My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Goblin Hut Royal Ghost Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Barbarians Musketeer Goblin Hut Goblin Barrel
Zap
Bats Goblin Hut Goblin Barrel
Barbarian Barrel
Barbarians Musketeer Goblin Hut Goblin Barrel Royal Ghost
The Log
Barbarians Musketeer Goblin Hut Goblin Barrel
Earthquake
Barbarians Goblin Hut Goblin Barrel
Arrows
Bats Goblin Hut Goblin Barrel
Royal Delivery
Bats Barbarians Musketeer Goblin Hut Goblin Barrel Royal Ghost
Fireball
Barbarians Musketeer Goblin Hut Goblin Barrel
Poison
Bats Barbarians Musketeer Goblin Hut
Lightning
Musketeer Goblin Hut Goblinstein
Rocket
Barbarians Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Royal Ghost Musketeer Barbarians Goblin Hut Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Barrel Royal Ghost

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Barrel
Arrows
Goblin Barrel
Barbarians
Musketeer
Goblin Hut Royal Ghost
Goblin Hut
Musketeer Goblin Barrel Royal Ghost
Goblin Barrel
Bats Arrows Goblin Hut Royal Ghost
Royal Ghost
Musketeer Goblin Hut Goblin Barrel
Goblinstein

Defense Synergies 0 6

Bats
Musketeer
Arrows
Barbarians Goblin Hut
Barbarians
Arrows
Musketeer
Bats Goblin Hut Royal Ghost
Goblin Hut
Arrows Musketeer Royal Ghost
Goblin Barrel
Royal Ghost
Musketeer Goblin Hut
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Hut
Barbarians Bats Musketeer Goblin Hut
Barbarians Goblin Hut Bats Musketeer
Barbarians Goblin Hut Bats Musketeer
Arrows Barbarians
Arrows Bats Musketeer Royal Ghost
Bats Musketeer Arrows Goblin Hut
Arrows Barbarians Musketeer
Barbarians Musketeer Goblin Hut
Barbarians Musketeer Royal Ghost
Bats Barbarians Arrows Musketeer Goblin Hut Royal Ghost
Arrows Musketeer Bats Goblin Hut
Barbarians Goblin Hut Bats Musketeer
Bats Arrows Barbarians Goblin Hut Royal Ghost
Barbarians Goblin Hut
Barbarians Goblin Hut
Barbarians Bats Arrows Musketeer Goblin Hut
Arrows Bats Barbarians Musketeer Goblin Hut Royal Ghost
Arrows Bats Barbarians Musketeer Goblin Hut Royal Ghost
Barbarians Musketeer Goblin Hut
Royal Ghost Bats Arrows Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Hut Royal Ghost
Arrows Musketeer Royal Ghost
Barbarians Bats Musketeer Goblin Hut
Bats Barbarians Musketeer
Barbarians Musketeer Goblin Hut
Arrows Bats Musketeer Goblin Hut
Bats Barbarians Musketeer Goblin Hut
Barbarians
Bats Barbarians Goblin Hut
Barbarians Musketeer Goblin Hut
Bats Barbarians Musketeer Goblin Hut
Arrows Barbarians
Barbarians
Barbarians Musketeer
Barbarians Goblin Hut Bats Musketeer
Bats Arrows Barbarians Musketeer Goblin Hut Royal Ghost
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Royal Ghost
Arrows Musketeer Royal Ghost
Arrows Goblin Hut
Arrows Barbarians Musketeer
Arrows
Arrows Bats Musketeer
Arrows Musketeer
Arrows
Arrows
Bats Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer Goblin Hut
Arrows Musketeer
Arrows Musketeer Goblin Hut
Arrows Musketeer Goblin Hut
Arrows Musketeer Goblin Hut
Arrows
Bats
Arrows Musketeer
Arrows
Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows
Arrows Musketeer Royal Ghost
Arrows Musketeer
Arrows Musketeer
Bats Arrows Musketeer
Bats Musketeer Goblin Hut
Arrows Musketeer
Arrows
Arrows
Bats Barbarians Musketeer Goblin Hut
Arrows Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows
Musketeer
Bats Musketeer
Bats Musketeer
Musketeer Royal Ghost

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