My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Rune Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Witch
The Log
Firecracker Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Witch
Fireball
Firecracker Elixir Golem Witch
Poison
Firecracker Elixir Golem Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Freeze Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Firecracker Elixir Golem Fireball Valkyrie Freeze Rune Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Berserker Firecracker Elixir Golem Fireball

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
Elixir Golem Valkyrie
Elixir Golem
Firecracker Fireball Witch
Fireball
Elixir Golem Freeze
Valkyrie
Firecracker Witch
Freeze
Fireball
Rune Giant
Berserker
Witch
Elixir Golem Valkyrie

Defense Synergies 1 4

Berserker
Firecracker
Valkyrie
Elixir Golem
Fireball
Valkyrie Freeze
Valkyrie
Firecracker Fireball Freeze Witch
Freeze
Fireball Valkyrie
Rune Giant
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Firecracker Valkyrie Witch
Witch Valkyrie Freeze
Witch Firecracker Valkyrie
Firecracker Fireball Valkyrie
Fireball Freeze Firecracker Valkyrie
Firecracker Fireball Freeze Witch
Fireball Valkyrie
Witch
Firecracker Valkyrie
Berserker Valkyrie Witch Firecracker Fireball Freeze
Firecracker Fireball Witch
Fireball Valkyrie Freeze Witch
Fireball Valkyrie Firecracker Freeze Witch
Fireball Freeze
Firecracker Fireball Valkyrie Witch
Fireball Valkyrie Firecracker Witch
Valkyrie Freeze Witch Firecracker Fireball
Valkyrie Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Firecracker Valkyrie
Valkyrie Witch
Valkyrie Fireball
Valkyrie Witch
Firecracker Fireball Freeze Witch
Fireball Valkyrie Witch
Valkyrie
Freeze Firecracker Fireball Valkyrie Witch
Witch
Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Witch
Witch Firecracker Fireball Valkyrie Freeze
Valkyrie Firecracker Fireball Freeze Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Freeze
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie Freeze
Fireball Firecracker Valkyrie
Firecracker Fireball Freeze Witch
Firecracker Witch
Fireball Firecracker Freeze
Fireball Firecracker
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball Freeze
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball
Fireball Freeze
Firecracker Fireball
Firecracker Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Firecracker Freeze Fireball Valkyrie Witch
Witch
Firecracker Fireball Witch
Fireball Witch
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Freeze Witch
Fireball
Fireball
Firecracker Fireball Freeze
Firecracker Fireball
Fireball Freeze Witch
Fireball Firecracker Witch
Freeze
Fireball
Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball Freeze Witch
Firecracker Fireball Witch
Firecracker Fireball Freeze Witch
Fireball Firecracker

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