My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Firecracker Tesla Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Royal Giant
Giant Snowball
Skeletons Bats Archers
Zap
Skeletons Bats Archers Firecracker Royal Giant
Barbarian Barrel
Skeletons Archers Firecracker Tesla
The Log
Skeletons Archers Firecracker Royal Giant
Earthquake
Skeletons Archers Firecracker Tesla
Arrows
Skeletons Bats Archers Firecracker
Royal Delivery
Skeletons Bats Archers Firecracker
Fireball
Archers Firecracker Tesla
Poison
Bats Archers Firecracker
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap The Log Archers Firecracker Tesla Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap The Log

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Zap Firecracker
Zap
Firecracker Bats Archers Royal Giant The Log
Archers
Zap Royal Giant
Firecracker
Zap Royal Giant Bats
Tesla
Royal Giant
Bats Firecracker Zap Archers The Log
The Log
Zap Royal Giant

Defense Synergies 3 17

Skeletons
Tesla Bats Zap Archers Firecracker The Log
Bats
Skeletons Zap Firecracker Tesla The Log
Zap
Skeletons Bats Archers Firecracker Tesla The Log
Archers
Skeletons Zap Firecracker Tesla The Log
Firecracker
The Log Skeletons Bats Zap Archers Tesla
Tesla
Skeletons The Log Bats Zap Archers Firecracker
Royal Giant
The Log
Firecracker Tesla Skeletons Bats Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla The Log
Skeletons Bats Zap Firecracker Tesla The Log
Tesla Skeletons Bats Archers
Tesla Skeletons Bats Firecracker
Firecracker The Log
The Log Skeletons Bats Zap Archers Firecracker Tesla
Bats Tesla Zap Archers Firecracker
Zap Tesla The Log
Tesla Skeletons
Skeletons Archers Firecracker Tesla
Bats Archers Skeletons Zap Firecracker Tesla The Log
Tesla Bats Zap Archers Firecracker
Tesla Skeletons Bats Zap The Log
Bats Zap Firecracker Tesla The Log
Tesla
Zap Tesla The Log
Tesla Skeletons Bats Firecracker
Tesla Bats Zap Archers Firecracker The Log
Zap The Log Bats Archers Firecracker Tesla
Tesla
Bats Archers Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Archers Tesla
Zap Archers Firecracker Tesla The Log
Skeletons Bats Zap The Log
Bats Zap Tesla The Log
Skeletons Tesla
Firecracker Skeletons Bats Zap Archers Tesla
Skeletons Bats Archers Tesla
Tesla
Zap Skeletons Bats Firecracker The Log
Skeletons Tesla
Bats Tesla
Zap The Log
Skeletons Tesla
Archers Firecracker Tesla
Tesla Skeletons Bats Zap Archers Firecracker The Log
Bats Zap Archers Firecracker Tesla The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Bats Zap
Archers Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Bats
Firecracker Zap The Log
Zap Archers Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Bats
Zap Archers Firecracker The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Bats Zap Archers Firecracker
Zap Bats Firecracker
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Bats Archers
Zap Archers Firecracker
The Log
Firecracker
The Log Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker The Log
Firecracker Bats Zap
Zap Firecracker The Log
Firecracker

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