My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Suspicious Bush Bandit Night Witch Lava Hound Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Heal Spirit Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Curse Bandit Night Witch Lava Hound
Giant Snowball
Skeleton Barrel Goblin Curse Night Witch Lava Hound
Zap
Skeleton Barrel Goblin Curse Bandit Night Witch Lava Hound
Barbarian Barrel
Skeleton Barrel Heal Spirit Goblin Curse Bandit Night Witch
The Log
Skeleton Barrel Heal Spirit Suspicious Bush Goblin Curse Bandit
Earthquake
Arrows
Skeleton Barrel Heal Spirit Suspicious Bush Goblin Curse Night Witch Lava Hound
Royal Delivery
Skeleton Barrel Heal Spirit Bandit Night Witch Lava Hound
Fireball
Skeleton Barrel Suspicious Bush Bandit Night Witch Lava Hound
Poison
Skeleton Barrel Suspicious Bush Goblin Curse Night Witch Lava Hound
Lightning
Bandit Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Heal Spirit Suspicious Bush Goblin Curse Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Suspicious Bush Goblin Curse Skeleton Barrel Bandit Night Witch Golden Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Suspicious Bush Goblin Curse Skeleton Barrel

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Heal Spirit Bandit Lava Hound Golden Knight
Heal Spirit
Skeleton Barrel Bandit Night Witch Golden Knight
Suspicious Bush
Goblin Curse
Bandit
Skeleton Barrel Heal Spirit Golden Knight
Night Witch
Heal Spirit Lava Hound
Lava Hound
Skeleton Barrel Night Witch
Golden Knight
Skeleton Barrel Heal Spirit Bandit

Defense Synergies 0 0

Skeleton Barrel
Heal Spirit
Suspicious Bush
Goblin Curse
Bandit
Night Witch
Lava Hound
Golden Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Golden Knight
Goblin Curse Bandit Night Witch
Goblin Curse Bandit Night Witch
Night Witch Goblin Curse Bandit
Bandit Night Witch
Goblin Curse Night Witch
Skeleton Barrel Bandit Golden Knight
Goblin Curse Night Witch
Bandit Night Witch
Goblin Curse Bandit Night Witch
Goblin Curse Night Witch
Night Witch Goblin Curse Bandit
Goblin Curse Night Witch Golden Knight
Goblin Curse Bandit
Goblin Curse Bandit
Night Witch
Bandit Night Witch Golden Knight
Goblin Curse Bandit
Goblin Curse
Goblin Curse Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit
Bandit Skeleton Barrel
Bandit Golden Knight
Bandit Night Witch
Goblin Curse Bandit Night Witch
Skeleton Barrel Goblin Curse
Bandit Night Witch
Goblin Curse
Bandit
Goblin Curse
Golden Knight
Goblin Curse Bandit Night Witch Golden Knight
Goblin Curse
Night Witch Golden Knight
Goblin Curse Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Bandit Golden Knight
Skeleton Barrel Goblin Curse Bandit Golden Knight
Skeleton Barrel Bandit
Skeleton Barrel
Goblin Curse
Skeleton Barrel Goblin Curse
Skeleton Barrel Goblin Curse
Skeleton Barrel Bandit Golden Knight
Night Witch
Skeleton Barrel Bandit Golden Knight
Goblin Curse
Skeleton Barrel Bandit Golden Knight
Skeleton Barrel Bandit
Skeleton Barrel
Skeleton Barrel Bandit Golden Knight
Skeleton Barrel Bandit
Night Witch
Skeleton Barrel Bandit
Skeleton Barrel Goblin Curse Golden Knight
Night Witch
Skeleton Barrel
Goblin Curse
Skeleton Barrel Bandit Golden Knight
Skeleton Barrel Bandit Golden Knight
Skeleton Barrel Goblin Curse Bandit Golden Knight
Goblin Curse Night Witch
Skeleton Barrel
Night Witch
Bandit Night Witch
Goblin Curse
Skeleton Barrel Bandit Night Witch
Goblin Curse
Skeleton Barrel
Golden Knight
Skeleton Barrel Bandit Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: