My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Barbarians
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Barbarians Elite Barbarians Inferno Tower Ice Wizard
The Log
Firecracker Barbarians Elite Barbarians
Earthquake
Firecracker Barbarians Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Elite Barbarians Ice Wizard
Fireball
Firecracker Barbarians Elite Barbarians Inferno Tower Ice Wizard
Poison
Firecracker Barbarians Inferno Tower Ice Wizard
Lightning
Elite Barbarians Inferno Tower Ice Wizard
Rocket
Barbarians Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Ice Wizard Fireball Barbarians Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Ice Wizard

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball
Firecracker
Elite Barbarians
Barbarians
Elite Barbarians
Arrows Firecracker Fireball The Log
Fireball
Arrows Elite Barbarians The Log
Inferno Tower
The Log
Elite Barbarians Fireball
Ice Wizard

Defense Synergies 3 11

Arrows
Barbarians Fireball Inferno Tower Ice Wizard
Firecracker
The Log Inferno Tower Ice Wizard
Barbarians
Arrows
Elite Barbarians
The Log
Fireball
The Log Arrows Inferno Tower Ice Wizard
Inferno Tower
The Log Arrows Firecracker Fireball Ice Wizard
The Log
Firecracker Fireball Inferno Tower Elite Barbarians Ice Wizard
Ice Wizard
Arrows Firecracker Fireball Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Inferno Tower The Log
Barbarians Elite Barbarians Inferno Tower Firecracker The Log Ice Wizard
Barbarians Inferno Tower Elite Barbarians Ice Wizard
Barbarians Elite Barbarians Inferno Tower Firecracker Ice Wizard
Arrows Firecracker Barbarians Elite Barbarians Fireball The Log
Arrows Fireball The Log Firecracker Ice Wizard
Inferno Tower Arrows Firecracker Fireball Ice Wizard
Arrows Barbarians Fireball Inferno Tower The Log
Barbarians Inferno Tower Elite Barbarians Ice Wizard
Elite Barbarians Firecracker Barbarians Inferno Tower Ice Wizard
Barbarians Ice Wizard Arrows Firecracker Fireball The Log
Arrows Inferno Tower Firecracker Fireball Ice Wizard
Barbarians Inferno Tower Elite Barbarians Fireball The Log Ice Wizard
Fireball Arrows Firecracker Barbarians The Log
Barbarians Elite Barbarians Inferno Tower
Barbarians Inferno Tower Elite Barbarians Fireball The Log
Barbarians Arrows Firecracker Elite Barbarians Fireball Inferno Tower
Arrows Fireball Firecracker Barbarians Elite Barbarians The Log Ice Wizard
Arrows The Log Firecracker Barbarians Fireball Ice Wizard
Barbarians Elite Barbarians Inferno Tower
Arrows Firecracker Barbarians Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Fireball Inferno Tower
Fireball Arrows Firecracker Elite Barbarians The Log
Barbarians Elite Barbarians Inferno Tower The Log
Barbarians Elite Barbarians Fireball Inferno Tower The Log
Barbarians Inferno Tower Elite Barbarians
Arrows Firecracker Fireball Ice Wizard
Barbarians Elite Barbarians Fireball Inferno Tower Ice Wizard
Inferno Tower Barbarians Elite Barbarians
Firecracker Barbarians Elite Barbarians Fireball Inferno Tower The Log
Inferno Tower Barbarians
Barbarians Elite Barbarians Inferno Tower
Arrows Barbarians Elite Barbarians Fireball The Log
Barbarians Elite Barbarians Fireball Inferno Tower
Firecracker Barbarians Fireball
Barbarians Elite Barbarians Inferno Tower Firecracker Fireball The Log
Arrows Firecracker Barbarians Elite Barbarians Fireball Inferno Tower The Log Ice Wizard
Arrows Fireball Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball The Log Ice Wizard
Arrows Fireball The Log
Arrows Firecracker Barbarians Fireball The Log
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Ice Wizard
Arrows Firecracker The Log
Arrows Fireball The Log Firecracker Ice Wizard
Arrows Fireball The Log Firecracker
Elite Barbarians Fireball
Firecracker Arrows Fireball The Log
Fireball Arrows Firecracker
Firecracker Elite Barbarians Fireball The Log
Arrows Firecracker Fireball
Arrows Firecracker Elite Barbarians Fireball The Log
Arrows Firecracker Fireball The Log
Arrows Firecracker Fireball The Log
Arrows Fireball
Arrows Firecracker Fireball The Log
Arrows Firecracker Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Barbarians Fireball The Log
Arrows Firecracker The Log Fireball Ice Wizard
Arrows Firecracker Fireball The Log Ice Wizard
Fireball Arrows The Log
Fireball Arrows Firecracker The Log
Elite Barbarians Arrows Firecracker Fireball Ice Wizard
Firecracker Fireball
Elite Barbarians Fireball
Arrows Fireball The Log
Arrows Firecracker Fireball
Arrows Firecracker Fireball The Log
Barbarians Fireball
Fireball Arrows Firecracker Ice Wizard
Arrows The Log Fireball
Fireball Firecracker
Arrows The Log Firecracker Fireball
Arrows Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Firecracker

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