My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Flying Machine Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Barbarians Flying Machine Guards Ram Rider
Zap
Flying Machine Guards Ram Rider
Barbarian Barrel
Barbarians Valkyrie Guards Magic Archer
The Log
Barbarians Guards Ram Rider
Earthquake
Barbarians Guards
Arrows
Flying Machine Guards
Royal Delivery
Barbarians Valkyrie Flying Machine Guards Magic Archer Ram Rider
Fireball
Barbarians Flying Machine Magic Archer Ram Rider
Poison
Barbarians Flying Machine Guards Magic Archer
Lightning
Valkyrie Magic Archer Ram Rider
Rocket
Barbarians Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Valkyrie Flying Machine Magic Archer Barbarians Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider
Barbarians
Valkyrie
Flying Machine Magic Archer Ram Rider
Flying Machine
Valkyrie Ram Rider
Guards
The Log Ram Rider
The Log
Guards Magic Archer Ram Rider
Magic Archer
Ram Rider Valkyrie The Log
Ram Rider
Magic Archer Arrows Valkyrie Flying Machine Guards The Log

Defense Synergies 0 12

Arrows
Barbarians Valkyrie
Barbarians
Arrows
Valkyrie
Arrows Flying Machine The Log Magic Archer
Flying Machine
Valkyrie Guards The Log
Guards
Flying Machine The Log Magic Archer
The Log
Valkyrie Flying Machine Guards Magic Archer Ram Rider
Magic Archer
Valkyrie Guards The Log Ram Rider
Ram Rider
The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine The Log Magic Archer Ram Rider
Barbarians Valkyrie Flying Machine The Log Ram Rider
Barbarians Ram Rider Valkyrie
Barbarians Valkyrie Guards Ram Rider
Arrows Barbarians Valkyrie The Log
Arrows The Log Valkyrie Flying Machine Guards Magic Archer
Ram Rider Arrows Flying Machine Magic Archer
Arrows Barbarians Valkyrie Flying Machine The Log Magic Archer Ram Rider
Barbarians
Guards Barbarians Valkyrie
Barbarians Valkyrie Guards Arrows Flying Machine The Log Magic Archer Ram Rider
Arrows Flying Machine Magic Archer Ram Rider
Barbarians Valkyrie Flying Machine Guards The Log Ram Rider
Valkyrie Arrows Barbarians Guards The Log Magic Archer
Barbarians Ram Rider
Barbarians The Log Ram Rider
Barbarians Arrows Valkyrie
Arrows Barbarians Valkyrie Flying Machine Guards The Log Magic Archer Ram Rider
Arrows Valkyrie The Log Barbarians Flying Machine Guards Magic Archer Ram Rider
Barbarians Ram Rider
Valkyrie Arrows Barbarians Flying Machine Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Guards
Arrows Valkyrie Flying Machine The Log Magic Archer
Barbarians Guards Valkyrie The Log Ram Rider
Valkyrie Guards Barbarians The Log Ram Rider
Barbarians Valkyrie Guards Ram Rider
Arrows Flying Machine Magic Archer Ram Rider
Guards Barbarians Valkyrie Flying Machine Ram Rider
Barbarians Valkyrie
Barbarians Valkyrie Flying Machine The Log Magic Archer
Barbarians Guards
Barbarians Valkyrie Flying Machine Guards
Arrows Barbarians Valkyrie Guards The Log
Barbarians Valkyrie Guards Ram Rider
Barbarians Valkyrie Flying Machine Magic Archer
Barbarians Guards Valkyrie Flying Machine The Log Magic Archer
Arrows Valkyrie Barbarians Flying Machine The Log Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Flying Machine Guards The Log
Arrows Flying Machine The Log Magic Archer Ram Rider
Arrows Flying Machine The Log Magic Archer
Arrows Barbarians Valkyrie Flying Machine Guards The Log
Arrows Valkyrie The Log Magic Archer
Arrows Flying Machine Magic Archer Ram Rider
Arrows Flying Machine The Log Magic Archer
Arrows The Log Flying Machine Magic Archer Ram Rider
Arrows The Log Flying Machine Ram Rider
Guards
Arrows Valkyrie Flying Machine The Log Magic Archer Ram Rider
Arrows Flying Machine Magic Archer
Flying Machine The Log Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine The Log Magic Archer
Arrows Flying Machine The Log Magic Archer
Magic Archer Arrows Flying Machine The Log
Arrows
Arrows Flying Machine The Log Magic Archer
Arrows Valkyrie Flying Machine The Log Magic Archer
The Log Magic Archer
Arrows
The Log
Arrows Barbarians Flying Machine The Log
Arrows The Log Valkyrie Magic Archer
Arrows The Log Flying Machine Magic Archer Ram Rider
Arrows Flying Machine The Log Magic Archer Ram Rider
Arrows The Log Magic Archer
Arrows Flying Machine Magic Archer
Flying Machine Guards
Arrows The Log Magic Archer
Arrows Magic Archer
Arrows The Log Magic Archer
Barbarians Flying Machine Guards Magic Archer
Arrows Flying Machine Magic Archer Ram Rider
Arrows The Log
Valkyrie Flying Machine Magic Archer
Arrows The Log Flying Machine Magic Archer
Arrows
Flying Machine
Flying Machine Guards The Log Magic Archer
Flying Machine Magic Archer
Flying Machine The Log Magic Archer

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