My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Wizard Magic Archer Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Battle Ram Lumberjack
Zap
Bomber Battle Ram
Barbarian Barrel
Bomber Battle Ram Wizard Magic Archer Lumberjack
The Log
Bomber Battle Ram Lumberjack
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Battle Ram Wizard Magic Archer Lumberjack
Fireball
Bomber Battle Ram Wizard Magic Archer Lumberjack
Poison
Bomber Wizard Magic Archer
Lightning
Battle Ram Wizard Magic Archer Lumberjack
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Wizard The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Giant Snowball The Log Battle Ram Magic Archer Lumberjack Golden Knight Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Giant Snowball The Log Battle Ram

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Snowball Battle Ram Lumberjack
Giant Snowball
Battle Ram Bomber The Log Magic Archer Lumberjack
Battle Ram
Giant Snowball The Log Magic Archer Bomber Lumberjack Golden Knight
Wizard
Lumberjack
The Log
Battle Ram Giant Snowball Magic Archer Lumberjack
Magic Archer
Battle Ram Giant Snowball The Log Lumberjack Golden Knight
Lumberjack
Bomber Giant Snowball Battle Ram Wizard The Log Magic Archer
Golden Knight
Battle Ram Magic Archer

Defense Synergies 0 15

Bomber
Giant Snowball The Log Golden Knight
Giant Snowball
Bomber Wizard The Log Magic Archer Lumberjack Golden Knight
Battle Ram
Wizard
Giant Snowball The Log Lumberjack Golden Knight
The Log
Bomber Giant Snowball Wizard Magic Archer Lumberjack Golden Knight
Magic Archer
Giant Snowball The Log Lumberjack
Lumberjack
Giant Snowball Wizard The Log Magic Archer
Golden Knight
Bomber Giant Snowball Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard The Log Magic Archer Golden Knight
Lumberjack The Log
Lumberjack Bomber Giant Snowball
Lumberjack
Bomber The Log Lumberjack
The Log Bomber Giant Snowball Magic Archer Lumberjack
Giant Snowball Wizard Magic Archer
The Log Magic Archer Golden Knight
Lumberjack
Bomber Giant Snowball Lumberjack
Bomber Giant Snowball Wizard The Log Magic Archer Lumberjack
Giant Snowball Wizard Magic Archer
Lumberjack Bomber Giant Snowball Wizard The Log
Bomber Wizard Giant Snowball The Log Magic Archer Lumberjack Golden Knight
Lumberjack
Giant Snowball The Log Lumberjack
Wizard Bomber Lumberjack
Bomber Giant Snowball Wizard The Log Magic Archer Lumberjack Golden Knight
Giant Snowball Wizard The Log Bomber Magic Archer Lumberjack
Lumberjack
Bomber Wizard Giant Snowball The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball
Bomber Giant Snowball Wizard The Log Magic Archer Lumberjack
Lumberjack The Log Golden Knight
Lumberjack The Log
Lumberjack
Wizard Giant Snowball Magic Archer
Lumberjack
Lumberjack
Giant Snowball The Log Magic Archer
Lumberjack Golden Knight
Giant Snowball The Log
Wizard Lumberjack Golden Knight
Wizard Bomber Magic Archer
Bomber The Log Magic Archer Lumberjack Golden Knight
Bomber Giant Snowball Wizard The Log Magic Archer Golden Knight
Bomber Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Golden Knight
Giant Snowball The Log Magic Archer Golden Knight
The Log Magic Archer
The Log
Bomber Wizard Giant Snowball The Log Magic Archer
Wizard Giant Snowball Magic Archer
Bomber Wizard The Log Magic Archer
The Log Giant Snowball Wizard Magic Archer
The Log Giant Snowball Wizard Golden Knight
Giant Snowball Lumberjack
Wizard The Log Magic Archer Golden Knight
Giant Snowball Wizard Magic Archer
Giant Snowball The Log Magic Archer Golden Knight
Magic Archer
Giant Snowball The Log Magic Archer
Bomber Giant Snowball Wizard The Log Magic Archer Golden Knight
Magic Archer Wizard The Log
Giant Snowball
Bomber
Bomber Giant Snowball Wizard The Log Magic Archer
Bomber Giant Snowball Wizard The Log Magic Archer Golden Knight
The Log Magic Archer
Giant Snowball Wizard
The Log
Giant Snowball The Log
Giant Snowball The Log Bomber Wizard Magic Archer
The Log Giant Snowball Wizard Magic Archer Golden Knight
Giant Snowball Wizard The Log Magic Archer Golden Knight
The Log Magic Archer Golden Knight
Giant Snowball Wizard Magic Archer
Giant Snowball Wizard
Giant Snowball
Bomber Giant Snowball Wizard The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball Wizard The Log Magic Archer
Magic Archer
Giant Snowball Wizard Magic Archer
The Log
Wizard Magic Archer Lumberjack
The Log Bomber Giant Snowball Wizard Magic Archer
Giant Snowball
Giant Snowball The Log Magic Archer Golden Knight
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer Golden Knight
Wizard

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