My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Goblin Drill

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Drill
Giant Snowball
Bats Goblin Drill
Zap
Bats Firecracker Goblin Drill
Barbarian Barrel
Firecracker Tesla Goblin Drill
The Log
Firecracker Goblin Drill
Earthquake
Firecracker Tesla Goblin Drill
Arrows
Bats Firecracker Goblin Drill
Royal Delivery
Bats Firecracker Goblin Drill Mother Witch
Fireball
Firecracker Tesla Goblin Drill Mother Witch
Poison
Bats Firecracker Goblin Drill Mother Witch
Lightning
Tesla Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Drill Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Earthquake Tesla Fireball Goblin Drill Mother Witch Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Earthquake Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Goblin Drill
Firecracker
Bats Earthquake Goblin Drill
Tesla
Earthquake
Firecracker Fireball Mother Witch
Fireball
Goblin Drill Earthquake Golden Knight
Goblin Drill
Fireball Bats Firecracker Mother Witch Golden Knight
Mother Witch
Earthquake Goblin Drill
Golden Knight
Fireball Goblin Drill

Defense Synergies 0 17

Bats
Firecracker Tesla Earthquake Goblin Drill Golden Knight
Firecracker
Bats Tesla Earthquake Golden Knight
Tesla
Bats Firecracker Earthquake Fireball Goblin Drill Mother Witch
Earthquake
Bats Firecracker Tesla Fireball
Fireball
Tesla Earthquake Goblin Drill Golden Knight
Goblin Drill
Bats Tesla Fireball Mother Witch
Mother Witch
Tesla Goblin Drill Golden Knight
Golden Knight
Bats Firecracker Fireball Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tesla Fireball Golden Knight
Bats Firecracker Tesla Goblin Drill
Tesla Bats Goblin Drill
Tesla Bats Firecracker Goblin Drill
Firecracker Earthquake Fireball
Fireball Bats Firecracker Tesla Earthquake Mother Witch
Bats Tesla Firecracker Fireball
Earthquake Tesla Fireball Golden Knight
Tesla Goblin Drill
Firecracker Tesla
Bats Mother Witch Firecracker Tesla Earthquake Fireball Goblin Drill
Tesla Bats Firecracker Fireball
Tesla Goblin Drill Bats Earthquake Fireball
Fireball Bats Firecracker Tesla Earthquake Goblin Drill Golden Knight
Tesla Goblin Drill
Tesla Fireball Goblin Drill
Tesla Bats Firecracker Fireball Goblin Drill
Tesla Fireball Bats Firecracker Goblin Drill Golden Knight
Earthquake Goblin Drill Bats Firecracker Tesla Fireball Mother Witch
Tesla Goblin Drill
Bats Firecracker Tesla Earthquake Fireball Mother Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball
Fireball Firecracker Tesla
Bats Golden Knight
Bats Tesla Fireball
Tesla Goblin Drill
Firecracker Fireball Mother Witch Bats Tesla
Bats Tesla Fireball
Tesla
Bats Firecracker Fireball
Tesla Goblin Drill
Bats Tesla Golden Knight
Fireball
Tesla Fireball Golden Knight
Firecracker Tesla Fireball
Tesla Bats Firecracker Fireball Goblin Drill Golden Knight
Bats Firecracker Tesla Earthquake Fireball Mother Witch Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Firecracker Goblin Drill Golden Knight
Firecracker Fireball Golden Knight
Earthquake Fireball Goblin Drill
Earthquake Firecracker Fireball
Fireball Firecracker Earthquake
Firecracker Fireball Mother Witch Bats
Firecracker Earthquake
Earthquake Fireball Firecracker
Fireball Firecracker Golden Knight
Bats Fireball
Firecracker Earthquake Fireball Golden Knight
Fireball Firecracker
Earthquake Firecracker Fireball Golden Knight
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball Goblin Drill Golden Knight
Earthquake Firecracker Fireball
Earthquake Fireball
Bats
Firecracker Earthquake Fireball
Firecracker Earthquake Fireball Mother Witch Golden Knight
Earthquake Fireball
Fireball
Earthquake Fireball Goblin Drill
Firecracker Earthquake Mother Witch Fireball
Firecracker Fireball Earthquake Golden Knight
Fireball Golden Knight
Fireball Firecracker Golden Knight
Bats Firecracker Fireball Mother Witch
Bats Firecracker Fireball
Fireball
Earthquake Fireball
Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Bats Fireball
Fireball Firecracker
Fireball
Fireball Firecracker
Firecracker Earthquake Fireball
Fireball
Firecracker
Bats Firecracker Fireball Golden Knight
Firecracker Bats Fireball
Firecracker Fireball Golden Knight
Fireball Firecracker

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