My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Fisherman Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Fisherman Ram Rider
Giant Snowball
Goblins Spear Goblins Barbarians Royal Recruits Fisherman Ram Rider
Zap
Goblins Spear Goblins Fisherman Ram Rider
Barbarian Barrel
Goblins Spear Goblins Barbarians Royal Recruits
The Log
Goblins Spear Goblins Barbarians Royal Recruits Fisherman Ram Rider
Earthquake
Spear Goblins Barbarians
Arrows
Goblins Spear Goblins Royal Recruits
Royal Delivery
Goblins Spear Goblins Barbarians Royal Recruits Fisherman Ram Rider
Fireball
Barbarians Fisherman Ram Rider
Poison
Spear Goblins Barbarians Royal Recruits Fisherman
Lightning
Fisherman Ram Rider
Rocket
Barbarians Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Giant Snowball Earthquake Fisherman Barbarians Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Giant Snowball Earthquake

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Giant Snowball Royal Recruits Earthquake Ram Rider
Giant Snowball
Earthquake Ram Rider Spear Goblins Barbarians
Barbarians
Giant Snowball
Royal Recruits
Spear Goblins Ram Rider
Earthquake
Giant Snowball Spear Goblins Ram Rider
Fisherman
Ram Rider
Ram Rider
Giant Snowball Spear Goblins Royal Recruits Earthquake Fisherman

Defense Synergies 1 10

Goblins
Giant Snowball Fisherman
Spear Goblins
Giant Snowball Barbarians Earthquake
Giant Snowball
Ram Rider Goblins Spear Goblins Barbarians Royal Recruits Earthquake Fisherman
Barbarians
Spear Goblins Giant Snowball
Royal Recruits
Giant Snowball
Earthquake
Spear Goblins Giant Snowball
Fisherman
Goblins Giant Snowball Ram Rider
Ram Rider
Giant Snowball Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Royal Recruits Ram Rider
Barbarians Goblins Royal Recruits Fisherman Ram Rider
Barbarians Fisherman Ram Rider Goblins Giant Snowball Royal Recruits
Barbarians Royal Recruits Goblins Fisherman Ram Rider
Barbarians Royal Recruits Earthquake
Goblins Spear Goblins Giant Snowball Earthquake
Giant Snowball Ram Rider Spear Goblins
Earthquake Barbarians Royal Recruits Ram Rider
Barbarians Goblins Royal Recruits Fisherman
Goblins Spear Goblins Giant Snowball Barbarians Royal Recruits Fisherman
Goblins Barbarians Spear Goblins Giant Snowball Royal Recruits Earthquake Fisherman Ram Rider
Spear Goblins Giant Snowball Ram Rider
Barbarians Royal Recruits Giant Snowball Earthquake Ram Rider
Goblins Giant Snowball Barbarians Royal Recruits Earthquake
Barbarians Royal Recruits Ram Rider
Barbarians Giant Snowball Royal Recruits Fisherman Ram Rider
Barbarians Goblins Royal Recruits Fisherman
Goblins Spear Goblins Giant Snowball Barbarians Royal Recruits Fisherman Ram Rider
Giant Snowball Earthquake Spear Goblins Barbarians Royal Recruits Fisherman Ram Rider
Barbarians Royal Recruits Fisherman Ram Rider
Royal Recruits Goblins Spear Goblins Giant Snowball Barbarians Earthquake Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Goblins Spear Goblins Giant Snowball Fisherman
Giant Snowball Fisherman
Barbarians Royal Recruits Goblins Spear Goblins Fisherman Ram Rider
Royal Recruits Barbarians Fisherman Ram Rider
Barbarians Royal Recruits Fisherman Ram Rider
Giant Snowball Ram Rider
Royal Recruits Goblins Spear Goblins Barbarians Ram Rider
Barbarians Royal Recruits Fisherman
Royal Recruits Goblins Spear Goblins Giant Snowball Barbarians
Royal Recruits Barbarians
Barbarians Royal Recruits
Royal Recruits Giant Snowball Barbarians
Barbarians Royal Recruits Ram Rider
Royal Recruits Barbarians
Barbarians Royal Recruits Goblins Spear Goblins Fisherman
Giant Snowball Barbarians Royal Recruits Earthquake
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Royal Recruits
Giant Snowball Fisherman Ram Rider
Earthquake
Earthquake Barbarians Royal Recruits
Giant Snowball Earthquake
Spear Goblins Giant Snowball Ram Rider
Earthquake
Earthquake Giant Snowball Ram Rider
Giant Snowball Fisherman Ram Rider
Goblins Giant Snowball Fisherman
Royal Recruits Earthquake Fisherman Ram Rider
Giant Snowball
Earthquake Giant Snowball Fisherman
Earthquake Fisherman
Earthquake Giant Snowball Fisherman
Earthquake Spear Goblins Giant Snowball
Earthquake Royal Recruits
Giant Snowball Earthquake
Fisherman
Giant Snowball Earthquake Fisherman
Giant Snowball Earthquake
Earthquake
Giant Snowball
Fisherman
Earthquake Giant Snowball Barbarians Royal Recruits
Giant Snowball Earthquake
Fisherman
Giant Snowball Earthquake Fisherman Ram Rider
Giant Snowball Fisherman Ram Rider
Fisherman
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Earthquake
Giant Snowball
Giant Snowball Earthquake
Earthquake Spear Goblins Barbarians Royal Recruits
Giant Snowball Ram Rider
Giant Snowball Earthquake
Giant Snowball
Royal Recruits
Giant Snowball Royal Recruits
Giant Snowball
Giant Snowball Royal Recruits

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