My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Giant Ice Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians
Zap
Barbarian Barrel
Knight Barbarians Valkyrie Ice Wizard
The Log
Barbarians
Earthquake
Barbarians
Arrows
Royal Delivery
Knight Barbarians Valkyrie Ice Wizard
Fireball
Barbarians Ice Wizard
Poison
Barbarians Ice Wizard
Lightning
Knight Valkyrie Ice Wizard Archer Queen
Rocket
Barbarians Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rocket Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Ice Wizard Valkyrie Poison Barbarians Giant Archer Queen Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Ice Wizard Valkyrie Poison

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Poison Ice Wizard Archer Queen
Barbarians
Valkyrie
Giant Archer Queen
Giant
Poison Valkyrie Rocket Ice Wizard
Rocket
Giant
Poison
Giant Knight
Ice Wizard
Knight Giant
Archer Queen
Knight Valkyrie

Defense Synergies 2 4

Knight
Ice Wizard Archer Queen Poison
Barbarians
Valkyrie
Ice Wizard Archer Queen
Giant
Rocket
Poison
Knight Ice Wizard
Ice Wizard
Knight Valkyrie Poison
Archer Queen
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Valkyrie
Barbarians Knight Valkyrie Ice Wizard
Barbarians Rocket Knight Valkyrie Ice Wizard
Barbarians Knight Valkyrie Ice Wizard
Barbarians Valkyrie Rocket Poison
Valkyrie Ice Wizard
Rocket Poison Ice Wizard
Rocket Barbarians Valkyrie Poison
Barbarians Ice Wizard Archer Queen
Knight Barbarians Valkyrie Ice Wizard
Barbarians Valkyrie Poison Ice Wizard Knight
Poison Ice Wizard
Barbarians Knight Valkyrie Rocket Ice Wizard
Valkyrie Rocket Barbarians Poison
Barbarians Knight
Barbarians Rocket
Barbarians Knight Valkyrie Poison
Valkyrie Knight Barbarians Ice Wizard
Valkyrie Poison Knight Barbarians Ice Wizard
Barbarians
Valkyrie Knight Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie
Poison Knight Valkyrie Rocket
Barbarians Knight Valkyrie Rocket
Valkyrie Rocket Knight Barbarians
Barbarians Knight Valkyrie
Rocket Poison Ice Wizard
Rocket Knight Barbarians Valkyrie Ice Wizard
Knight Barbarians Valkyrie
Rocket Knight Barbarians Valkyrie Poison
Barbarians
Knight Barbarians Valkyrie
Rocket Barbarians Valkyrie Poison Archer Queen
Barbarians Rocket Knight Valkyrie
Barbarians Valkyrie
Barbarians Knight Valkyrie Rocket Poison Archer Queen
Valkyrie Poison Barbarians Ice Wizard Archer Queen
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Rocket
Poison Ice Wizard
Rocket Poison
Knight Barbarians Valkyrie Rocket Poison
Rocket Poison Valkyrie
Poison Rocket Ice Wizard
Poison
Poison Ice Wizard
Poison
Rocket Poison
Rocket Poison Knight Valkyrie
Poison Rocket Archer Queen
Rocket Poison Knight
Rocket Poison
Poison
Rocket Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Poison
Rocket Valkyrie Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Barbarians Poison
Poison Valkyrie Ice Wizard
Poison Ice Wizard
Poison
Rocket Poison
Poison Ice Wizard
Rocket Poison
Poison Rocket
Rocket Poison
Rocket Poison
Barbarians Rocket
Rocket Poison Ice Wizard Archer Queen
Poison Knight Valkyrie Rocket
Poison
Rocket Poison Archer Queen
Archer Queen
Rocket Poison Archer Queen
Rocket Poison Archer Queen
Poison Rocket Archer Queen
Rocket

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