My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant Skeleton
Giant Snowball
Bomber Hog Rider Baby Dragon
Zap
Bomber
Barbarian Barrel
Bomber Giant Skeleton Electro Wizard
The Log
Bomber Mini P.E.K.K.A Hog Rider Giant Skeleton
Earthquake
Bomber Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A Hog Rider Baby Dragon Giant Skeleton Electro Wizard
Fireball
Bomber Hog Rider Baby Dragon Electro Wizard
Poison
Bomber Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Mini P.E.K.K.A Hog Rider Baby Dragon Poison Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Bomber Mini P.E.K.K.A Hog Rider

Attack Synergies 0 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Hog Rider Baby Dragon Giant Skeleton
Mini P.E.K.K.A
Bomber Hog Rider Mirror Baby Dragon Giant Skeleton Electro Wizard
Hog Rider
Bomber Mini P.E.K.K.A Mirror Baby Dragon Poison Giant Skeleton Electro Wizard
Mirror
Mini P.E.K.K.A Hog Rider Poison Giant Skeleton
Baby Dragon
Bomber Mini P.E.K.K.A Hog Rider Poison Giant Skeleton Electro Wizard
Poison
Hog Rider Mirror Baby Dragon Giant Skeleton
Giant Skeleton
Bomber Mini P.E.K.K.A Hog Rider Mirror Baby Dragon Poison Electro Wizard
Electro Wizard
Mini P.E.K.K.A Hog Rider Baby Dragon Giant Skeleton

Defense Synergies 1 9

Bomber
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bomber Mirror Baby Dragon
Hog Rider
Mirror
Mini P.E.K.K.A Poison Electro Wizard
Baby Dragon
Mini P.E.K.K.A Giant Skeleton
Poison
Mirror Electro Wizard
Giant Skeleton
Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bomber Mirror Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bomber Giant Skeleton Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bomber Mini P.E.K.K.A Poison Giant Skeleton
Bomber Baby Dragon Electro Wizard
Electro Wizard Baby Dragon Poison
Baby Dragon Poison Giant Skeleton Electro Wizard
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Giant Skeleton Electro Wizard
Poison Electro Wizard Bomber Baby Dragon Giant Skeleton
Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Bomber Giant Skeleton Electro Wizard
Bomber Mini P.E.K.K.A Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bomber Mini P.E.K.K.A Poison Electro Wizard
Bomber Baby Dragon Electro Wizard
Baby Dragon Poison Bomber Giant Skeleton Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bomber Mini P.E.K.K.A Baby Dragon Poison Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton Electro Wizard
Poison Electro Wizard Bomber Mini P.E.K.K.A Baby Dragon
Giant Skeleton Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton Mini P.E.K.K.A
Poison Baby Dragon Electro Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Electro Wizard Mini P.E.K.K.A Baby Dragon Poison
Mini P.E.K.K.A Giant Skeleton
Poison Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Bomber Baby Dragon
Electro Wizard Bomber Mini P.E.K.K.A Baby Dragon Poison Giant Skeleton
Poison Bomber Mini P.E.K.K.A Baby Dragon Giant Skeleton Electro Wizard
Bomber Electro Wizard
Mini P.E.K.K.A Poison
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Giant Skeleton
Poison Baby Dragon Electro Wizard
Baby Dragon Poison Giant Skeleton
Poison Giant Skeleton
Bomber Poison Baby Dragon
Poison Baby Dragon
Bomber Baby Dragon Poison
Poison Baby Dragon
Poison
Mini P.E.K.K.A Poison Electro Wizard
Poison Electro Wizard
Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Bomber Baby Dragon Poison
Baby Dragon Poison
Poison
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Baby Dragon Poison Electro Wizard
Bomber Baby Dragon Poison
Baby Dragon Poison Giant Skeleton
Poison
Baby Dragon Poison
Poison Bomber Baby Dragon
Poison Baby Dragon Electro Wizard
Baby Dragon Poison
Poison Baby Dragon
Poison Baby Dragon Electro Wizard
Electro Wizard Poison
Mini P.E.K.K.A
Poison Bomber
Poison Electro Wizard
Giant Skeleton
Poison
Electro Wizard
Poison Baby Dragon Electro Wizard
Poison Mini P.E.K.K.A Baby Dragon Electro Wizard
Bomber Baby Dragon Poison
Poison Giant Skeleton
Baby Dragon Poison Giant Skeleton Electro Wizard
Poison Electro Wizard
Poison Baby Dragon Giant Skeleton Electro Wizard
Poison

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