My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elite Barbarians Hog Rider
Giant Snowball
Skeletons Bats Cannon Hog Rider Princess
Zap
Skeletons Bats Cannon Princess
Barbarian Barrel
Skeletons Cannon Elite Barbarians Princess
The Log
Skeletons Cannon Elite Barbarians Hog Rider Princess
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Bats Princess
Royal Delivery
Skeletons Bats Elite Barbarians Hog Rider Princess
Fireball
Cannon Elite Barbarians Hog Rider Princess
Poison
Bats Cannon Princess
Lightning
Cannon Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Barbarian Barrel Cannon Princess Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Barbarian Barrel

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Zap Elite Barbarians Barbarian Barrel
Zap
Elite Barbarians Hog Rider Bats Barbarian Barrel Princess
Cannon
Elite Barbarians
Zap Bats Hog Rider Barbarian Barrel
Hog Rider
Bats Zap Elite Barbarians Barbarian Barrel Princess
Barbarian Barrel
Bats Zap Elite Barbarians Hog Rider
Princess
Zap Hog Rider

Defense Synergies 2 14

Skeletons
Cannon Bats Zap Elite Barbarians Barbarian Barrel Princess
Bats
Skeletons Zap Cannon Barbarian Barrel
Zap
Cannon Skeletons Bats Elite Barbarians Barbarian Barrel Princess
Cannon
Skeletons Zap Bats Barbarian Barrel Princess
Elite Barbarians
Skeletons Zap
Hog Rider
Barbarian Barrel
Skeletons Bats Zap Cannon Princess
Princess
Skeletons Zap Cannon Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Barbarian Barrel
Elite Barbarians Skeletons Bats Zap Cannon
Cannon Skeletons Bats Elite Barbarians
Cannon Elite Barbarians Skeletons Bats
Elite Barbarians Barbarian Barrel Princess
Barbarian Barrel Skeletons Bats Zap Cannon
Bats Zap Cannon Princess
Zap Cannon Barbarian Barrel
Cannon Skeletons Elite Barbarians Princess
Elite Barbarians Skeletons Cannon Barbarian Barrel
Bats Skeletons Zap Cannon Barbarian Barrel Princess
Bats Zap Princess
Cannon Skeletons Bats Zap Elite Barbarians
Bats Zap Cannon Barbarian Barrel Princess
Elite Barbarians Cannon
Zap Cannon Elite Barbarians
Skeletons Bats Cannon Elite Barbarians
Cannon Bats Zap Elite Barbarians Barbarian Barrel
Zap Barbarian Barrel Bats Cannon Princess
Cannon Elite Barbarians
Bats Cannon Elite Barbarians Barbarian Barrel
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Elite Barbarians Barbarian Barrel
Zap Elite Barbarians Barbarian Barrel
Skeletons Bats Zap Elite Barbarians
Bats Zap Elite Barbarians Barbarian Barrel
Skeletons Cannon Elite Barbarians
Skeletons Bats Zap Princess
Skeletons Bats Elite Barbarians
Elite Barbarians
Zap Skeletons Bats Elite Barbarians Barbarian Barrel
Skeletons Cannon
Bats Elite Barbarians
Zap Elite Barbarians
Elite Barbarians Skeletons Cannon
Cannon Princess
Elite Barbarians Skeletons Bats Zap Barbarian Barrel
Bats Zap Cannon Elite Barbarians Barbarian Barrel Princess
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel
Zap Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Bats Zap Princess
Princess
Zap Barbarian Barrel Princess
Zap
Bats Elite Barbarians
Zap Barbarian Barrel Princess
Zap Princess
Elite Barbarians Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Zap Elite Barbarians Barbarian Barrel
Zap Barbarian Barrel Princess
Barbarian Barrel Princess
Barbarian Barrel
Bats
Zap Barbarian Barrel Princess
Zap Barbarian Barrel Princess
Princess
Zap Barbarian Barrel
Zap Barbarian Barrel Princess
Zap Barbarian Barrel Princess
Zap Princess
Zap Barbarian Barrel
Elite Barbarians Bats Zap Princess
Zap Bats
Elite Barbarians
Zap
Zap Princess
Princess
Zap Bats Barbarian Barrel Princess
Zap Princess
Barbarian Barrel
Princess
Zap Princess
Zap
Elite Barbarians
Zap Bats Elite Barbarians Princess
Bats Zap Princess
Zap Barbarian Barrel Princess

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