My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Princess Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Balloon Princess Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon
Giant Snowball
Goblin Barrel Skeleton Army Balloon Princess
Zap
Mortar Goblin Barrel Skeleton Army Balloon Princess
Barbarian Barrel
Mortar Goblin Barrel Skeleton Army Princess
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Princess
Earthquake
Mortar Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Mini P.E.K.K.A Goblin Barrel Skeleton Army Balloon Princess
Fireball
Mortar Goblin Barrel Skeleton Army Balloon Princess
Poison
Mortar Skeleton Army Balloon Princess
Lightning
Mortar Mini P.E.K.K.A Balloon Archer Queen
Rocket
Mortar Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Barrel Skeleton Army Princess Mortar Mini P.E.K.K.A Balloon Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Goblin Barrel Skeleton Army Princess

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Mini P.E.K.K.A
Rage Princess
Rage
Balloon Mini P.E.K.K.A
Goblin Barrel
Skeleton Army Balloon Princess
Skeleton Army
Goblin Barrel
Balloon
Rage Goblin Barrel Princess
Princess
Mini P.E.K.K.A Goblin Barrel Balloon
Archer Queen

Defense Synergies 0 6

Mortar
Skeleton Army Princess
Mini P.E.K.K.A
Skeleton Army Princess
Rage
Goblin Barrel
Skeleton Army
Mortar Mini P.E.K.K.A Princess Archer Queen
Balloon
Princess
Mortar Mini P.E.K.K.A Skeleton Army
Archer Queen
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar
Mini P.E.K.K.A Skeleton Army Mortar
Mortar Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Mortar
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army
Mortar Princess
Mini P.E.K.K.A Mortar Skeleton Army Princess Archer Queen
Skeleton Army Mini P.E.K.K.A
Skeleton Army Princess
Princess
Mortar Mini P.E.K.K.A Skeleton Army
Skeleton Army Mortar Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Mortar
Skeleton Army Mortar Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Skeleton Army
Mortar Skeleton Army
Mortar Princess
Mini P.E.K.K.A Mortar
Skeleton Army Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Mortar Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army
Princess
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army
Mortar Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A
Skeleton Army Archer Queen
Mini P.E.K.K.A Skeleton Army
Skeleton Army Princess
Skeleton Army Mortar Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A Princess Archer Queen
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar
Mortar Princess
Mortar
Princess
Mortar Princess
Princess
Mortar
Mini P.E.K.K.A
Mortar Princess
Princess Archer Queen
Mortar Princess
Mortar Princess
Princess Mortar
Mortar Princess
Mortar Princess
Mortar
Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Princess
Mortar Princess
Princess
Mortar
Mortar Princess
Mortar Princess
Mortar Princess
Mortar
Princess
Mini P.E.K.K.A
Mortar
Princess
Princess
Skeleton Army Princess
Princess Archer Queen
Mini P.E.K.K.A Princess
Mortar Princess
Archer Queen
Archer Queen
Princess Archer Queen
Princess Archer Queen
Mortar Princess Archer Queen
Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: