My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Baby Dragon P.E.K.K.A Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Ram Rider
Giant Snowball
Spear Goblins Goblin Barrel Baby Dragon Ram Rider
Zap
Spear Goblins Goblin Barrel Ram Rider
Barbarian Barrel
Spear Goblins Tesla Goblin Barrel
The Log
Spear Goblins Goblin Barrel Ram Rider
Earthquake
Spear Goblins Tesla Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Goblin Barrel Baby Dragon P.E.K.K.A Ram Rider
Fireball
Tesla Goblin Barrel Baby Dragon Ram Rider
Poison
Spear Goblins
Lightning
Tesla Baby Dragon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Barrel Tesla Baby Dragon Golden Knight Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Goblin Barrel Tesla

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Baby Dragon Ram Rider
Arrows
P.E.K.K.A Goblin Barrel Ram Rider
Tesla
Goblin Barrel
Spear Goblins Arrows Baby Dragon P.E.K.K.A Ram Rider Golden Knight
Baby Dragon
Spear Goblins Goblin Barrel P.E.K.K.A Ram Rider
P.E.K.K.A
Arrows Goblin Barrel Baby Dragon Ram Rider
Ram Rider
Spear Goblins Arrows Goblin Barrel Baby Dragon P.E.K.K.A Golden Knight
Golden Knight
Goblin Barrel Ram Rider

Defense Synergies 1 9

Spear Goblins
Tesla Arrows Baby Dragon P.E.K.K.A Golden Knight
Arrows
Spear Goblins Tesla P.E.K.K.A Golden Knight
Tesla
Spear Goblins Arrows Baby Dragon
Goblin Barrel
Baby Dragon
Spear Goblins Tesla P.E.K.K.A
P.E.K.K.A
Spear Goblins Arrows Baby Dragon
Ram Rider
Golden Knight
Spear Goblins Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Baby Dragon Ram Rider Golden Knight
P.E.K.K.A Tesla Ram Rider
Tesla P.E.K.K.A Ram Rider
Tesla P.E.K.K.A Ram Rider
Arrows P.E.K.K.A
Arrows Spear Goblins Tesla Baby Dragon
Tesla Ram Rider Spear Goblins Arrows Baby Dragon
Arrows Tesla Baby Dragon P.E.K.K.A Ram Rider Golden Knight
Tesla P.E.K.K.A
Spear Goblins Tesla
Spear Goblins Arrows Tesla Baby Dragon Ram Rider
Arrows Tesla Spear Goblins Baby Dragon Ram Rider
Tesla P.E.K.K.A Ram Rider
Arrows Tesla Baby Dragon P.E.K.K.A Golden Knight
P.E.K.K.A Tesla Ram Rider
Tesla P.E.K.K.A Ram Rider
Tesla Arrows P.E.K.K.A
Arrows Tesla Spear Goblins Baby Dragon Ram Rider Golden Knight
Arrows Baby Dragon Spear Goblins Tesla Ram Rider
P.E.K.K.A Tesla Ram Rider
Spear Goblins Arrows Tesla Baby Dragon P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Tesla P.E.K.K.A
Arrows Tesla Baby Dragon
P.E.K.K.A Spear Goblins Ram Rider Golden Knight
P.E.K.K.A Tesla Ram Rider
P.E.K.K.A Tesla Ram Rider
Arrows Tesla Baby Dragon Ram Rider
P.E.K.K.A Spear Goblins Tesla Ram Rider
P.E.K.K.A Tesla
P.E.K.K.A Spear Goblins Baby Dragon
P.E.K.K.A Tesla
P.E.K.K.A Tesla Golden Knight
P.E.K.K.A Arrows
P.E.K.K.A Tesla Ram Rider Golden Knight
Tesla Baby Dragon
Tesla Spear Goblins Baby Dragon P.E.K.K.A Golden Knight
Arrows Tesla Baby Dragon P.E.K.K.A Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Golden Knight
Arrows Baby Dragon Ram Rider Golden Knight
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Spear Goblins Baby Dragon Ram Rider
Arrows Baby Dragon
Arrows Baby Dragon Ram Rider
Arrows Ram Rider Golden Knight
Arrows Ram Rider Golden Knight
Arrows Baby Dragon
Baby Dragon Golden Knight
Arrows Baby Dragon
Arrows Baby Dragon
Spear Goblins Arrows Baby Dragon Golden Knight
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Golden Knight
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Ram Rider Golden Knight
Arrows Baby Dragon Ram Rider Golden Knight
Arrows Baby Dragon Golden Knight
Arrows Baby Dragon
Arrows
Arrows
P.E.K.K.A
Arrows
Spear Goblins
Arrows Baby Dragon Ram Rider
Arrows
Baby Dragon
Arrows Baby Dragon
Arrows
P.E.K.K.A
Baby Dragon Golden Knight
Baby Dragon Golden Knight
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: