My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Elite Barbarians Skeleton Army Miner
Giant Snowball
Bats Minions Goblin Gang Musketeer Skeleton Army Miner
Zap
Bats Minions Goblin Gang Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Skeleton Army
The Log
Goblin Gang Elite Barbarians Musketeer Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Minions Goblin Gang Skeleton Army
Royal Delivery
Bats Minions Goblin Gang Elite Barbarians Musketeer Skeleton Army Miner
Fireball
Minions Goblin Gang Elite Barbarians Musketeer Skeleton Army
Poison
Bats Minions Goblin Gang Musketeer Skeleton Army
Lightning
Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Goblin Gang Skeleton Army Miner Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Minions Goblin Gang

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Minions Elite Barbarians
Arrows
Elite Barbarians Miner
Minions
Miner Bats Elite Barbarians
Goblin Gang
Miner
Elite Barbarians
Arrows Bats Minions
Musketeer
Miner
Skeleton Army
Miner
Bats Minions Goblin Gang Arrows Musketeer

Defense Synergies 1 7

Bats
Minions Musketeer
Arrows
Minions
Bats Musketeer
Goblin Gang
Musketeer Skeleton Army Miner
Elite Barbarians
Musketeer
Goblin Gang Bats Minions Skeleton Army Miner
Skeleton Army
Goblin Gang Musketeer
Miner
Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer
Elite Barbarians Skeleton Army Bats Minions Goblin Gang Musketeer
Goblin Gang Skeleton Army Bats Minions Elite Barbarians Musketeer
Elite Barbarians Skeleton Army Bats Minions Goblin Gang Musketeer
Arrows Elite Barbarians Skeleton Army
Arrows Goblin Gang Skeleton Army Bats Minions Musketeer
Bats Minions Musketeer Arrows Goblin Gang
Arrows Musketeer
Minions Goblin Gang Elite Barbarians Musketeer Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Musketeer Miner
Bats Minions Goblin Gang Skeleton Army Arrows Musketeer
Arrows Minions Musketeer Bats Goblin Gang
Skeleton Army Bats Minions Goblin Gang Elite Barbarians Musketeer
Skeleton Army Bats Arrows Minions Goblin Gang
Elite Barbarians Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Elite Barbarians
Bats Arrows Minions Goblin Gang Elite Barbarians Musketeer Skeleton Army
Arrows Bats Minions Goblin Gang Elite Barbarians Musketeer Skeleton Army
Arrows Bats Minions Musketeer
Elite Barbarians Musketeer
Goblin Gang Skeleton Army Bats Arrows Minions Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Elite Barbarians
Arrows Goblin Gang Elite Barbarians Musketeer Miner
Goblin Gang Skeleton Army Bats Minions Elite Barbarians Musketeer
Goblin Gang Skeleton Army Bats Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Skeleton Army
Arrows Bats Minions Goblin Gang Musketeer
Goblin Gang Skeleton Army Bats Minions Elite Barbarians Musketeer
Elite Barbarians Skeleton Army
Bats Minions Elite Barbarians Skeleton Army
Goblin Gang Musketeer Skeleton Army
Bats Minions Elite Barbarians Musketeer
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Skeleton Army Goblin Gang
Musketeer Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Bats Minions Musketeer
Bats Arrows Minions Elite Barbarians Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer Miner
Arrows Miner
Arrows Musketeer
Arrows
Arrows Bats Minions Musketeer
Arrows Musketeer
Arrows
Arrows Miner
Bats Minions Goblin Gang Elite Barbarians Musketeer
Miner Arrows Musketeer
Arrows Musketeer
Elite Barbarians Musketeer Miner
Arrows Minions Musketeer
Arrows Elite Barbarians Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Bats Minions
Arrows Musketeer
Arrows Miner
Minions Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows
Arrows Miner Musketeer
Arrows Musketeer Miner
Miner Arrows Musketeer
Elite Barbarians Bats Arrows Musketeer
Bats Minions Musketeer
Elite Barbarians
Arrows Musketeer Miner
Arrows
Arrows
Bats Minions Goblin Gang Musketeer Skeleton Army
Arrows Musketeer
Arrows
Miner Goblin Gang Musketeer
Arrows Musketeer
Arrows
Elite Barbarians Musketeer
Bats Minions Goblin Gang Elite Barbarians Musketeer
Bats Musketeer
Musketeer Miner

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