My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Firecracker Cannon Cart Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Cannon Cart Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Cannon Cart Phoenix
Giant Snowball
Spear Goblins Goblin Barrel
Zap
Spear Goblins Firecracker Goblin Barrel Cannon Cart
Barbarian Barrel
Ice Spirit Spear Goblins Knight Firecracker Goblin Barrel Cannon Cart
The Log
Ice Spirit Spear Goblins Firecracker Goblin Barrel Cannon Cart
Earthquake
Spear Goblins Firecracker Goblin Barrel
Arrows
Ice Spirit Spear Goblins Firecracker Goblin Barrel
Royal Delivery
Ice Spirit Spear Goblins Knight Firecracker Goblin Barrel Cannon Cart
Fireball
Firecracker Goblin Barrel Cannon Cart
Poison
Spear Goblins Firecracker Phoenix
Lightning
Knight Cannon Cart Phoenix
Rocket
Cannon Cart Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins The Log Knight Firecracker Goblin Barrel Phoenix Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins The Log Knight

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Spear Goblins Firecracker Cannon Cart Phoenix
Spear Goblins
Knight Goblin Barrel Ice Spirit Firecracker Cannon Cart
Knight
Ice Spirit Spear Goblins Firecracker Goblin Barrel Cannon Cart The Log
Firecracker
Knight Ice Spirit Spear Goblins Goblin Barrel Cannon Cart
Goblin Barrel
Ice Spirit Spear Goblins Knight Firecracker Cannon Cart
Cannon Cart
The Log Ice Spirit Spear Goblins Knight Firecracker Goblin Barrel
The Log
Cannon Cart Knight
Phoenix
Ice Spirit

Defense Synergies 3 12

Ice Spirit
Spear Goblins Knight Firecracker Cannon Cart The Log Phoenix
Spear Goblins
Knight Ice Spirit Firecracker Cannon Cart The Log
Knight
Spear Goblins Firecracker Ice Spirit Cannon Cart The Log Phoenix
Firecracker
Knight The Log Ice Spirit Spear Goblins
Goblin Barrel
Cannon Cart
Ice Spirit Spear Goblins Knight
The Log
Firecracker Ice Spirit Spear Goblins Knight
Phoenix
Ice Spirit Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Knight Firecracker The Log
Ice Spirit Knight Firecracker Cannon Cart The Log Phoenix
Knight Cannon Cart
Knight Firecracker Cannon Cart Phoenix
Firecracker The Log
The Log Spear Goblins Firecracker Cannon Cart
Ice Spirit Spear Goblins Firecracker Phoenix
Cannon Cart The Log Phoenix
Phoenix
Knight Ice Spirit Spear Goblins Firecracker Cannon Cart Phoenix
Spear Goblins Knight Firecracker Cannon Cart The Log
Spear Goblins Firecracker Phoenix
Ice Spirit Knight Cannon Cart The Log
Ice Spirit Firecracker Cannon Cart The Log
Knight Cannon Cart Phoenix
Ice Spirit The Log
Knight Firecracker Cannon Cart
Ice Spirit Spear Goblins Knight Firecracker Cannon Cart The Log
The Log Ice Spirit Spear Goblins Knight Firecracker Cannon Cart
Cannon Cart Phoenix
Spear Goblins Knight Firecracker Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Cannon Cart
Knight Firecracker Cannon Cart The Log Phoenix
Ice Spirit Spear Goblins Knight Cannon Cart The Log
Knight Cannon Cart The Log Phoenix
Knight Cannon Cart Phoenix
Firecracker Ice Spirit
Spear Goblins Knight Cannon Cart Phoenix
Knight Cannon Cart Phoenix
Ice Spirit Spear Goblins Knight Firecracker Cannon Cart The Log Phoenix
Phoenix
Knight Cannon Cart Phoenix
The Log Phoenix
Cannon Cart Knight
Firecracker Cannon Cart
Phoenix Ice Spirit Spear Goblins Knight Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
Cannon Cart The Log
Cannon Cart Knight Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit Spear Goblins
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Firecracker Knight Cannon Cart The Log
Firecracker
Knight Firecracker Cannon Cart The Log
Firecracker Cannon Cart
Firecracker Cannon Cart The Log
Spear Goblins Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log
Firecracker The Log
Firecracker The Log
The Log
The Log
Cannon Cart The Log
Firecracker The Log Ice Spirit
Firecracker The Log
The Log
Firecracker The Log
Firecracker
Ice Spirit Firecracker
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit Spear Goblins Cannon Cart
Firecracker
The Log
Knight Firecracker Cannon Cart
The Log Firecracker
Firecracker Cannon Cart
Ice Spirit Firecracker The Log
Firecracker
Firecracker Cannon Cart The Log
Cannon Cart
Firecracker

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