My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Demolisher Dark Prince Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Dark Prince Goblin Drill
Giant Snowball
Barbarians Furnace Goblin Drill
Zap
Furnace Dark Prince Goblin Drill
Barbarian Barrel
Barbarians Furnace Dark Prince Goblin Drill
The Log
Barbarians Furnace Goblin Demolisher Dark Prince Goblin Drill
Earthquake
Barbarians Furnace Goblin Drill
Arrows
Furnace Goblin Drill
Royal Delivery
Barbarians Goblin Demolisher Dark Prince Goblin Drill Bowler
Fireball
Barbarians Furnace Goblin Drill Bowler
Poison
Barbarians Furnace Goblin Drill
Lightning
Furnace Dark Prince Bowler
Rocket
Barbarians Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Furnace Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Goblin Demolisher Dark Prince Bowler Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Dark Prince Goblin Drill Bowler Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Furnace Goblin Demolisher Dark Prince Goblin Drill Barbarians Bowler Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Furnace Goblin Demolisher Dark Prince

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Furnace
Mirror Dark Prince Bowler
Goblin Demolisher
Goblin Drill Goblin Machine
Mirror
Furnace
Dark Prince
Furnace Goblin Drill
Goblin Drill
Goblin Demolisher Goblin Machine Dark Prince
Bowler
Furnace
Goblin Machine
Goblin Drill Goblin Demolisher

Defense Synergies 1 10

Barbarians
Furnace
Furnace
Mirror Barbarians Dark Prince Goblin Drill Bowler
Goblin Demolisher
Dark Prince Goblin Drill Bowler Goblin Machine
Mirror
Furnace Bowler
Dark Prince
Furnace Goblin Demolisher Bowler
Goblin Drill
Furnace Goblin Demolisher
Bowler
Furnace Goblin Demolisher Mirror Dark Prince
Goblin Machine
Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Demolisher
Barbarians Furnace Dark Prince Goblin Drill
Barbarians Furnace Bowler Dark Prince Goblin Drill
Barbarians Furnace Dark Prince Goblin Drill Bowler
Barbarians Goblin Demolisher Dark Prince Bowler
Bowler Furnace Goblin Demolisher Dark Prince
Furnace
Bowler Barbarians
Barbarians Furnace Goblin Drill
Barbarians Dark Prince Bowler
Barbarians Furnace Goblin Demolisher Dark Prince Goblin Drill Bowler
Furnace
Barbarians Furnace Goblin Drill Bowler Dark Prince
Bowler Barbarians Furnace Goblin Demolisher Dark Prince Goblin Drill
Barbarians Furnace Goblin Drill
Barbarians Furnace Goblin Drill Bowler
Barbarians Furnace Dark Prince Goblin Drill Bowler
Barbarians Furnace Goblin Demolisher Dark Prince Goblin Drill Bowler
Furnace Goblin Drill Barbarians Goblin Demolisher Dark Prince Bowler
Barbarians Goblin Drill
Goblin Demolisher Dark Prince Bowler Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Furnace Dark Prince Bowler
Bowler
Barbarians Furnace Dark Prince Bowler
Dark Prince Bowler Barbarians
Barbarians Dark Prince Goblin Drill Bowler
Furnace Goblin Demolisher
Dark Prince Barbarians Furnace Bowler
Barbarians Dark Prince
Barbarians Dark Prince
Barbarians Goblin Drill
Barbarians Dark Prince Bowler
Barbarians Dark Prince Bowler
Barbarians Dark Prince Bowler
Barbarians Furnace Goblin Demolisher Bowler
Barbarians Furnace Dark Prince Goblin Drill Bowler
Bowler Barbarians Dark Prince
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill
Bowler
Goblin Drill
Barbarians Dark Prince
Furnace Goblin Demolisher Dark Prince Bowler
Furnace Goblin Machine
Furnace Goblin Demolisher Bowler
Goblin Demolisher Bowler
Bowler
Dark Prince Bowler Goblin Machine
Bowler
Furnace
Furnace Goblin Demolisher Goblin Drill Bowler
Furnace Goblin Demolisher Bowler
Goblin Demolisher Dark Prince Bowler Goblin Machine
Goblin Demolisher Bowler Goblin Machine
Bowler
Bowler
Barbarians Goblin Drill
Goblin Demolisher Furnace Dark Prince Bowler Goblin Machine
Bowler
Bowler
Furnace
Bowler
Bowler
Barbarians Dark Prince
Dark Prince Bowler
Bowler
Dark Prince
Bowler
Dark Prince Bowler
Bowler

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