My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Flying Machine Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Flying Machine Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Flying Machine Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army
Giant Snowball
Bats Goblin Gang Dart Goblin Flying Machine Skeleton Army
Zap
Bats Goblin Gang Dart Goblin Flying Machine Skeleton Army
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Skeleton Army
The Log
Goblin Gang Dart Goblin Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Dart Goblin Flying Machine Skeleton Army
Royal Delivery
Bats Goblin Gang Dart Goblin Valkyrie Flying Machine Skeleton Army
Fireball
Goblin Gang Dart Goblin Flying Machine Skeleton Army
Poison
Bats Goblin Gang Dart Goblin Flying Machine Skeleton Army
Lightning
Valkyrie Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Dart Goblin Skeleton Army Valkyrie Flying Machine Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Dart Goblin

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Flying Machine
Goblin Gang
Dart Goblin Valkyrie
Dart Goblin
Valkyrie Goblin Gang The Log
Valkyrie
Bats Dart Goblin Goblin Gang Flying Machine Archer Queen
Flying Machine
Bats Valkyrie
Skeleton Army
The Log
Dart Goblin
Archer Queen
Valkyrie

Defense Synergies 1 20

Bats
Dart Goblin Valkyrie The Log
Goblin Gang
Dart Goblin Valkyrie Flying Machine Skeleton Army The Log Archer Queen
Dart Goblin
Bats Goblin Gang Valkyrie Flying Machine Skeleton Army The Log
Valkyrie
Bats Goblin Gang Dart Goblin Flying Machine The Log Archer Queen
Flying Machine
Goblin Gang Dart Goblin Valkyrie Skeleton Army The Log
Skeleton Army
Goblin Gang Dart Goblin Flying Machine The Log Archer Queen
The Log
Archer Queen Bats Goblin Gang Dart Goblin Valkyrie Flying Machine Skeleton Army
Archer Queen
The Log Goblin Gang Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Flying Machine The Log
Skeleton Army Bats Goblin Gang Dart Goblin Valkyrie Flying Machine The Log
Goblin Gang Skeleton Army Bats Dart Goblin Valkyrie
Skeleton Army Bats Goblin Gang Dart Goblin Valkyrie
Valkyrie Skeleton Army The Log
Goblin Gang Skeleton Army The Log Bats Dart Goblin Valkyrie Flying Machine
Bats Dart Goblin Goblin Gang Flying Machine
Dart Goblin Valkyrie Flying Machine The Log
Goblin Gang Skeleton Army Archer Queen
Goblin Gang Skeleton Army Dart Goblin Valkyrie
Bats Goblin Gang Dart Goblin Valkyrie Skeleton Army Flying Machine The Log
Bats Goblin Gang Dart Goblin Flying Machine
Skeleton Army Bats Goblin Gang Valkyrie Flying Machine The Log
Valkyrie Skeleton Army Bats Goblin Gang Dart Goblin The Log
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang The Log
Bats Goblin Gang Valkyrie Skeleton Army
Bats Goblin Gang Dart Goblin Valkyrie Flying Machine Skeleton Army The Log
Valkyrie The Log Bats Dart Goblin Flying Machine
Dart Goblin
Goblin Gang Valkyrie Skeleton Army Bats Dart Goblin Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army
Goblin Gang Valkyrie Flying Machine The Log
Goblin Gang Skeleton Army Bats Valkyrie The Log
Goblin Gang Valkyrie Skeleton Army Bats The Log
Goblin Gang Valkyrie Skeleton Army
Bats Goblin Gang Dart Goblin Flying Machine
Goblin Gang Skeleton Army Bats Dart Goblin Valkyrie Flying Machine
Valkyrie Skeleton Army
Bats Valkyrie Flying Machine Skeleton Army The Log
Goblin Gang Dart Goblin Skeleton Army
Bats Dart Goblin Valkyrie Flying Machine
Skeleton Army Valkyrie The Log Archer Queen
Skeleton Army Goblin Gang Valkyrie
Dart Goblin Valkyrie Flying Machine Skeleton Army
Goblin Gang Skeleton Army Bats Dart Goblin Valkyrie Flying Machine The Log Archer Queen
Bats Valkyrie Dart Goblin Flying Machine The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Flying Machine The Log
Dart Goblin Flying Machine The Log
Dart Goblin Flying Machine The Log
Dart Goblin Valkyrie Flying Machine The Log
Valkyrie The Log
Bats Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
The Log Dart Goblin Flying Machine
The Log Dart Goblin Flying Machine
Bats Goblin Gang
Dart Goblin Valkyrie Flying Machine The Log
Dart Goblin Flying Machine Archer Queen
Flying Machine Dart Goblin The Log
Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
Dart Goblin Flying Machine The Log
Dart Goblin Flying Machine The Log
Bats
Dart Goblin Flying Machine The Log
Dart Goblin Valkyrie Flying Machine The Log
The Log
The Log
Flying Machine The Log
The Log Valkyrie
The Log Dart Goblin Flying Machine
Flying Machine The Log
Dart Goblin The Log
Bats Dart Goblin Flying Machine
Bats Dart Goblin Flying Machine
Dart Goblin The Log
The Log
Bats Goblin Gang Dart Goblin Flying Machine Skeleton Army
Dart Goblin Flying Machine Archer Queen
The Log
Goblin Gang Dart Goblin Valkyrie Flying Machine
The Log Dart Goblin Flying Machine
Archer Queen
Dart Goblin Flying Machine Archer Queen
Bats Goblin Gang Dart Goblin Flying Machine The Log Archer Queen
Bats Dart Goblin Flying Machine Archer Queen
Dart Goblin Flying Machine The Log Archer Queen
Dart Goblin

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