My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Lumberjack Night Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Night Witch Mighty Miner
Giant Snowball
Minions Goblin Barrel Lumberjack Night Witch Mighty Miner
Zap
Minions Firecracker Goblin Barrel Night Witch Mighty Miner
Barbarian Barrel
Firecracker Goblin Barrel Lumberjack Night Witch
The Log
Firecracker Goblin Barrel Lumberjack
Earthquake
Firecracker Goblin Barrel
Arrows
Minions Firecracker Goblin Barrel Night Witch
Royal Delivery
Minions Firecracker Goblin Barrel Lumberjack Night Witch
Fireball
Minions Firecracker Goblin Barrel Lumberjack Night Witch Mighty Miner
Poison
Minions Firecracker Night Witch
Lightning
Lumberjack Night Witch Mighty Miner
Rocket
Night Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Night Witch Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Goblin Barrel Tornado Lumberjack Night Witch Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Firecracker Goblin Barrel

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Lumberjack
Firecracker
Minions Goblin Barrel Tornado Lumberjack
Goblin Barrel
Mighty Miner Firecracker Lumberjack
Tornado
Firecracker The Log Night Witch
The Log
Tornado Lumberjack
Lumberjack
Minions Firecracker Goblin Barrel The Log Night Witch
Night Witch
Tornado Lumberjack
Mighty Miner
Goblin Barrel

Defense Synergies 1 9

Minions
Firecracker The Log Lumberjack
Firecracker
The Log Minions Tornado Lumberjack Night Witch
Goblin Barrel
Tornado
Firecracker The Log
The Log
Firecracker Minions Tornado Lumberjack Night Witch
Lumberjack
Minions Firecracker The Log
Night Witch
Firecracker The Log
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker The Log
Lumberjack Minions Firecracker The Log Night Witch
Tornado Lumberjack Minions Night Witch
Lumberjack Night Witch Minions Firecracker
Firecracker Tornado The Log Lumberjack
Tornado The Log Minions Firecracker Lumberjack Night Witch
Minions Tornado Firecracker Night Witch
The Log
Mighty Miner Minions Tornado Lumberjack Night Witch
Tornado Firecracker Lumberjack Night Witch
Minions Firecracker Tornado The Log Lumberjack Night Witch
Minions Firecracker Tornado Night Witch
Lumberjack Night Witch Minions The Log
Minions Firecracker Tornado The Log Lumberjack Night Witch
Lumberjack
Tornado The Log Lumberjack
Minions Firecracker Tornado Lumberjack Night Witch
Minions Firecracker Tornado The Log Lumberjack Night Witch
Tornado The Log Minions Firecracker Lumberjack
Tornado Lumberjack
Minions Firecracker The Log Lumberjack Night Witch
Lumberjack Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Firecracker The Log Lumberjack
Lumberjack Minions The Log
Lumberjack Tornado The Log Night Witch
Lumberjack Night Witch Mighty Miner
Firecracker Minions Tornado
Minions Lumberjack Night Witch
Mighty Miner Lumberjack
Minions Firecracker Tornado The Log
Minions Lumberjack
Tornado The Log
Lumberjack Night Witch
Firecracker
Minions Firecracker Tornado The Log Lumberjack Night Witch Mighty Miner
Minions Firecracker The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Tornado The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Minions Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Minions Tornado Lumberjack Night Witch
Firecracker Tornado The Log
Firecracker Tornado
Firecracker The Log
Minions Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Tornado
Minions Night Witch
Firecracker The Log
Firecracker Tornado The Log
Minions The Log Night Witch
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log
Firecracker The Log Tornado
Tornado The Log
Firecracker Tornado The Log
Firecracker Tornado Night Witch
Minions Firecracker
Night Witch
The Log Night Witch
Firecracker
Mighty Miner
Firecracker The Log
Minions Night Witch
Firecracker Tornado
The Log
Firecracker Lumberjack
The Log Firecracker
Tornado
Firecracker
Minions Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log
Firecracker

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