My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel
Giant Snowball
Archers Goblin Gang Goblin Barrel Princess
Zap
Archers Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Archers Knight Goblin Gang Goblin Barrel Princess
The Log
Archers Goblin Gang Goblin Barrel Princess
Earthquake
Archers Goblin Gang Goblin Barrel
Arrows
Archers Goblin Gang Goblin Barrel Princess
Royal Delivery
Archers Knight Goblin Gang Goblin Barrel P.E.K.K.A Princess
Fireball
Archers Goblin Gang Goblin Barrel Princess
Poison
Archers Goblin Gang Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Goblin Gang Goblin Barrel Princess P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Archers Knight Princess
Archers
Knight Zap Arrows P.E.K.K.A
Arrows
Zap P.E.K.K.A Archers Knight Goblin Barrel
Knight
Archers Goblin Gang Goblin Barrel Princess Zap Arrows
Goblin Gang
Knight Goblin Barrel P.E.K.K.A Princess
Goblin Barrel
Knight Goblin Gang Arrows P.E.K.K.A Princess
P.E.K.K.A
Zap Arrows Archers Goblin Gang Goblin Barrel Princess
Princess
Knight Zap Goblin Gang Goblin Barrel P.E.K.K.A

Defense Synergies 3 13

Zap
Archers Arrows Knight Goblin Gang P.E.K.K.A Princess
Archers
Knight Zap Goblin Gang P.E.K.K.A
Arrows
Zap Knight P.E.K.K.A
Knight
Archers Goblin Gang Princess Zap Arrows
Goblin Gang
Knight Zap Archers P.E.K.K.A Princess
Goblin Barrel
P.E.K.K.A
Zap Archers Arrows Goblin Gang Princess
Princess
Knight Zap Goblin Gang P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
P.E.K.K.A Zap Knight Goblin Gang
Goblin Gang P.E.K.K.A Archers Knight
P.E.K.K.A Knight Goblin Gang
Arrows P.E.K.K.A Princess
Arrows Goblin Gang Zap Archers
Zap Archers Arrows Goblin Gang Princess
Zap Arrows P.E.K.K.A
P.E.K.K.A Goblin Gang Princess
Knight Goblin Gang Archers
Archers Goblin Gang Zap Arrows Knight Princess
Arrows Zap Archers Goblin Gang Princess
P.E.K.K.A Zap Knight Goblin Gang
Zap Arrows Goblin Gang P.E.K.K.A Princess
P.E.K.K.A Knight Goblin Gang
Zap Goblin Gang P.E.K.K.A
Arrows Knight Goblin Gang P.E.K.K.A
Arrows Zap Archers Knight Goblin Gang
Zap Arrows Archers Knight Princess
P.E.K.K.A
Goblin Gang Archers Arrows Knight P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Archers P.E.K.K.A
Zap Archers Arrows Knight Goblin Gang
Goblin Gang P.E.K.K.A Zap Knight
Goblin Gang P.E.K.K.A Zap Knight
P.E.K.K.A Knight Goblin Gang
Arrows Zap Archers Goblin Gang Princess
Goblin Gang P.E.K.K.A Archers Knight
P.E.K.K.A Knight
Zap P.E.K.K.A Knight
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Zap Arrows
P.E.K.K.A Knight Goblin Gang
Archers Princess
Goblin Gang Zap Archers Knight P.E.K.K.A
Arrows Zap Archers P.E.K.K.A Princess
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Zap Princess
Arrows
Arrows Knight
Zap Arrows
Arrows Zap Princess
Archers Arrows Princess
Arrows Zap Princess
Arrows Zap
Goblin Gang
Zap Arrows Knight Princess
Zap Archers Arrows Princess
Knight Princess
Arrows Princess
Princess Zap Arrows
Zap Arrows Princess
Arrows Princess
Arrows
Zap Archers Arrows Princess
Zap Arrows Princess
Arrows Princess
Zap Arrows
Zap Arrows Princess
Arrows Zap Princess
Zap Arrows Princess
Zap Arrows
Zap Archers Arrows Princess
Zap
Zap Arrows
Zap Arrows Princess
P.E.K.K.A
Arrows Princess
Zap Archers Goblin Gang Princess
Zap Archers Arrows Princess
Arrows
Knight Goblin Gang Princess
Arrows Zap Princess
Zap Arrows
P.E.K.K.A
Zap Goblin Gang Princess
Zap Princess
Zap Princess
P.E.K.K.A

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