My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rune Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky
Giant Snowball
Dart Goblin Goblin Barrel
Zap
Dart Goblin Goblin Barrel Sparky
Barbarian Barrel
Ice Spirit Dart Goblin Goblin Barrel Sparky
The Log
Ice Spirit Dart Goblin Goblin Barrel Sparky
Earthquake
Goblin Barrel
Arrows
Ice Spirit Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Dart Goblin Goblin Barrel Sparky
Fireball
Dart Goblin Goblin Barrel Sparky
Poison
Dart Goblin Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Goblin Machine Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Rune Giant Goblin Machine Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Berserker Dart Goblin Goblin Barrel Tornado Rune Giant Goblin Machine Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Berserker Dart Goblin Goblin Barrel

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Sparky Dart Goblin
Berserker
Rune Giant Goblin Barrel
Dart Goblin
Goblin Barrel Rune Giant Ice Spirit Sparky
Goblin Barrel
Ice Spirit Dart Goblin Berserker Rune Giant Sparky
Tornado
Sparky
Rune Giant
Berserker Dart Goblin Goblin Barrel
Goblin Machine
Sparky
Ice Spirit Tornado Dart Goblin Goblin Barrel

Defense Synergies 2 4

Ice Spirit
Sparky Dart Goblin Tornado
Berserker
Dart Goblin
Ice Spirit Tornado
Goblin Barrel
Tornado
Sparky Ice Spirit Dart Goblin Sparky
Rune Giant
Goblin Machine
Sparky
Ice Spirit Tornado Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Sparky
Sparky Ice Spirit Dart Goblin
Tornado Sparky Dart Goblin
Sparky Dart Goblin
Tornado Sparky
Tornado Dart Goblin
Dart Goblin Tornado Ice Spirit
Dart Goblin Sparky
Sparky Tornado
Tornado Ice Spirit Dart Goblin Sparky
Berserker Dart Goblin Tornado
Dart Goblin Tornado
Sparky Ice Spirit
Sparky Ice Spirit Dart Goblin Tornado
Sparky
Tornado Ice Spirit Sparky
Sparky Tornado
Ice Spirit Dart Goblin Tornado
Tornado Ice Spirit Dart Goblin
Sparky Dart Goblin Tornado
Dart Goblin Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Ice Spirit Sparky
Tornado Sparky
Sparky
Ice Spirit Dart Goblin Tornado
Sparky Dart Goblin
Sparky
Ice Spirit Tornado Sparky
Dart Goblin Sparky
Dart Goblin Sparky
Tornado
Sparky
Dart Goblin Sparky
Sparky Ice Spirit Dart Goblin Tornado
Dart Goblin Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Sparky
Dart Goblin Tornado
Dart Goblin Sparky
Dart Goblin Sparky
Sparky
Ice Spirit Dart Goblin Tornado Goblin Machine
Dart Goblin Tornado Sparky
Ice Spirit Dart Goblin Tornado
Dart Goblin Tornado
Tornado Sparky
Dart Goblin Tornado Goblin Machine Sparky
Dart Goblin Tornado
Dart Goblin Sparky
Dart Goblin
Dart Goblin Sparky
Dart Goblin Sparky
Dart Goblin Sparky
Tornado Sparky
Sparky
Dart Goblin Goblin Machine Sparky
Dart Goblin Tornado Goblin Machine
Sparky
Tornado
Tornado Sparky
Tornado Ice Spirit Goblin Machine Sparky
Dart Goblin Tornado Sparky
Tornado Sparky
Dart Goblin Tornado Sparky
Dart Goblin Tornado Sparky
Ice Spirit Dart Goblin
Sparky
Dart Goblin Sparky
Ice Spirit Sparky
Sparky
Sparky
Ice Spirit Dart Goblin
Dart Goblin Tornado
Dart Goblin Sparky
Dart Goblin
Tornado Sparky
Dart Goblin Sparky
Ice Spirit Dart Goblin Tornado Sparky
Dart Goblin Tornado
Dart Goblin Tornado Sparky
Sparky
Dart Goblin Sparky

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