My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Barbarians Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Knight Firecracker Barbarians Valkyrie Goblin Barrel Witch
The Log
Firecracker Barbarians Goblin Barrel Witch
Earthquake
Firecracker Barbarians Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Knight Firecracker Barbarians Valkyrie Goblin Barrel Witch
Fireball
Firecracker Barbarians Goblin Barrel Witch
Poison
Firecracker Barbarians Witch
Lightning
Knight Valkyrie Witch Monk
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Valkyrie Barbarians Witch Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Witch The Log
Firecracker
Knight Valkyrie Goblin Barrel Monk
Barbarians
Valkyrie
Goblin Barrel Firecracker Witch
Goblin Barrel
Knight Valkyrie Firecracker
Witch
Knight Valkyrie
The Log
Knight
Monk
Firecracker

Defense Synergies 3 5

Knight
Firecracker Witch The Log
Firecracker
Knight Valkyrie The Log
Barbarians
Valkyrie
Firecracker Witch The Log
Goblin Barrel
Witch
Knight Valkyrie The Log
The Log
Firecracker Knight Valkyrie Witch
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie The Log
Barbarians Knight Firecracker Valkyrie Witch The Log Monk
Barbarians Witch Knight Valkyrie
Barbarians Witch Knight Firecracker Valkyrie Monk
Firecracker Barbarians Valkyrie The Log Monk
The Log Firecracker Valkyrie
Firecracker Witch
Barbarians Valkyrie The Log Monk
Barbarians Witch
Knight Firecracker Barbarians Valkyrie
Barbarians Valkyrie Witch Knight Firecracker The Log
Firecracker Witch
Barbarians Knight Valkyrie Witch The Log
Valkyrie Firecracker Barbarians Witch The Log
Barbarians Knight
Barbarians Monk The Log
Barbarians Knight Firecracker Valkyrie Witch
Knight Firecracker Barbarians Valkyrie Witch The Log
Valkyrie Witch The Log Knight Firecracker Barbarians
Barbarians
Valkyrie Knight Firecracker Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Witch
Knight Firecracker Valkyrie The Log Monk
Barbarians Knight Valkyrie Witch The Log
Valkyrie Knight Barbarians The Log Monk
Barbarians Knight Valkyrie Witch
Firecracker Witch Monk
Knight Barbarians Valkyrie Witch
Knight Barbarians Valkyrie
Knight Firecracker Barbarians Valkyrie Witch The Log Monk
Witch Barbarians
Knight Barbarians Valkyrie Witch
Monk Barbarians Valkyrie The Log
Barbarians Knight Valkyrie Witch
Firecracker Barbarians Valkyrie Witch
Barbarians Witch Knight Firecracker Valkyrie The Log Monk
Valkyrie Firecracker Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log Monk
Firecracker Monk The Log
The Log
Knight Firecracker Barbarians Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Witch Monk
Firecracker Witch The Log
The Log Firecracker
The Log Monk Firecracker
Firecracker Monk Knight Valkyrie The Log
Monk Firecracker
Knight Firecracker The Log
Firecracker Monk
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Monk
Firecracker The Log Monk
Firecracker Valkyrie Witch The Log Monk
The Log Monk
The Log Monk
Barbarians The Log Monk
Firecracker The Log Valkyrie Witch
Witch
Firecracker The Log Witch Monk
Witch The Log Monk
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log
Firecracker Monk
Firecracker The Log Monk
Barbarians Witch
Firecracker Witch Monk
The Log
Knight Firecracker Valkyrie
The Log Firecracker
Monk
Firecracker
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Monk
Firecracker Monk

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