E.K.K.A Mini P.E.K.K.A Miner
Tombstone
Mini P.E.K.K.A
Arrows
Balloon
Giant Snowball Arrows Miner
P.E.K.K.A
Giant Snowball Arrows
Miner
Balloon Giant Snowball Arrows Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 0 8

Giant Snowball
Mini P.E.K.K.A P.E.K.K.A Miner Inferno Dragon
Arrows
Tombstone Mini P.E.K.K.A P.E.K.K.A
Tombstone
Arrows Inferno Dragon
Mini P.E.K.K.A
Giant Snowball Arrows
Balloon
P.E.K.K.A
Giant Snowball Arrows
Miner
Giant Snowball
Inferno Dragon
Giant Snowball Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Tombstone
Mini P.E.K.K.A P.E.K.K.A Giant Snowball Tombstone Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Tombstone
Arrows Tombstone Mini P.E.K.K.A P.E.K.K.A
Arrows Giant Snowball
Giant Snowball Inferno Dragon Arrows Tombstone
Arrows P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Tombstone
Giant Snowball Mini P.E.K.K.A Miner
Giant Snowball Arrows Tombstone
Arrows Inferno Dragon Giant Snowball
Tombstone Mini P.E.K.K.A P.E.K.K.A Giant Snowball
Giant Snowball Arrows Tombstone Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Tombstone
Giant Snowball Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Arrows Tombstone Mini P.E.K.K.A P.E.K.K.A
Arrows Tombstone Giant Snowball
Giant Snowball Arrows Tombstone Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Giant Snowball Arrows Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Tombstone P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A Miner Inferno Dragon
Tombstone P.E.K.K.A Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Tombstone Mini P.E.K.K.A Inferno Dragon
Arrows Giant Snowball
Mini P.E.K.K.A P.E.K.K.A Tombstone
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
P.E.K.K.A Giant Snowball Tombstone Mini P.E.K.K.A Inferno Dragon
P.E.K.K.A Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Mini P.E.K.K.A
P.E.K.K.A Giant Snowball Arrows
Mini P.E.K.K.A P.E.K.K.A Tombstone
Tombstone Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Arrows Giant Snowball Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Giant Snowball Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Giant Snowball Miner
Arrows Miner
Arrows
Giant Snowball Arrows
Arrows Giant Snowball
Arrows
Arrows Giant Snowball
Arrows Miner Giant Snowball
Giant Snowball Mini P.E.K.K.A
Miner Arrows
Giant Snowball Arrows
Giant Snowball Miner
Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Mini P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A
Giant Snowball Arrows Miner
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Inferno Dragon
Arrows Miner Giant Snowball
Giant Snowball Arrows Miner
Miner Arrows
Giant Snowball Arrows
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows Miner
Giant Snowball Arrows
P.E.K.K.A
Giant Snowball Arrows
Tombstone
Giant Snowball Arrows
Arrows
Miner Mini P.E.K.K.A
Arrows Giant Snowball
Giant Snowball Arrows
P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball Miner
P.E.K.K.A Inferno Dragon

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