My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bowler Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Barbarians Musketeer Night Witch
Zap
Night Witch
Barbarian Barrel
Barbarians Musketeer Electro Wizard Night Witch
The Log
Barbarians Musketeer
Earthquake
Barbarians
Arrows
Night Witch
Royal Delivery
Barbarians Musketeer Bowler Electro Wizard Night Witch
Fireball
Barbarians Musketeer Bowler Electro Wizard Night Witch
Poison
Barbarians Musketeer Electro Wizard Night Witch
Lightning
Musketeer Bowler Electro Wizard Night Witch
Rocket
Barbarians Musketeer Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Musketeer Electro Wizard Night Witch Barbarians Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Musketeer Electro Wizard

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Lightning Night Witch
Barbarians
Musketeer
Bowler The Log
Bowler
Arrows Musketeer Lightning The Log Electro Wizard Night Witch
Lightning
Arrows Bowler
The Log
Musketeer Bowler
Electro Wizard
Bowler
Night Witch
Arrows Bowler

Defense Synergies 2 10

Arrows
Barbarians Bowler Lightning
Barbarians
Arrows
Musketeer
The Log Bowler Electro Wizard
Bowler
The Log Arrows Musketeer Electro Wizard
Lightning
Arrows The Log
The Log
Musketeer Bowler Lightning Electro Wizard Night Witch
Electro Wizard
Musketeer Bowler The Log Night Witch
Night Witch
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Musketeer The Log Electro Wizard
Barbarians Musketeer The Log Electro Wizard Night Witch
Barbarians Bowler Musketeer Lightning Electro Wizard Night Witch
Barbarians Night Witch Musketeer Bowler Electro Wizard
Lightning Arrows Barbarians Bowler The Log
Arrows Bowler The Log Musketeer Electro Wizard Night Witch
Musketeer Lightning Electro Wizard Arrows Night Witch
Bowler Lightning Arrows Barbarians Musketeer The Log Electro Wizard
Barbarians Musketeer Night Witch
Barbarians Musketeer Bowler Electro Wizard Night Witch
Barbarians Electro Wizard Arrows Musketeer Bowler The Log Night Witch
Arrows Musketeer Electro Wizard Night Witch
Barbarians Bowler Night Witch Musketeer Lightning The Log Electro Wizard
Bowler Arrows Barbarians The Log Electro Wizard Night Witch
Barbarians Electro Wizard
Barbarians Bowler Lightning The Log Electro Wizard
Barbarians Arrows Musketeer Bowler Electro Wizard Night Witch
Arrows Barbarians Musketeer Bowler The Log Electro Wizard Night Witch
Arrows The Log Barbarians Musketeer Bowler Electro Wizard
Barbarians Musketeer Electro Wizard
Bowler Arrows Barbarians Musketeer The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Bowler Electro Wizard
Electro Wizard Arrows Musketeer Bowler Lightning The Log
Barbarians Musketeer Bowler Lightning The Log Electro Wizard
Bowler Lightning Barbarians Musketeer The Log Electro Wizard Night Witch
Barbarians Musketeer Bowler Night Witch
Arrows Musketeer Electro Wizard
Barbarians Musketeer Bowler Lightning Electro Wizard Night Witch
Barbarians
Lightning Electro Wizard Barbarians The Log
Barbarians Musketeer
Barbarians Musketeer Bowler
Lightning Arrows Barbarians Bowler The Log Electro Wizard
Barbarians Bowler Lightning Night Witch
Barbarians Musketeer Bowler
Barbarians Electro Wizard Musketeer Bowler Lightning The Log Night Witch
Arrows Bowler Barbarians Musketeer The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Musketeer The Log
Arrows Musketeer Bowler The Log Electro Wizard
Lightning Arrows The Log
Lightning Arrows Barbarians Musketeer The Log
Arrows Bowler The Log
Arrows Musketeer
Arrows Musketeer Bowler The Log
Arrows The Log Bowler Lightning
Arrows The Log Lightning
Lightning Musketeer Bowler Electro Wizard Night Witch
Lightning Arrows Musketeer Bowler The Log Electro Wizard
Lightning Arrows Musketeer
Lightning Musketeer Bowler The Log
Lightning Arrows Musketeer
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer Bowler The Log
Lightning Arrows Musketeer Bowler The Log
Lightning Arrows
Lightning Night Witch
Lightning Arrows Musketeer Bowler The Log Electro Wizard
Lightning Arrows Bowler The Log
Lightning Musketeer Bowler The Log Night Witch
Lightning Arrows
Musketeer Bowler Lightning The Log
Lightning Arrows Barbarians Musketeer The Log
Arrows The Log Bowler
Arrows The Log Musketeer Bowler Lightning Electro Wizard
Lightning Arrows Musketeer Bowler The Log
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer Electro Wizard Night Witch
Lightning Electro Wizard Musketeer
Lightning Bowler Night Witch
Lightning Arrows Musketeer The Log Night Witch
Lightning Arrows Electro Wizard
Arrows Bowler Lightning The Log
Lightning Electro Wizard Barbarians Musketeer Night Witch
Lightning Arrows Musketeer Electro Wizard
Arrows The Log
Lightning Musketeer Bowler Electro Wizard
Arrows The Log Musketeer Bowler Lightning
Lightning Arrows
Musketeer
Musketeer Bowler Lightning The Log Electro Wizard
Musketeer Lightning Electro Wizard
Lightning Musketeer Bowler The Log Electro Wizard
Lightning Bowler

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